Player Matchup

Cthulhu
Cthulhu
A Jewish Karrot
Cthulhu
Level 131
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 17L
1,506 Elo+
Party 2
Aphrodite
Aphrodite
B1uePho3nix
Aphrodite
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 64L
1,524 Elo+
Party 1
Mercury
Mercury
BigFatGneiss
Mercury
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 27L
1,397 Elo+
Party 2
Gilgamesh
Gilgamesh
ViBEGOD23
Gilgamesh
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
134W - 144L
1,522 Elo+
Solo
Zeus
Zeus
odieben
Zeus
Level 146
God Stats
8W - 3L
1,577 SR
Queue Stats
156W - 164L
1,551 Elo+
Party 1
Team Averages
Level 121
1,515 SR
1,500 Elo+

VS

Team Averages
Level 135
1,710 SR
1,502 Elo+
He Bo
He Bo
Blk_Nova83
He Bo
Level 160
God Stats
3W - 1L
1,732 SR
Queue Stats
94W - 97L
1,497 Elo+
Solo
Hel
Hel
JupitersReign
Hel
Level 157
God Stats
1W - 1L
1,706 SR
Queue Stats
106W - 89L
1,651 Elo+
Party 3
Khepri
Khepri
Lihai
Khepri
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 33L
1,499 Elo+
Party 4
Kumbhakarna
Kumbhakarna
greasymitts
Kumbhakarna
Level 115
God Stats
1W - 1L
1,881 SR
Queue Stats
58W - 68L
1,368 Elo+
Party 3
Thoth
Thoth
nealicus
Thoth
Level 127
God Stats
1W - 1L
1,733 SR
Queue Stats
33W - 31L
1,494 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 1 / 9
9,046
822
8,232
16,486
20,157
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Aphrodite
B1uePho3nix
Aphrodite
15
1 / 1 / 11
8,271
752
2,640
5,487
3,682
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Mercury
BigFatGneiss
Mercury
12
2 / 6 / 9
8,014
729
5,816
8,550
3,437
Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Gilgamesh
ViBEGOD23
Gilgamesh
14
1 / 2 / 11
7,977
725
6,482
9,657
12,986
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Zeus
odieben
Zeus
18
10 / 1 / 6
9,976
907
19,082
4,558
2,242
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
12
1 / 5 / 8
7,696
700
6,662
7,274
2,471
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
4 / 4 / 5
8,496
772
9,598
11,291
5,219
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Khepri
Lihai
Khepri
16
3 / 3 / 5
8,370
761
4,326
12,234
15,436
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kumbhakarna
greasymitts
Kumbhakarna
11
0 / 5 / 5
6,859
624
2,718
10,409
4,740
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Thoth
nealicus
Thoth
18
2 / 0 / 8
9,233
839
9,735
4,613
1,883
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
41
17
Kills
10
11
Deaths
17
46
Assists
31
Player
Kills
Deaths
Assists
KDA
W
3
1
9
7.5
W
Aphrodite
B1uePho3nix
Aphrodite
1
1
11
6.5
W
Mercury
BigFatGneiss
Mercury
2
6
9
1.08
L
He Bo
1
5
8
1
L
4
4
5
1.63
L
Khepri
Lihai
Khepri
3
3
5
1.83
W
Gilgamesh
ViBEGOD23
Gilgamesh
1
2
11
3.25
L
Kumbhakarna
greasymitts
Kumbhakarna
0
5
5
0.5
L
Thoth
nealicus
Thoth
2
0
8
6
W
Zeus
odieben
Zeus
10
1
6
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,252
Damage
33,039
44,738
Taken
45,821
42,504
Mitigated
29,749
20,110
Healing
18,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,232
239
1,382
2,660
16,486
20,157
35
11,723
4,763
25,159
0
W
Aphrodite
B1uePho3nix
Aphrodite
2,640
172
7,306
2,960
5,487
3,682
463
4,152
1,335
8,014
0
W
Mercury
BigFatGneiss
Mercury
5,816
1,680
922
1,064
8,550
3,437
334
5,660
2,890
0
9,795
L
He Bo
6,662
482
578
589
7,274
2,471
0
4,533
2,499
11,268
0
L
9,598
525
6,044
5,199
11,291
5,219
27
7,383
3,641
14,496
0
L
Khepri
Lihai
Khepri
4,326
230
797
1,678
12,234
15,436
0
6,434
5,364
9,965
0
W
Gilgamesh
ViBEGOD23
Gilgamesh
6,482
1,259
1,120
2,279
9,657
12,986
189
8,093
1,564
0
9,259
L
Kumbhakarna
greasymitts
Kumbhakarna
2,718
175
857
1,044
10,409
4,740
0
7,177
3,046
3,320
88
L
Thoth
nealicus
Thoth
9,735
122
782
823
4,613
1,883
0
3,223
1,317
40,183
0
W
Zeus
odieben
Zeus
19,082
2,634
0
417
4,558
2,242
1,191
3,347
1,211
36,021
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,284
Gold Earned
40,654
122
Minions Killed
106
0
Camps Cleared
0
1,161,880
Distance Traveled
1,111,074
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,046
822
39
4
0
233,746
0
W
Aphrodite
8,271
752
15
1
0
256,479
0
W
Mercury
8,014
729
7
1
0
255,903
4
L
He Bo
7,696
700
16
1
0
205,387
0
L
Hel
8,496
772
12
1
0
223,992
0
L
Khepri
8,370
761
10
1
0
233,226
1
W
Gilgamesh
7,977
725
5
0
0
216,566
0
L
Kumbhakarna
6,859
624
3
0
0
195,752
0
L
Thoth
9,233
839
65
6
0
252,717
1
W
Zeus
9,976
907
56
5
0
199,186
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role