Player Matchup

Gilgamesh
Gilgamesh
Elmask98
Gilgamesh
Level 129
God Stats
2W - 4L
1,500 SR
Queue Stats
671W - 595L
1,635 Elo+
Party 1
Hou Yi
Hou Yi
IMadDemon
Hou Yi
Level 29
God Stats
26W - 20L
1,587 SR
Queue Stats
96W - 108L
1,553 Elo+
Party 2
Merlin
Merlin
Lysmay
Merlin
Level 44
God Stats
13W - 10L
1,500 SR
Queue Stats
347W - 321L
1,643 Elo+
Party 1
Khepri
Khepri
OldCherokee
Khepri
Level 125
God Stats
12W - 7L
1,866 SR
Queue Stats
631W - 575L
1,656 Elo+
Party 1
The Morrigan
The Morrigan
obidoxNuncaMuere
The Morrigan
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
160W - 143L
1,609 Elo+
Party 2
Team Averages
Level 85
1,591 SR
1,619 Elo+

VS

Team Averages
Level 57
1,616 SR
1,511 Elo+
Ymir
Ymir
CooperDX27
Ymir
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 38L
1,465 Elo+
Party 3
Artemis
Artemis
Dehal216
Artemis
Level 15
God Stats
3W - 2L
1,800 SR
Queue Stats
3W - 2L
1,787 Elo+
Party 3
Ra
Ra
Harrovint
Ra
Level 16
God Stats
1W - 1L
1,743 SR
Queue Stats
10W - 21L
1,310 Elo+
Solo
Sol
Sol
MlKE_TYTHUN
Sol
Level 65
God Stats
26W - 27L
1,538 SR
Queue Stats
101W - 90L
1,496 Elo+
Party 3
Osiris
Osiris
mozzy9
Osiris
Level 136
God Stats
1W - 1L
1,500 SR
Queue Stats
61W - 53L
1,497 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Elmask98
Gilgamesh
18
12 / 0 / 11
11,709
901
16,105
26,862
13,376
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hou Yi
IMadDemon
Hou Yi
18
4 / 2 / 13
10,898
838
6,601
9,315
3,972
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
Lysmay
Merlin
17
4 / 4 / 10
10,120
778
13,377
10,682
4,177
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Khepri
17
3 / 1 / 21
11,154
858
9,170
24,951
14,294
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

The Morrigan
obidoxNuncaMuere
The Morrigan
19
11 / 1 / 9
11,392
876
17,448
8,990
4,846
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 7 / 4
8,572
659
4,758
17,931
17,091
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Artemis
Dehal216
Artemis
13
0 / 10 / 6
8,127
625
13,834
15,056
5,353
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
1 / 7 / 5
8,777
675
6,787
11,269
4,879
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
4 / 4 / 3
9,573
736
24,558
10,412
4,550
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Osiris
mozzy9
Osiris
16
3 / 6 / 4
9,472
729
10,484
18,432
17,655
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
30
34
Kills
8
8
Deaths
34
64
Assists
22
Player
Kills
Deaths
Assists
KDA
L
0
7
4
0.29
L
Artemis
Dehal216
Artemis
0
10
6
0.3
W
Gilgamesh
Elmask98
Gilgamesh
12
0
11
17.5
L
1
7
5
0.5
W
Hou Yi
IMadDemon
Hou Yi
4
2
13
5.25
W
Merlin
Lysmay
Merlin
4
4
10
2.25
L
4
4
3
1.38
W
Khepri
3
1
21
13.5
L
Osiris
mozzy9
Osiris
3
6
4
0.83
W
The Morrigan
obidoxNuncaMuere
The Morrigan
11
1
9
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,701
Damage
60,421
80,800
Taken
73,100
40,665
Mitigated
49,528
30,619
Healing
10,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,758
1,087
121
870
17,931
17,091
0
10,055
7,876
13,729
0
L
Artemis
Dehal216
Artemis
13,834
7,825
0
1,116
15,056
5,353
0
8,866
6,190
0
24,988
W
Gilgamesh
Elmask98
Gilgamesh
16,105
4,568
2,295
9,671
26,862
13,376
714
11,875
14,878
112
29,487
L
6,787
607
2,491
1,379
11,269
4,879
0
4,847
6,422
26,182
0
W
Hou Yi
IMadDemon
Hou Yi
6,601
3,006
0
1,848
9,315
3,972
2,368
5,494
3,752
0
40,988
W
Merlin
Lysmay
Merlin
13,377
2,130
0
554
10,682
4,177
442
5,020
5,525
46,065
0
L
24,558
6,087
414
2,902
10,412
4,550
853
3,688
6,724
45,884
0
W
Khepri
9,170
359
4,659
10,278
24,951
14,294
141
9,762
15,008
21,488
0
L
Osiris
mozzy9
Osiris
10,484
3,649
0
1,276
18,432
17,655
336
8,889
9,543
0
31,728
W
The Morrigan
obidoxNuncaMuere
The Morrigan
17,448
4,099
53
1,261
8,990
4,846
926
3,952
4,815
49,725
8,980

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,273
Gold Earned
44,521
289
Minions Killed
174
0
Camps Cleared
0
1,425,173
Distance Traveled
1,160,394
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,572
659
18
1
0
218,554
0
L
Artemis
8,127
625
27
2
0
210,153
0
W
Gilgamesh
11,709
901
35
3
0
323,028
2
L
Ra
8,777
675
37
3
0
231,215
0
W
Hou Yi
10,898
838
82
6
0
272,185
0
W
Merlin
10,120
778
54
4
0
246,685
3
L
Sol
9,573
736
47
4
0
252,839
4
W
Khepri
11,154
858
18
1
0
297,071
4
L
Osiris
9,472
729
45
3
0
247,633
1
W
The Morrigan
11,392
876
100
8
0
286,204
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role