Player Matchup

Chang'e
Chang'e
Masters
Aubameyyang
Chang'e
Masters
Level 159
God Stats
151W - 123L
1,653 SR
Queue Stats
733W - 709L
2,016 MMR
Solo
Arachne
Arachne
Grandmaster
MTBresil
Arachne
Grandmaster
Level 160
God Stats
41W - 15L
1,778 SR
Queue Stats
381W - 248L
2,937 MMR
Solo
Terra
Terra
Diamond V
MolarBox63396
Terra
Diamond V
Level 141
God Stats
12W - 13L
1,458 SR
Queue Stats
531W - 507L
2,020 MMR
Solo
Achilles
Achilles
Masters
RicƒuckinFlair
Achilles
Masters
Level 69
God Stats
0W - 3L
1,346 SR
Queue Stats
199W - 129L
2,710 MMR
Solo
Izanami
Izanami
Diamond V
SadOogieBoogie
Izanami
Diamond V
Level 154
God Stats
6W - 7L
1,804 SR
Queue Stats
106W - 99L
2,007 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 137
1,608 SR
2,338 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 160
1,853 SR
2,357 MMR
Vamana
Vamana
Grandmaster
BeanSoupBob
Vamana
Grandmaster
Level 160
God Stats
14W - 5L
1,913 SR
Queue Stats
159W - 101L
2,872 MMR
Party 1
Sobek
Sobek
Platinum I
CsTuMyy
Sobek
Platinum I
Level 160
God Stats
8W - 11L
1,554 SR
Queue Stats
198W - 180L
1,961 MMR
Solo
Erlang Shen
Erlang Shen
Grandmaster
TheBIackEye
Erlang Shen
Grandmaster
Level 160
God Stats
18W - 3L
2,174 SR
Queue Stats
213W - 137L
2,977 MMR
Party 1
Ra
Ra
Diamond V
VonThe_Don
Ra
Diamond V
Level 160
God Stats
12W - 5L
2,030 SR
Queue Stats
139W - 113L
1,991 MMR
Solo
Danzaburou
Danzaburou
Diamond V
Xyta Vuramee
Danzaburou
Diamond V
Level 159
God Stats
35W - 37L
1,594 SR
Queue Stats
766W - 746L
1,986 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Aubameyyang
Chang'e
16
2 / 6 / 4
10,375
494
15,534
17,324
4,831
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
MTBresil
Arachne
18
5 / 5 / 4
11,211
534
12,649
23,237
12,194
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
2 / 3 / 4
9,935
473
8,528
20,035
16,605
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Achilles
18
2 / 1 / 1
11,434
544
10,334
16,535
20,767
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
0 / 6 / 0
10,988
523
10,547
15,686
4,916
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
GilgameshAtlasArtioLoki

VS

Bans
CliodhnaGebKaliThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
19
2 / 1 / 6
12,455
593
11,569
20,099
26,581
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Sobek
CsTuMyy
Sobek
17
3 / 3 / 14
11,942
569
8,517
22,658
29,169
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Erlang Shen
TheBIackEye
Erlang Shen
20
9 / 2 / 5
13,372
637
15,740
20,299
16,419
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

19
1 / 4 / 12
12,442
592
16,146
14,727
6,692
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
Xyta Vuramee
Danzaburou
20
6 / 1 / 7
13,886
661
14,174
14,144
5,747
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
65
11
Kills
21
21
Deaths
11
13
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Aubameyyang
Chang'e
2
6
4
0.67
W
Vamana
2
1
6
5
W
Sobek
CsTuMyy
Sobek
3
3
14
3.33
L
Arachne
MTBresil
Arachne
5
5
4
1.4
L
2
3
4
1.33
L
Achilles
2
1
1
2.5
L
0
6
0
0
W
Erlang Shen
TheBIackEye
Erlang Shen
9
2
5
5.75
W
1
4
12
1.75
W
Danzaburou
Xyta Vuramee
Danzaburou
6
1
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,592
Damage
66,146
92,817
Taken
91,927
59,313
Mitigated
84,608
26,939
Healing
33,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Aubameyyang
Chang'e
15,534
329
1,198
4,041
17,324
4,831
0
4,611
12,713
88,765
0
W
Vamana
11,569
6,245
0
8,456
20,099
26,581
2,096
4,119
15,279
0
99,800
W
Sobek
CsTuMyy
Sobek
8,517
406
555
5,983
22,658
29,169
57
6,973
15,411
22,140
0
L
Arachne
MTBresil
Arachne
12,649
7,126
0
6,054
23,237
12,194
0
5,896
17,341
0
98,063
L
8,528
1,391
3,009
3,739
20,035
16,605
0
10,390
9,645
30,636
0
L
Achilles
10,334
2,318
0
5,132
16,535
20,767
0
2,166
14,369
0
84,898
L
10,547
7,927
0
3,766
15,686
4,916
5,172
1,600
14,086
0
98,478
W
Erlang Shen
TheBIackEye
Erlang Shen
15,740
8,660
0
3,361
20,299
16,419
4,093
4,577
15,567
0
113,056
W
16,146
733
5,598
4,502
14,727
6,692
1,713
8,241
6,232
121,484
0
W
Danzaburou
Xyta Vuramee
Danzaburou
14,174
6,735
0
5,234
14,144
5,747
4,158
2,587
11,469
0
102,524

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,943
Gold Earned
64,097
725
Minions Killed
715
0
Camps Cleared
0
1,983,781
Distance Traveled
2,180,815
11
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
10,375
494
158
8
0
373,142
5
W
Vamana
12,455
593
177
8
0
446,027
8
W
Sobek
11,942
569
26
1
0
430,112
8
L
Arachne
11,211
534
152
7
0
460,056
1
L
Terra
9,935
473
32
2
0
427,649
1
L
Achilles
11,434
544
178
8
0
388,179
2
L
Izanami
10,988
523
205
10
0
334,755
2
W
Erlang Shen
13,372
637
146
7
0
476,012
1
W
Ra
12,442
592
209
10
0
428,460
6
W
Danzaburou
13,886
661
157
7
0
400,204
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role