Player Matchup

Jing Wei
Jing Wei
Gold V
 
Jing Wei
Gold V
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Silver II
 
Sun Wukong
Silver II
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Silver I
 
Sobek
Silver I
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Discordia
Discordia
Gold IV
Raytric
Discordia
Gold IV
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
188W - 183L
1,353 MMR
Solo
Cliodhna
Cliodhna
Silver I
gruhhnt
Cliodhna
Silver I
Level 159
God Stats
2W - 2L
2,021 SR
Queue Stats
38W - 38L
1,305 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 143
1,604 SR
1,432 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 124
1,492 SR
1,372 MMR
Persephone
Persephone
Gold V
 
Persephone
Gold V
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Bronze III
ConfusedMelon
Ah Muzen Cab
Bronze III
Level 55
God Stats
1W - 0L
1,387 SR
Queue Stats
1W - 2L
1,354 MMR
Solo
Atlas
Atlas
Silver I
IBeardedBreauxI
Atlas
Silver I
Level 119
God Stats
9W - 14L
1,529 SR
Queue Stats
182W - 190L
1,261 MMR
Party 1
Tsukuyomi
Tsukuyomi
Bronze IV
StuckInHeBoJail
Tsukuyomi
Bronze IV
Level 144
God Stats
7W - 1L
1,500 SR
Queue Stats
44W - 29L
1,454 MMR
Party 1
Bakasura
Bakasura
Gold III
TheGrim182
Bakasura
Gold III
Level 149
God Stats
5W - 5L
1,547 SR
Queue Stats
124W - 134L
1,292 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
15
1 / 3 / 0
8,755
486
3,944
10,514
3,069
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sun Wukong
 
Sun Wukong
15
2 / 5 / 1
8,636
480
10,485
18,690
13,186
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sobek
 
Sobek
11
0 / 5 / 2
6,941
386
3,501
16,937
13,811
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Discordia
Raytric
Discordia
13
0 / 3 / 0
7,606
423
4,673
8,107
2,235
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cliodhna
gruhhnt
Cliodhna
13
1 / 5 / 1
7,579
421
8,837
16,395
4,652
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
CharybdisGilgameshAmaterasu

VS

Bans
LokiThothBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
18
3 / 0 / 6
11,608
645
16,947
8,083
2,777
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
ConfusedMelon
Ah Muzen Cab
15
3 / 1 / 7
10,289
572
7,525
10,662
3,888
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
2 / 1 / 11
10,068
559
6,546
16,205
18,284
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tsukuyomi
StuckInHeBoJail
Tsukuyomi
17
5 / 2 / 6
10,994
611
14,851
15,053
10,993
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bakasura
TheGrim182
Bakasura
20
8 / 0 / 2
11,800
656
8,173
14,743
6,656
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
53
4
Kills
21
21
Deaths
4
4
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
1
3
0
0.33
L
Sun Wukong
 
Sun Wukong
2
5
1
0.5
L
Sobek
 
Sobek
0
5
2
0.2
W
Persephone
 
Persephone
3
0
6
6
W
Ah Muzen Cab
ConfusedMelon
Ah Muzen Cab
3
1
7
6.5
W
2
1
11
7.5
L
Discordia
Raytric
Discordia
0
3
0
0
W
Tsukuyomi
StuckInHeBoJail
Tsukuyomi
5
2
6
4
W
Bakasura
TheGrim182
Bakasura
8
0
2
9
L
Cliodhna
gruhhnt
Cliodhna
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,440
Damage
54,042
70,643
Taken
64,746
36,953
Mitigated
42,598
19,782
Healing
23,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
3,944
3,151
0
3,756
10,514
3,069
0
3,404
6,970
0
53,782
L
Sun Wukong
 
Sun Wukong
10,485
2,015
0
7,588
18,690
13,186
0
2,749
15,919
0
67,282
L
Sobek
 
Sobek
3,501
183
89
4,014
16,937
13,811
0
6,332
10,355
18,920
0
W
Persephone
 
Persephone
16,947
1,409
145
3,944
8,083
2,777
1,587
3,511
4,572
87,749
0
W
Ah Muzen Cab
ConfusedMelon
Ah Muzen Cab
7,525
3,559
156
5,025
10,662
3,888
4,090
2,902
7,760
0
62,217
W
6,546
2,079
0
3,966
16,205
18,284
0
2,982
13,223
24,838
0
L
Discordia
Raytric
Discordia
4,673
120
0
766
8,107
2,235
0
4,910
3,197
55,991
0
W
Tsukuyomi
StuckInHeBoJail
Tsukuyomi
14,851
3,222
0
4,686
15,053
10,993
745
874
13,623
0
67,811
W
Bakasura
TheGrim182
Bakasura
8,173
5,645
0
5,689
14,743
6,656
335
1,110
13,633
0
93,837
L
Cliodhna
gruhhnt
Cliodhna
8,837
1,122
0
3,569
16,395
4,652
0
6,098
9,847
0
57,715

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,517
Gold Earned
54,759
486
Minions Killed
597
0
Camps Cleared
0
1,760,941
Distance Traveled
1,870,907
31
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
8,755
486
115
6
0
356,687
10
L
Sun Wukong
8,636
480
119
7
0
344,403
2
L
Sobek
6,941
386
34
2
0
336,814
9
W
Persephone
11,608
645
161
9
0
362,366
3
W
Ah Muzen Cab
10,289
572
117
7
0
333,975
1
W
Atlas
10,068
559
25
1
0
360,512
7
L
Discordia
7,606
423
116
6
0
353,903
10
W
Tsukuyomi
10,994
611
111
6
0
366,505
6
W
Bakasura
11,800
656
183
10
0
447,549
7
L
Cliodhna
7,579
421
102
6
0
369,134
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role