Player Matchup

Medusa
Medusa
ArandarDragon
Medusa
Level 28
God Stats
1W - 6L
1,021 SR
Queue Stats
28W - 42L
1,330 Elo+
Party 1
Kuzenbo
Kuzenbo
Genji L0L
Kuzenbo
Level 69
God Stats
3W - 1L
1,500 SR
Queue Stats
85W - 90L
1,450 Elo+
Party 1
Amaterasu
Amaterasu
Nakitia
Amaterasu
Level 89
God Stats
4W - 7L
1,885 SR
Queue Stats
196W - 202L
1,496 Elo+
Solo
Arachne
Arachne
Skubyru
Arachne
Level 64
God Stats
15W - 12L
1,543 SR
Queue Stats
325W - 385L
1,370 Elo+
Party 1
Ra
Ra
SpringTheDeer
Ra
Level 64
God Stats
2W - 0L
1,500 SR
Queue Stats
199W - 235L
1,381 Elo+
Party 1
Team Averages
Level 63
1,490 SR
1,405 Elo+

VS

Team Averages
Level 75
1,403 SR
1,373 Elo+
Yemoja
Yemoja
Aixa182
Yemoja
Level 50
God Stats
28W - 31L
1,459 SR
Queue Stats
54W - 78L
1,387 Elo+
Solo
Rama
Rama
Aname531
Rama
Level 46
God Stats
1W - 14L
1,093 SR
Queue Stats
439W - 597L
1,304 Elo+
Party 2
Sylvanus
Sylvanus
BREEM1
Sylvanus
Level 103
God Stats
88W - 112L
1,367 SR
Queue Stats
319W - 443L
1,327 Elo+
Party 2
Ratatoskr
Ratatoskr
KannybalZK
Ratatoskr
Level 88
God Stats
23W - 31L
1,389 SR
Queue Stats
425W - 455L
1,368 Elo+
Solo
Sol
Sol
cfaustino
Sol
Level 86
God Stats
5W - 6L
1,708 SR
Queue Stats
126W - 124L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
1 / 0 / 0
3,425
685
908
827
224
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Kuzenbo
Genji L0L
Kuzenbo
4
0 / 0 / 1
3,241
648
1,128
2,242
1,295
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Amaterasu
Nakitia
Amaterasu
5
0 / 0 / 0
2,975
595
331
2,333
953
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Arachne
Skubyru
Arachne
4
0 / 0 / 1
2,936
587
66
2,079
427
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

6
0 / 0 / 0
3,282
656
570
552
127
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Aixa182
Yemoja
5
0 / 0 / 0
3,272
654
1,097
1,340
482
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Rama
4
0 / 1 / 0
2,909
582
298
2,763
515
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sylvanus
BREEM1
Sylvanus
1
0 / 0 / 0
918
184
0
0
0
Ratatoskr
KannybalZK
Ratatoskr
6
0 / 0 / 0
3,582
716
666
1,024
207
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

5
0 / 0 / 0
3,289
658
298
1,759
391
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
0
1
Kills
0
0
Deaths
1
2
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Aixa182
Yemoja
0
0
0
0
L
Rama
0
1
0
0
W
1
0
0
1
L
Sylvanus
BREEM1
Sylvanus
0
0
0
0
W
Kuzenbo
Genji L0L
Kuzenbo
0
0
1
0.5
L
Ratatoskr
KannybalZK
Ratatoskr
0
0
0
0
W
Amaterasu
Nakitia
Amaterasu
0
0
0
0
W
Arachne
Skubyru
Arachne
0
0
1
0.5
W
0
0
0
0
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,003
Damage
2,359
8,033
Taken
6,886
3,026
Mitigated
1,595
3,059
Healing
2,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Aixa182
Yemoja
1,097
194
161
461
1,340
482
0
330
1,010
8,236
0
L
Rama
298
298
1
796
2,763
515
0
798
1,965
0
7,768
W
908
491
0
466
827
224
0
510
317
0
10,979
L
Sylvanus
BREEM1
Sylvanus
0
0
0
0
0
0
0
0
0
0
0
W
Kuzenbo
Genji L0L
Kuzenbo
1,128
496
0
710
2,242
1,295
0
587
1,655
6,246
0
L
Ratatoskr
KannybalZK
Ratatoskr
666
235
0
180
1,024
207
0
22
929
0
12,700
W
Amaterasu
Nakitia
Amaterasu
331
107
0
1,211
2,333
953
0
0
2,333
0
7,231
W
Arachne
Skubyru
Arachne
66
66
0
418
2,079
427
0
0
2,079
0
8,063
W
570
0
51
203
552
127
0
218
254
12,210
0
L
298
0
0
916
1,759
391
0
498
1,215
10,828
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,859
Gold Earned
13,970
87
Minions Killed
95
0
Camps Cleared
0
470,092
Distance Traveled
369,585
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
3,272
654
8
2
0
75,865
0
L
Rama
2,909
582
20
4
0
90,718
0
W
Medusa
3,425
685
25
5
0
82,590
0
L
Sylvanus
918
184
0
0
0
0
0
W
Kuzenbo
3,241
648
6
1
0
98,554
0
L
Ratatoskr
3,582
716
37
7
0
111,494
2
W
Amaterasu
2,975
595
21
4
0
96,010
0
W
Arachne
2,936
587
18
4
0
118,926
0
W
Ra
3,282
656
17
3
0
74,012
2
L
Sol
3,289
658
30
6
0
91,508
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role