Player Matchup

Shiva
Shiva
AnOpGranny
Shiva
Level 107
God Stats
25W - 14L
1,632 SR
Queue Stats
34W - 33L
1,520 Elo+
Solo
Danzaburou
Danzaburou
DanielVite12
Danzaburou
Level 101
God Stats
9W - 18L
1,303 SR
Queue Stats
149W - 170L
1,403 Elo+
Party 2
Bastet
Bastet
DluchtE
Bastet
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 51L
1,500 Elo+
Party 2
Yemoja
Yemoja
bonnyp
Yemoja
Level 108
God Stats
41W - 53L
1,401 SR
Queue Stats
74W - 96L
1,338 Elo+
Party 2
Baron Samedi
Baron Samedi
mexcian ninja 1
Baron Samedi
Level 86
God Stats
17W - 15L
1,705 SR
Queue Stats
230W - 236L
1,389 Elo+
Solo
Team Averages
Level 98
1,508 SR
1,430 Elo+

VS

Team Averages
Level 96
1,468 SR
1,490 Elo+
Ymir
Ymir
 
Ymir
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
Capiswhack7253
Bakasura
Level 104
God Stats
6W - 8L
1,243 SR
Queue Stats
101W - 121L
1,473 Elo+
Party 1
King Arthur
King Arthur
Otis7006
King Arthur
Level 88
God Stats
26W - 33L
1,540 SR
Queue Stats
493W - 434L
1,533 Elo+
Solo
Scylla
Scylla
UnwilledPluto35
Scylla
Level 107
God Stats
2W - 4L
1,473 SR
Queue Stats
154W - 158L
1,466 Elo+
Party 1
Apollo
Apollo
xSlash5x
Apollo
Level 107
God Stats
27W - 25L
1,586 SR
Queue Stats
578W - 606L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
10
2 / 1 / 0
5,880
588
6,794
6,690
5,796
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Danzaburou
DanielVite12
Danzaburou
10
2 / 1 / 2
5,681
568
6,689
5,683
1,403
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bastet
DluchtE
Bastet
9
2 / 1 / 0
5,309
531
2,346
5,849
1,665
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
bonnyp
Yemoja
9
3 / 1 / 0
5,713
571
3,086
4,750
1,969
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baron Samedi
mexcian ninja 1
Baron Samedi
10
1 / 1 / 5
5,955
596
4,650
5,029
1,995
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
5
0 / 3 / 0
4,196
420
1,363
8,506
3,629
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bakasura
10
3 / 1 / 2
5,938
594
5,247
6,609
2,630
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

King Arthur
Otis7006
King Arthur
8
2 / 1 / 0
5,148
515
3,739
9,863
3,420
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

8
0 / 4 / 2
4,739
474
3,041
5,427
1,407
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
xSlash5x
Apollo
7
0 / 1 / 1
4,551
455
1,914
4,596
1,148
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
10
10
Kills
5
5
Deaths
10
7
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
3
0
0
W
Shiva
2
1
0
2
L
Bakasura
3
1
2
4
W
Danzaburou
DanielVite12
Danzaburou
2
1
2
3
W
Bastet
DluchtE
Bastet
2
1
0
2
L
King Arthur
Otis7006
King Arthur
2
1
0
2
L
0
4
2
0.25
W
Yemoja
bonnyp
Yemoja
3
1
0
3
W
Baron Samedi
mexcian ninja 1
Baron Samedi
1
1
5
3.5
L
Apollo
xSlash5x
Apollo
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,565
Damage
15,304
28,001
Taken
35,001
12,828
Mitigated
12,234
14,221
Healing
8,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
1,363
236
0
1,407
8,506
3,629
0
2,512
5,994
9,822
0
W
Shiva
6,794
866
82
3,349
6,690
5,796
382
0
6,529
0
29,452
L
Bakasura
5,247
3,315
0
1,469
6,609
2,630
0
1,773
4,779
0
22,561
W
Danzaburou
DanielVite12
Danzaburou
6,689
3,675
0
2,079
5,683
1,403
615
573
4,780
0
34,598
W
Bastet
DluchtE
Bastet
2,346
283
0
3,161
5,849
1,665
0
397
5,232
0
22,017
L
King Arthur
Otis7006
King Arthur
3,739
0
176
3,001
9,863
3,420
367
974
8,428
0
23,173
L
3,041
499
0
997
5,427
1,407
0
1,864
3,563
23,377
0
W
Yemoja
bonnyp
Yemoja
3,086
554
1,291
1,103
4,750
1,969
1,083
1,275
3,255
16,217
0
W
Baron Samedi
mexcian ninja 1
Baron Samedi
4,650
694
292
2,864
5,029
1,995
730
2,159
2,682
29,763
0
L
Apollo
xSlash5x
Apollo
1,914
1,142
0
1,473
4,596
1,148
0
613
3,983
0
22,853

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,538
Gold Earned
24,572
250
Minions Killed
195
0
Camps Cleared
0
922,691
Distance Traveled
897,606
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
4,196
420
12
1
0
164,648
0
W
Shiva
5,880
588
56
6
0
204,714
5
L
Bakasura
5,938
594
57
6
0
199,684
0
W
Danzaburou
5,681
568
62
6
0
168,567
3
W
Bastet
5,309
531
45
5
0
219,432
0
L
King Arthur
5,148
515
41
4
0
210,109
1
L
Scylla
4,739
474
36
4
0
162,209
1
W
Yemoja
5,713
571
30
3
0
147,650
1
W
Baron Samedi
5,955
596
57
6
0
182,328
0
L
Apollo
4,551
455
49
5
0
160,956
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role