Player Matchup

Ymir
Ymir
Colygon
Ymir
Level 160
God Stats
4W - 1L
1,762 SR
Queue Stats
364W - 284L
1,688 Elo+
Party 2
Thanatos
Thanatos
MrProPo
Thanatos
Level 160
God Stats
8W - 7L
1,692 SR
Queue Stats
416W - 371L
1,696 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Oxarth
Morgan Le Fay
Level 155
God Stats
5W - 3L
1,460 SR
Queue Stats
288W - 230L
1,638 Elo+
Solo
Shiva
Shiva
Rorschach57
Shiva
Level 89
God Stats
1W - 0L
1,865 SR
Queue Stats
3W - 0L
1,742 Elo+
Solo
Anhur
Anhur
toxicmobaplayer
Anhur
Level 128
God Stats
2W - 3L
1,519 SR
Queue Stats
158W - 156L
1,689 Elo+
Solo
Team Averages
Level 138
1,660 SR
1,690 Elo+

VS

Team Averages
Level 124
1,668 SR
1,645 Elo+
Athena
Athena
ArcheAngeI
Athena
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 46L
1,711 Elo+
Party 1
Apollo
Apollo
KurumuKorono
Apollo
Level 148
God Stats
13W - 3L
2,044 SR
Queue Stats
183W - 162L
1,633 Elo+
Party 1
Mercury
Mercury
Splergh
Mercury
Level 130
God Stats
6W - 8L
1,664 SR
Queue Stats
263W - 223L
1,697 Elo+
Party 1
Sol
Sol
TheGodlyKiller13
Sol
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,581 Elo+
Party 1
Shiva
Shiva
thebritishtrap
Shiva
Level 128
God Stats
24W - 22L
1,632 SR
Queue Stats
115W - 124L
1,605 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Colygon
Ymir
17
3 / 1 / 11
10,932
841
6,563
18,049
21,628
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
MrProPo
Thanatos
17
5 / 6 / 8
10,425
802
14,432
11,513
7,468
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Morgan Le Fay
Oxarth
Morgan Le Fay
19
9 / 0 / 9
11,480
883
22,922
11,062
5,222
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

18
5 / 1 / 13
10,998
846
14,305
12,335
11,158
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

18
2 / 3 / 7
11,021
848
7,895
11,312
4,818
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
ArcheAngeI
Athena
15
0 / 5 / 9
8,969
690
6,981
20,800
21,041
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Apollo
17
2 / 4 / 7
9,969
767
10,638
15,877
4,707
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
Splergh
Mercury
17
6 / 6 / 3
9,784
753
11,100
14,967
4,818
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

16
1 / 6 / 4
8,891
684
5,346
12,076
3,622
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
2 / 3 / 4
8,319
640
7,444
9,537
6,611
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
38
24
Kills
11
11
Deaths
24
48
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Athena
ArcheAngeI
Athena
0
5
9
0.9
W
Ymir
Colygon
Ymir
3
1
11
8.5
L
Apollo
2
4
7
1.38
W
Thanatos
MrProPo
Thanatos
5
6
8
1.5
W
Morgan Le Fay
Oxarth
Morgan Le Fay
9
0
9
13.5
W
5
1
13
11.5
L
Mercury
Splergh
Mercury
6
6
3
1.25
L
1
6
4
0.5
L
2
3
4
1.33
W
2
3
7
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,117
Damage
41,509
64,271
Taken
73,257
50,294
Mitigated
40,799
21,898
Healing
8,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
ArcheAngeI
Athena
6,981
1,917
0
1,761
20,800
21,041
0
8,384
12,416
13,932
0
W
Ymir
Colygon
Ymir
6,563
935
0
4,381
18,049
21,628
361
3,158
14,891
18,971
0
L
Apollo
10,638
5,972
0
3,555
15,877
4,707
0
6,355
9,522
0
47,103
W
Thanatos
MrProPo
Thanatos
14,432
5,181
0
5,726
11,513
7,468
3,335
2,075
9,438
0
33,094
W
Morgan Le Fay
Oxarth
Morgan Le Fay
22,922
2,799
0
1,918
11,062
5,222
1,762
2,198
8,864
58,956
0
W
14,305
3,517
1,789
5,772
12,335
11,158
890
3,545
8,790
0
28,181
L
Mercury
Splergh
Mercury
11,100
3,043
0
671
14,967
4,818
0
5,075
9,892
0
34,539
L
5,346
1,155
0
1,049
12,076
3,622
1,026
4,799
7,277
29,706
0
L
7,444
820
316
925
9,537
6,611
0
4,872
4,665
0
16,360
W
7,895
4,102
0
2,312
11,312
4,818
5,347
1,351
9,961
0
51,154

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,856
Gold Earned
45,932
262
Minions Killed
224
0
Camps Cleared
0
1,403,847
Distance Traveled
1,257,498
14
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
8,969
690
11
1
0
263,499
1
W
Ymir
10,932
841
22
2
0
249,669
5
L
Apollo
9,969
767
98
8
0
241,039
1
W
Thanatos
10,425
802
40
3
0
268,567
3
W
Morgan Le Fay
11,480
883
69
5
0
307,243
0
W
Shiva
10,998
846
35
3
0
326,201
2
L
Mercury
9,784
753
42
3
0
308,161
0
L
Sol
8,891
684
48
4
0
237,057
0
L
Shiva
8,319
640
25
2
0
207,742
0
W
Anhur
11,021
848
96
7
0
252,167
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role