Player Matchup

Merlin
Merlin
BabyDaeQuanX
Merlin
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 29L
1,616 Elo+
Party 2
Artemis
Artemis
Currently Cold
Artemis
Level 2
God Stats
1W - 6L
1,169 SR
Queue Stats
1W - 6L
1,203 Elo+
Party 2
Osiris
Osiris
TrulyFaLLen8
Osiris
Level 37
God Stats
0W - 2L
1,244 SR
Queue Stats
26W - 25L
1,457 Elo+
Party 2
Team Averages
Level 27
1,304 SR
1,425 Elo+

VS

Team Averages
Level 53
1,619 SR
1,536 Elo+
Nemesis
Nemesis
GangGanq
Nemesis
Level 25
God Stats
2W - 0L
1,726 SR
Queue Stats
7W - 1L
1,642 Elo+
Party 1
Artio
Artio
GanqGang
Artio
Level 68
God Stats
5W - 0L
1,631 SR
Queue Stats
8W - 1L
1,642 Elo+
Party 1
Shiva
Shiva
coldhell12
Shiva
Level 67
God Stats
5W - 5L
1,501 SR
Queue Stats
36W - 57L
1,324 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
20
8 / 5 / 10
15,205
691
32,955
16,915
5,912
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
3 / 6 / 12
13,883
631
16,310
15,707
4,699
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Osiris
19
10 / 4 / 11
15,188
690
19,066
22,732
23,899
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
GangGanq
Nemesis
20
8 / 7 / 7
16,359
744
19,883
25,959
16,424
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Artio
GanqGang
Artio
20
5 / 6 / 9
16,699
759
15,344
34,192
45,119
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shiva
19
2 / 8 / 9
14,152
643
13,714
21,827
19,863
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
40
21
Kills
15
15
Deaths
21
33
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Merlin
8
5
10
2.6
L
3
6
12
1.5
W
Nemesis
GangGanq
Nemesis
8
7
7
1.64
W
Artio
GanqGang
Artio
5
6
9
1.58
L
Osiris
10
4
11
3.88
W
Shiva
2
8
9
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,331
Damage
48,941
55,354
Taken
81,978
34,510
Mitigated
81,406
9,100
Healing
17,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
32,955
2,237
0
2,785
16,915
5,912
754
5,116
11,799
89,356
0
L
16,310
9,995
0
2,442
15,707
4,699
400
3,978
11,729
0
41,304
W
Nemesis
GangGanq
Nemesis
19,883
7,664
0
7,420
25,959
16,424
1,657
10,768
14,619
0
57,991
W
Artio
GanqGang
Artio
15,344
2,312
500
7,207
34,192
45,119
541
12,130
21,629
43,493
0
L
Osiris
19,066
8,958
823
3,050
22,732
23,899
475
7,317
15,415
48
40,671
W
Shiva
13,714
3,577
1,493
1,000
21,827
19,863
488
10,961
10,501
0
61,070

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,276
Gold Earned
47,210
210
Minions Killed
188
12
Camps Cleared
6
1,061,445
Distance Traveled
1,112,477
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
15,205
691
112
5
4
340,567
1
L
Artemis
13,883
631
65
3
3
314,603
2
W
Nemesis
16,359
744
66
3
4
386,906
1
W
Artio
16,699
759
48
2
1
360,480
3
L
Osiris
15,188
690
33
2
5
406,275
5
W
Shiva
14,152
643
74
3
1
365,091
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role