Player Matchup

Sol
Sol
Bronze IV
dicccslanger
Sol
Bronze IV
Level 57
God Stats
0W - 1L
1,327 SR
Queue Stats
0W - 4L
1,383 MMR
Solo
Team Averages
Bronze IV
Bronze IV
Average Tier
Level 57
1,327 SR
1,383 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 149
1,500 SR
1,324 MMR
Anhur
Anhur
Silver IV
TheAsapVito
Anhur
Silver IV
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 29L
1,324 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 4 / 0
8,781
732
2,740
9,091
4,155
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bans
UllrAh Muzen CabIzanamiSkadiHel

VS

Bans
OlorunFreyaHadesChronosPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 0 / 0
12,287
1,024
7,047
6,903
3,154
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
4
0
Kills
4
4
Deaths
0
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
4
0
0
4
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

2,740
Damage
7,047
9,091
Taken
6,903
4,155
Mitigated
3,154
3,105
Healing
3,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,047
2,656
0
3,236
6,903
3,154
1,919
3,267
3,636
0
82,987
L
2,740
562
0
3,105
9,091
4,155
0
0
9,091
37,945
2,345

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

8,781
Gold Earned
12,287
74
Minions Killed
155
1
Camps Cleared
10
243,162
Distance Traveled
213,402
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
12,287
1,024
155
13
10
213,402
2
L
Sol
8,781
732
74
6
1
243,162
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role