Player Matchup

Hel
Hel
EmberMagick
Hel
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Nike
Nike
FioriSakai
Nike
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,143 Elo+
Party 2
Agni
Agni
RenewedMystery
Agni
Level 7
God Stats
1W - 6L
1,162 SR
Queue Stats
7W - 14L
1,233 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
pommymommy
Morgan Le Fay
Level 87
God Stats
0W - 1L
1,292 SR
Queue Stats
0W - 3L
1,143 Elo+
Party 2
Fenrir
Fenrir
unsungjackal_
Fenrir
Level 88
God Stats
1W - 1L
1,659 SR
Queue Stats
34W - 42L
1,355 Elo+
Party 2
Team Averages
Level 53
1,423 SR
1,275 Elo+

VS

Team Averages
Level 95
1,340 SR
1,333 Elo+
Cabrakan
Cabrakan
Advernoob
Cabrakan
Level 34
God Stats
1W - 3L
1,278 SR
Queue Stats
93W - 106L
1,405 Elo+
Party 1
Hachiman
Hachiman
Sedated22
Hachiman
Level 155
God Stats
1W - 4L
1,500 SR
Queue Stats
455W - 454L
1,445 Elo+
Party 1
Achilles
Achilles
Thelitlechancho
Achilles
Level 113
God Stats
1W - 2L
1,377 SR
Queue Stats
30W - 36L
1,357 Elo+
Solo
Hera
Hera
alexdd13
Hera
Level 123
God Stats
7W - 11L
1,047 SR
Queue Stats
362W - 378L
1,371 Elo+
Solo
Arachne
Arachne
jj520
Arachne
Level 48
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 5L
1,086 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 1
6,117
437
3,265
10,307
2,509
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

8
0 / 10 / 0
4,984
356
3,651
13,284
6,478
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

12
2 / 0 / 1
6,786
485
4,586
5,008
1,504
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Morgan Le Fay
pommymommy
Morgan Le Fay
12
5 / 3 / 1
7,902
564
9,520
8,266
2,977
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
2 / 7 / 1
6,764
483
5,961
15,517
5,487
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Advernoob
Cabrakan
11
2 / 4 / 8
7,851
561
6,453
9,641
9,562
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hachiman
Sedated22
Hachiman
15
13 / 0 / 1
9,708
693
15,011
7,079
2,484
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Achilles
13
3 / 4 / 1
8,289
592
5,884
10,576
7,361
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Hera
14
1 / 2 / 1
8,536
610
3,885
6,710
2,440
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Arachne
jj520
Arachne
15
5 / 1 / 3
8,756
625
7,057
11,999
4,452
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
38
9
Kills
24
24
Deaths
11
4
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
Advernoob
Cabrakan
2
4
8
1.5
L
0
4
1
0.13
L
0
10
0
0
L
2
0
1
2.5
W
Hachiman
Sedated22
Hachiman
13
0
1
13.5
W
Achilles
3
4
1
0.88
W
Hera
1
2
1
0.75
W
Arachne
jj520
Arachne
5
1
3
6.5
L
Morgan Le Fay
pommymommy
Morgan Le Fay
5
3
1
1.83
L
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,983
Damage
38,290
52,382
Taken
46,005
18,955
Mitigated
26,299
16,638
Healing
15,534
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
Advernoob
Cabrakan
6,453
1,187
0
1,364
9,641
9,562
340
2,302
6,655
18,656
0
L
3,265
118
1,816
3,953
10,307
2,509
0
1,651
8,656
21,368
0
L
3,651
902
0
184
13,284
6,478
0
656
12,628
0
14,067
L
4,586
569
0
2,531
5,008
1,504
0
2,699
2,309
40,135
0
W
Hachiman
Sedated22
Hachiman
15,011
9,113
0
3,912
7,079
2,484
1,870
2,406
4,673
0
63,890
W
Achilles
5,884
1,587
0
2,171
10,576
7,361
802
6,159
3,902
0
41,178
W
Hera
3,885
1,334
0
500
6,710
2,440
1,895
2,974
3,736
60,922
0
W
Arachne
jj520
Arachne
7,057
4,509
0
7,587
11,999
4,452
0
3,457
8,330
0
57,919
L
Morgan Le Fay
pommymommy
Morgan Le Fay
9,520
1,376
0
2,481
8,266
2,977
378
775
7,491
37,497
0
L
5,961
2,783
0
5,673
15,517
5,487
0
4,557
10,960
0
32,534

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,553
Gold Earned
43,140
287
Minions Killed
446
0
Camps Cleared
0
1,268,083
Distance Traveled
1,287,701
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
7,851
561
26
2
0
232,092
2
L
Hel
6,117
437
41
3
0
265,335
3
L
Nike
4,984
356
17
1
0
208,055
0
L
Agni
6,786
485
72
5
0
294,005
5
W
Hachiman
9,708
693
102
7
0
249,532
2
W
Achilles
8,289
592
89
6
0
229,218
0
W
Hera
8,536
610
124
9
0
266,760
7
W
Arachne
8,756
625
105
8
0
310,099
2
L
Morgan Le Fay
7,902
564
90
6
0
255,059
5
L
Fenrir
6,764
483
67
5
0
245,629
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role