Player Matchup

Bakasura
Bakasura
Danielsan253
Bakasura
Level 135
God Stats
2W - 1L
1,500 SR
Queue Stats
27W - 24L
1,457 Elo+
Solo
Ullr
Ullr
Equin0xz
Ullr
Level 86
God Stats
6W - 6L
1,683 SR
Queue Stats
90W - 72L
1,604 Elo+
Party 1
Cthulhu
Cthulhu
JDeltaRuff
Cthulhu
Level 28
God Stats
1W - 2L
1,313 SR
Queue Stats
12W - 15L
1,487 Elo+
Solo
Baba Yaga
Baba Yaga
Mazzacre13
Baba Yaga
Level 147
God Stats
4W - 4L
1,728 SR
Queue Stats
107W - 136L
1,458 Elo+
Solo
Odin
Odin
S01stice
Odin
Level 41
God Stats
32W - 26L
1,596 SR
Queue Stats
90W - 82L
1,599 Elo+
Party 1
Team Averages
Level 87
1,564 SR
1,521 Elo+

VS

Team Averages
Level 93
1,536 SR
1,574 Elo+
Chaac
Chaac
For-The-Promote
Chaac
Level 29
God Stats
2W - 1L
1,334 SR
Queue Stats
23W - 27L
1,492 Elo+
Solo
Chernobog
Chernobog
I Reux I
Chernobog
Level 98
God Stats
7W - 2L
1,909 SR
Queue Stats
142W - 108L
1,590 Elo+
Party 2
Anubis
Anubis
ICU5025
Anubis
Level 87
God Stats
234W - 180L
1,624 SR
Queue Stats
235W - 181L
1,598 Elo+
Party 2
The Morrigan
The Morrigan
iShiftology
The Morrigan
Level 128
God Stats
1W - 1L
1,314 SR
Queue Stats
80W - 57L
1,601 Elo+
Party 2
Ganesha
Ganesha
xImAydennn
Ganesha
Level 121
God Stats
3W - 1L
1,500 SR
Queue Stats
177W - 177L
1,587 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Danielsan253
Bakasura
20
7 / 8 / 13
14,872
783
12,981
21,758
7,535
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Ullr
18
1 / 8 / 6
11,766
619
13,019
18,190
5,997
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
JDeltaRuff
Cthulhu
19
3 / 6 / 12
12,498
658
16,605
23,401
22,701
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Baba Yaga
Mazzacre13
Baba Yaga
20
9 / 4 / 5
14,431
760
20,585
21,581
6,475
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Odin
19
5 / 10 / 9
12,831
675
11,162
24,946
12,910
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 2 / 17
13,651
718
12,737
22,355
26,866
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Chernobog
I Reux I
Chernobog
20
13 / 2 / 12
15,483
815
28,564
17,090
9,557
Hidden Dagger

Hidden Dagger

+15
Physical Power

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Anubis
ICU5025
Anubis
20
5 / 9 / 13
13,881
731
16,828
14,777
6,617
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

The Morrigan
iShiftology
The Morrigan
20
14 / 7 / 9
15,628
823
24,079
15,895
8,278
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ganesha
xImAydennn
Ganesha
20
0 / 5 / 25
14,006
737
10,852
24,528
31,416
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
111
25
Kills
35
36
Deaths
25
45
Assists
76
Player
Kills
Deaths
Assists
KDA
L
Bakasura
Danielsan253
Bakasura
7
8
13
1.69
L
Ullr
1
8
6
0.5
W
3
2
17
5.75
W
Chernobog
I Reux I
Chernobog
13
2
12
9.5
W
Anubis
ICU5025
Anubis
5
9
13
1.28
L
Cthulhu
JDeltaRuff
Cthulhu
3
6
12
1.5
L
Baba Yaga
Mazzacre13
Baba Yaga
9
4
5
2.88
L
Odin
5
10
9
0.95
W
The Morrigan
iShiftology
The Morrigan
14
7
9
2.64
W
Ganesha
xImAydennn
Ganesha
0
5
25
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,352
Damage
93,060
109,876
Taken
94,645
55,618
Mitigated
82,734
15,021
Healing
25,351
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
Danielsan253
Bakasura
12,981
8,905
0
2,200
21,758
7,535
1,063
9,214
12,404
0
40,594
L
Ullr
13,019
5,118
0
1,753
18,190
5,997
1,933
7,411
10,402
0
36,842
W
12,737
3,110
0
7,088
22,355
26,866
1,309
9,717
11,957
0
40,548
W
Chernobog
I Reux I
Chernobog
28,564
19,013
0
5,751
17,090
9,557
3,248
7,450
9,389
0
84,201
W
Anubis
ICU5025
Anubis
16,828
0
837
3,099
14,777
6,617
901
5,997
7,756
45,705
0
L
Cthulhu
JDeltaRuff
Cthulhu
16,605
1,887
385
4,902
23,401
22,701
138
10,813
12,299
29,114
0
L
Baba Yaga
Mazzacre13
Baba Yaga
20,585
222
148
3,943
21,581
6,475
710
12,176
9,281
60,502
0
L
Odin
11,162
2,428
0
1,690
24,946
12,910
467
12,145
12,566
0
38,268
W
The Morrigan
iShiftology
The Morrigan
24,079
3,055
0
3,123
15,895
8,278
2,366
5,644
9,590
60,564
0
W
Ganesha
xImAydennn
Ganesha
10,852
1,359
0
5,453
24,528
31,416
796
6,936
16,251
27,414
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,398
Gold Earned
72,649
284
Minions Killed
354
0
Camps Cleared
0
1,676,886
Distance Traveled
1,775,258
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
14,872
783
82
4
0
359,101
1
L
Ullr
11,766
619
50
3
0
334,603
0
W
Chaac
13,651
718
72
4
0
394,072
1
W
Chernobog
15,483
815
114
6
0
382,324
1
W
Anubis
13,881
731
62
3
0
318,328
0
L
Cthulhu
12,498
658
33
2
0
334,752
3
L
Baba Yaga
14,431
760
79
4
0
331,415
2
L
Odin
12,831
675
40
2
0
317,015
0
W
The Morrigan
15,628
823
89
5
0
324,972
2
W
Ganesha
14,006
737
17
1
0
355,562
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role