Player Matchup

Shiva
Shiva
Budokai1
Shiva
Level 129
God Stats
13W - 12L
1,399 SR
Queue Stats
126W - 89L
1,638 Elo+
Party 3
Izanami
Izanami
CarthDelwynn
Izanami
Level 129
God Stats
18W - 2L
1,711 SR
Queue Stats
104W - 73L
1,642 Elo+
Party 3
Camazotz
Camazotz
Mimosaaaa
Camazotz
Level 124
God Stats
8W - 2L
1,956 SR
Queue Stats
199W - 173L
1,572 Elo+
Party 2
Merlin
Merlin
Stokul
Merlin
Level 128
God Stats
15W - 12L
1,884 SR
Queue Stats
299W - 275L
1,617 Elo+
Party 2
Nemesis
Nemesis
Zman010
Nemesis
Level 132
God Stats
4W - 2L
1,836 SR
Queue Stats
50W - 35L
1,645 Elo+
Party 3
Team Averages
Level 128
1,757 SR
1,623 Elo+

VS

Team Averages
Level 101
1,493 SR
1,564 Elo+
Sol
Sol
Herokoma
Sol
Level 148
God Stats
5W - 5L
1,380 SR
Queue Stats
59W - 66L
1,474 Elo+
Party 4
Cernunnos
Cernunnos
QuigleyMcDoogle
Cernunnos
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 43L
1,562 Elo+
Party 1
Ganesha
Ganesha
SinkEradicator
Ganesha
Level 108
God Stats
6W - 5L
1,549 SR
Queue Stats
136W - 129L
1,557 Elo+
Party 1
Camazotz
Camazotz
iTzMaik
Camazotz
Level 97
God Stats
19W - 19L
1,537 SR
Queue Stats
361W - 359L
1,581 Elo+
Solo
Pele
Pele
klaoh
Pele
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 26L
1,647 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Budokai1
Shiva
17
2 / 5 / 11
11,560
525
15,260
22,037
17,615
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
CarthDelwynn
Izanami
20
7 / 5 / 4
13,383
608
11,896
13,774
3,975
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Camazotz
Mimosaaaa
Camazotz
20
5 / 0 / 6
13,450
611
17,390
21,726
19,545
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Merlin
Stokul
Merlin
19
4 / 5 / 7
12,432
565
14,711
11,811
4,343
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nemesis
Zman010
Nemesis
19
7 / 1 / 9
12,394
563
12,397
16,000
6,025
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 7 / 7
9,986
454
8,479
17,262
4,375
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
QuigleyMcDoogle
Cernunnos
18
7 / 4 / 3
11,696
532
13,616
16,045
5,276
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
0 / 5 / 10
9,798
445
7,659
17,165
15,828
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Camazotz
iTzMaik
Camazotz
18
2 / 4 / 1
11,003
500
14,680
22,911
11,324
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pele
klaoh
Pele
17
5 / 5 / 3
10,646
484
13,697
21,261
7,444
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
40
25
Kills
16
16
Deaths
25
37
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Shiva
Budokai1
Shiva
2
5
11
1.5
W
Izanami
CarthDelwynn
Izanami
7
5
4
1.8
L
2
7
7
0.79
W
Camazotz
Mimosaaaa
Camazotz
5
0
6
8
L
Cernunnos
QuigleyMcDoogle
Cernunnos
7
4
3
2.13
L
0
5
10
1
W
Merlin
Stokul
Merlin
4
5
7
1.5
W
Nemesis
Zman010
Nemesis
7
1
9
11.5
L
Camazotz
iTzMaik
Camazotz
2
4
1
0.63
L
Pele
klaoh
Pele
5
5
3
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,654
Damage
58,131
85,348
Taken
94,644
51,503
Mitigated
44,247
31,281
Healing
29,454
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
Budokai1
Shiva
15,260
2,074
334
3,381
22,037
17,615
179
5,954
16,083
0
32,437
W
Izanami
CarthDelwynn
Izanami
11,896
7,544
0
5,433
13,774
3,975
3,256
1,774
12,000
0
134,155
L
8,479
1,375
0
6,682
17,262
4,375
0
6,822
10,382
64,265
0
W
Camazotz
Mimosaaaa
Camazotz
17,390
5,554
0
18,096
21,726
19,545
418
1,303
20,423
0
102,276
L
Cernunnos
QuigleyMcDoogle
Cernunnos
13,616
8,072
0
4,998
16,045
5,276
1,029
1,985
14,060
0
88,476
L
7,659
781
367
2,979
17,165
15,828
154
1,821
14,860
36,643
0
W
Merlin
Stokul
Merlin
14,711
415
116
1,527
11,811
4,343
1,160
4,234
7,577
95,278
0
W
Nemesis
Zman010
Nemesis
12,397
4,566
0
2,394
16,000
6,025
1,383
3,217
12,783
0
84,075
L
Camazotz
iTzMaik
Camazotz
14,680
4,296
0
9,501
22,911
11,324
0
1,579
20,621
0
85,359
L
Pele
klaoh
Pele
13,697
3,178
0
4,927
21,261
7,444
0
2,954
18,174
0
91,785

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,219
Gold Earned
53,129
715
Minions Killed
624
0
Camps Cleared
0
2,158,877
Distance Traveled
2,040,947
39
Wards Purchased
37
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
11,560
525
38
2
0
415,325
10
W
Izanami
13,383
608
217
10
0
388,597
10
L
Sol
9,986
454
134
6
0
380,757
8
W
Camazotz
13,450
611
191
9
0
474,482
2
L
Cernunnos
11,696
532
168
8
0
380,804
7
L
Ganesha
9,798
445
25
1
0
401,519
6
W
Merlin
12,432
565
164
7
0
380,481
11
W
Nemesis
12,394
563
105
5
0
499,992
6
L
Camazotz
11,003
500
164
7
0
414,970
8
L
Pele
10,646
484
133
6
0
462,897
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role