Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
KINGMIDASt
Arachne
Level 38
God Stats
16W - 15L
1,474 SR
Queue Stats
49W - 49L
1,460 Elo+
Solo
Ares
Ares
SincereGergi
Ares
Level 63
God Stats
10W - 8L
1,602 SR
Queue Stats
392W - 367L
1,538 Elo+
Party 2
Bellona
Bellona
TheGoofle
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 2
Neith
Neith
lalito2022
Neith
Level 87
God Stats
1W - 6L
1,103 SR
Queue Stats
246W - 249L
1,379 Elo+
Solo
Team Averages
Level 59
1,436 SR
1,475 Elo+

VS

Team Averages
Level 83
1,614 SR
1,455 Elo+
Olorun
Olorun
JarJartheSithL
Olorun
Level 49
God Stats
9W - 7L
1,616 SR
Queue Stats
75W - 84L
1,504 Elo+
Party 1
Nemesis
Nemesis
PsychoxDuck
Nemesis
Level 88
God Stats
11W - 16L
1,414 SR
Queue Stats
55W - 69L
1,468 Elo+
Party 1
Shiva
Shiva
chino_figura10
Shiva
Level 109
God Stats
9W - 2L
1,939 SR
Queue Stats
287W - 361L
1,430 Elo+
Solo
Chernobog
Chernobog
dennisin2796
Chernobog
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,407 Elo+
Solo
Atlas
Atlas
forfeit_wire3
Atlas
Level 105
God Stats
9W - 9L
1,602 SR
Queue Stats
23W - 23L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
10
0 / 4 / 0
5,899
454
2,327
6,188
1,577
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Arachne
KINGMIDASt
Arachne
12
3 / 3 / 0
7,270
559
3,101
9,189
2,997
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

9
0 / 2 / 2
5,349
411
2,863
9,091
4,469
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bellona
TheGoofle
Bellona
9
0 / 8 / 1
5,783
445
2,626
9,392
6,532
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
9
0 / 3 / 1
6,000
462
5,349
6,413
1,510
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 0 / 2
7,811
601
3,448
3,676
1,302
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Nemesis
PsychoxDuck
Nemesis
13
7 / 0 / 2
7,770
598
6,871
6,530
2,071
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
8 / 2 / 0
8,139
626
8,287
8,754
7,390
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Chernobog
dennisin2796
Chernobog
12
2 / 0 / 1
6,471
498
3,631
5,678
1,634
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 1 / 3
5,934
456
2,928
5,990
2,985
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
28
3
Kills
20
20
Deaths
3
4
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
4
0
0
W
2
0
2
3
L
Arachne
KINGMIDASt
Arachne
3
3
0
1
W
Nemesis
PsychoxDuck
Nemesis
7
0
2
8
L
0
2
2
0.5
L
Bellona
TheGoofle
Bellona
0
8
1
0.06
W
8
2
0
4
W
Chernobog
dennisin2796
Chernobog
2
0
1
2.5
W
1
1
3
2.5
L
Neith
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,266
Damage
25,165
40,273
Taken
30,628
17,085
Mitigated
15,382
6,898
Healing
8,993
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
2,327
387
0
1,957
6,188
1,577
0
2,868
3,320
32,540
0
W
3,448
1,365
63
1,115
3,676
1,302
0
1,817
1,859
61,339
0
L
Arachne
KINGMIDASt
Arachne
3,101
2,269
0
1,591
9,189
2,997
0
642
8,514
0
40,582
W
Nemesis
PsychoxDuck
Nemesis
6,871
2,289
0
1,099
6,530
2,071
100
505
6,025
0
52,497
L
2,863
66
75
525
9,091
4,469
66
2,037
6,943
17,866
0
L
Bellona
TheGoofle
Bellona
2,626
602
0
347
9,392
6,532
0
249
8,693
3,948
21,738
W
8,287
880
0
2,275
8,754
7,390
0
1,969
6,785
0
39,466
W
Chernobog
dennisin2796
Chernobog
3,631
2,177
0
3,111
5,678
1,634
908
659
5,019
0
40,089
W
2,928
1,503
135
1,195
5,990
2,985
0
646
5,344
14,820
0
L
Neith
5,349
2,249
0
2,403
6,413
1,510
1,002
580
5,833
0
31,858

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,301
Gold Earned
36,125
302
Minions Killed
374
0
Camps Cleared
0
1,248,014
Distance Traveled
1,305,062
3
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
5,899
454
71
5
0
213,043
1
W
Olorun
7,811
601
111
9
0
259,755
3
L
Arachne
7,270
559
67
5
0
295,461
0
W
Nemesis
7,770
598
90
7
0
312,254
10
L
Ares
5,349
411
30
2
0
261,275
0
L
Bellona
5,783
445
66
5
0
261,244
0
W
Shiva
8,139
626
77
6
0
230,980
0
W
Chernobog
6,471
498
67
5
0
247,884
5
W
Atlas
5,934
456
29
2
0
254,189
7
L
Neith
6,000
462
68
5
0
216,991
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role