Player Matchup

Baron Samedi
Baron Samedi
BeefyGotSauce
Baron Samedi
Level 122
God Stats
3W - 1L
1,500 SR
Queue Stats
28W - 23L
1,534 Elo+
Party 2
Artemis
Artemis
JesusWasAWoman
Artemis
Level 147
God Stats
3W - 0L
1,620 SR
Queue Stats
47W - 40L
1,639 Elo+
Party 2
Bastet
Bastet
SupremeCheesus
Bastet
Level 155
God Stats
1W - 3L
1,925 SR
Queue Stats
32W - 25L
1,425 Elo+
Party 2
Team Averages
Level 141
1,682 SR
1,533 Elo+

VS

Team Averages
Level 145
1,562 SR
1,661 Elo+
Geb
Geb
ICE 2COLD4DEATH
Geb
Level 157
God Stats
13W - 12L
1,685 SR
Queue Stats
254W - 280L
1,544 Elo+
Party 1
Hou Yi
Hou Yi
IKilledSparkyToo
Hou Yi
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,835 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
djimon10000
Morgan Le Fay
Level 149
God Stats
1W - 2L
1,500 SR
Queue Stats
94W - 94L
1,604 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BeefyGotSauce
Baron Samedi
15
1 / 1 / 10
9,194
657
9,048
8,275
3,569
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

16
9 / 1 / 5
10,912
779
12,989
7,360
2,400
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
4 / 1 / 9
9,734
695
12,269
13,725
7,856
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 3
8,784
627
5,458
15,961
16,852
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
2 / 4 / 1
8,641
617
10,272
12,256
5,952
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
djimon10000
Morgan Le Fay
13
1 / 6 / 2
8,367
598
7,798
12,220
4,666
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
9
14
Kills
3
3
Deaths
14
24
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
BeefyGotSauce
Baron Samedi
1
1
10
6
L
0
4
3
0.38
L
2
4
1
0.63
W
9
1
5
11.5
W
4
1
9
8.5
L
Morgan Le Fay
djimon10000
Morgan Le Fay
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,306
Damage
23,528
29,360
Taken
40,437
13,825
Mitigated
27,470
10,491
Healing
6,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
BeefyGotSauce
Baron Samedi
9,048
225
1,968
3,890
8,275
3,569
390
3,050
4,845
32,194
0
L
5,458
247
0
1,672
15,961
16,852
0
3,885
12,076
10,774
0
L
10,272
3,360
0
2,890
12,256
5,952
99
2,586
9,670
0
30,376
W
12,989
6,909
0
2,308
7,360
2,400
1,560
3,062
3,938
0
40,292
W
12,269
1,800
0
2,325
13,725
7,856
114
7,027
6,034
0
32,990
L
Morgan Le Fay
djimon10000
Morgan Le Fay
7,798
750
0
1,954
12,220
4,666
70
2,857
9,363
37,140
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,840
Gold Earned
25,792
145
Minions Killed
148
6
Camps Cleared
6
736,099
Distance Traveled
660,930
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
9,194
657
38
3
2
248,476
3
L
Geb
8,784
627
14
1
2
233,459
1
L
Hou Yi
8,641
617
67
5
3
208,155
3
W
Artemis
10,912
779
66
5
1
219,373
1
W
Bastet
9,734
695
41
3
3
268,250
3
L
Morgan Le Fay
8,367
598
67
5
1
219,316
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role