Player Matchup

Shiva
Shiva
Jymithy
Shiva
Level 108
God Stats
21W - 20L
1,548 SR
Queue Stats
123W - 184L
1,441 Elo+
Party 1
Jormungandr
Jormungandr
Noctiluca7
Jormungandr
Level 107
God Stats
7W - 10L
1,716 SR
Queue Stats
20W - 36L
1,404 Elo+
Solo
Fenrir
Fenrir
Tryceratops-
Fenrir
Level 127
God Stats
4W - 4L
1,700 SR
Queue Stats
85W - 142L
1,427 Elo+
Party 1
Zeus
Zeus
dad0fwar-
Zeus
Level 159
God Stats
7W - 8L
1,742 SR
Queue Stats
386W - 426L
1,457 Elo+
Party 1
Izanami
Izanami
mom0fwar-
Izanami
Level 62
God Stats
26W - 39L
1,446 SR
Queue Stats
52W - 110L
1,330 Elo+
Party 1
Team Averages
Level 113
1,630 SR
1,412 Elo+

VS

Team Averages
Level 112
1,580 SR
1,483 Elo+
Atlas
Atlas
 
Atlas
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
ForreShure
Chaac
Level 59
God Stats
7W - 4L
1,654 SR
Queue Stats
56W - 60L
1,464 Elo+
Solo
Nox
Nox
Kallen7
Nox
Level 121
God Stats
5W - 4L
1,508 SR
Queue Stats
27W - 23L
1,483 Elo+
Solo
Izanami
Izanami
Xo-assileM-oX
Izanami
Level 139
God Stats
3W - 5L
1,752 SR
Queue Stats
383W - 478L
1,483 Elo+
Solo
Da Ji
Da Ji
lerick01
Da Ji
Level 105
God Stats
1W - 3L
1,488 SR
Queue Stats
282W - 287L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Jymithy
Shiva
14
4 / 2 / 8
7,863
786
8,062
9,194
6,457
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Jormungandr
Noctiluca7
Jormungandr
14
1 / 2 / 8
7,725
773
4,288
9,057
6,975
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fenrir
15
3 / 2 / 10
7,963
796
5,766
11,895
6,188
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Zeus
17
11 / 1 / 6
9,464
946
17,346
5,868
1,873
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
mom0fwar-
Izanami
14
0 / 2 / 4
7,470
747
2,097
3,918
1,271
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
13
1 / 3 / 5
7,470
747
5,807
10,934
9,287
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Chaac
13
2 / 5 / 1
7,375
738
6,454
11,164
9,846
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nox
14
2 / 4 / 3
7,548
755
5,459
6,380
2,634
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
14
1 / 2 / 0
7,435
744
4,506
6,827
2,388
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Da Ji
lerick01
Da Ji
14
2 / 5 / 2
7,782
778
4,591
8,771
3,573
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
19
19
Kills
8
9
Deaths
19
36
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
1
3
5
1.17
L
Chaac
2
5
1
0.5
W
Shiva
Jymithy
Shiva
4
2
8
4
L
Nox
2
4
3
0.88
W
Jormungandr
Noctiluca7
Jormungandr
1
2
8
2.5
W
Fenrir
3
2
10
4
L
Izanami
1
2
0
0.5
W
Zeus
11
1
6
14
L
Da Ji
lerick01
Da Ji
2
5
2
0.6
W
Izanami
mom0fwar-
Izanami
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,559
Damage
26,817
39,932
Taken
44,076
22,764
Mitigated
27,728
6,742
Healing
5,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
5,807
1,853
0
593
10,934
9,287
0
6,578
4,356
11,132
0
L
Chaac
6,454
751
0
2,418
11,164
9,846
0
5,488
5,676
0
22,112
W
Shiva
Jymithy
Shiva
8,062
1,196
891
1,471
9,194
6,457
66
1,207
7,987
0
16,966
L
Nox
5,459
189
0
661
6,380
2,634
0
3,455
2,925
24,743
0
W
Jormungandr
Noctiluca7
Jormungandr
4,288
1,057
194
1,486
9,057
6,975
108
3,913
5,144
27,375
0
W
Fenrir
5,766
984
0
1,434
11,895
6,188
144
3,068
8,827
0
16,668
L
Izanami
4,506
3,052
243
1,049
6,827
2,388
379
1,899
4,928
0
29,455
W
Zeus
17,346
3,055
0
686
5,868
1,873
508
1,788
4,080
30,340
0
L
Da Ji
lerick01
Da Ji
4,591
449
0
410
8,771
3,573
0
4,214
4,557
0
11,494
W
Izanami
mom0fwar-
Izanami
2,097
801
0
580
3,918
1,271
1,406
1,290
2,628
0
22,843

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,485
Gold Earned
37,610
183
Minions Killed
190
0
Camps Cleared
0
1,086,604
Distance Traveled
1,001,287
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
7,470
747
8
1
0
208,865
1
L
Chaac
7,375
738
48
5
0
193,212
1
W
Shiva
7,863
786
25
3
0
238,578
1
L
Nox
7,548
755
51
5
0
200,874
4
W
Jormungandr
7,725
773
48
5
0
217,578
0
W
Fenrir
7,963
796
21
2
0
240,031
0
L
Izanami
7,435
744
62
6
0
196,295
0
W
Zeus
9,464
946
36
4
0
214,872
1
L
Da Ji
7,782
778
21
2
0
202,041
3
W
Izanami
7,470
747
53
5
0
175,545
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role