Player Matchup

Gilgamesh
Gilgamesh
CosyEmu10835827
Gilgamesh
Level 23
God Stats
5W - 7L
1,070 SR
Queue Stats
86W - 47L
1,495 Elo+
Party 1
Bacchus
Bacchus
TaxableQuasar82
Bacchus
Level 81
God Stats
2W - 5L
1,518 SR
Queue Stats
88W - 85L
1,565 Elo+
Party 1
Scylla
Scylla
zpesci95
Scylla
Level 63
God Stats
14W - 12L
1,699 SR
Queue Stats
271W - 199L
1,563 Elo+
Party 1
Team Averages
Level 56
1,429 SR
1,541 Elo+

VS

Team Averages
Level 95
1,453 SR
1,400 Elo+
Chaac
Chaac
RD F4m1L1
Chaac
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,444 Elo+
Party 2
Anubis
Anubis
SIXFIG3R6
Anubis
Level 122
God Stats
66W - 87L
1,358 SR
Queue Stats
260W - 357L
1,274 Elo+
Solo
Geb
Geb
TrapZeirosBr
Geb
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
113W - 123L
1,482 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CosyEmu10835827
Gilgamesh
19
10 / 2 / 3
14,032
739
14,684
18,461
14,663
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
1 / 1 / 11
12,858
677
8,374
16,815
21,514
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Scylla
zpesci95
Scylla
15
3 / 8 / 8
11,837
623
16,550
13,025
3,970
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
RD F4m1L1
Chaac
16
0 / 5 / 7
10,998
579
9,214
17,361
8,775
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Anubis
SIXFIG3R6
Anubis
18
5 / 5 / 5
13,391
705
14,769
9,263
3,898
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
6 / 4 / 5
13,414
706
16,452
21,233
21,692
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
28
14
Kills
11
11
Deaths
14
22
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
CosyEmu10835827
Gilgamesh
10
2
3
5.75
W
Chaac
RD F4m1L1
Chaac
0
5
7
0.7
W
Anubis
SIXFIG3R6
Anubis
5
5
5
1.5
L
1
1
11
6.5
W
6
4
5
2.13
L
Scylla
zpesci95
Scylla
3
8
8
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,608
Damage
40,435
48,301
Taken
47,857
40,147
Mitigated
34,365
9,405
Healing
8,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
CosyEmu10835827
Gilgamesh
14,684
3,914
0
6,966
18,461
14,663
704
11,830
6,631
0
52,775
W
Chaac
RD F4m1L1
Chaac
9,214
1,197
27
3,493
17,361
8,775
0
10,837
6,360
0
29,774
W
Anubis
SIXFIG3R6
Anubis
14,769
111
0
1,561
9,263
3,898
452
5,879
3,227
38,757
0
L
8,374
828
0
2,307
16,815
21,514
232
10,175
6,640
27,732
0
W
16,452
1,451
250
3,467
21,233
21,692
0
8,676
12,023
46,116
0
L
Scylla
zpesci95
Scylla
16,550
956
0
132
13,025
3,970
0
9,906
3,119
49,865
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,727
Gold Earned
37,803
183
Minions Killed
164
7
Camps Cleared
6
1,011,867
Distance Traveled
880,143
7
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
14,032
739
78
4
5
360,089
0
W
Chaac
10,998
579
47
2
0
316,734
6
W
Anubis
13,391
705
76
4
1
248,476
3
L
Bacchus
12,858
677
44
2
0
357,140
1
W
Geb
13,414
706
41
2
5
314,933
9
L
Scylla
11,837
623
61
3
2
294,638
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role