Player Matchup

Gilgamesh
Gilgamesh
CrabMango0n
Gilgamesh
Level 102
God Stats
6W - 6L
1,233 SR
Queue Stats
26W - 28L
1,442 Elo+
Party 1
Baron Samedi
Baron Samedi
Scruffy2012
Baron Samedi
Level 129
God Stats
6W - 1L
1,922 SR
Queue Stats
28W - 31L
1,442 Elo+
Party 1
Izanami
Izanami
Swindlr
Izanami
Level 115
God Stats
1W - 1L
1,210 SR
Queue Stats
5W - 5L
1,318 Elo+
Party 1
Team Averages
Level 115
1,455 SR
1,400 Elo+

VS

Team Averages
Level 109
1,396 SR
1,343 Elo+
Olorun
Olorun
All-Dat-Gravy
Olorun
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 45L
1,383 Elo+
Party 2
Shiva
Shiva
LORD_SOSA-_-
Shiva
Level 123
God Stats
4W - 16L
1,500 SR
Queue Stats
87W - 118L
1,401 Elo+
Party 2
Medusa
Medusa
SC_EAZY74
Medusa
Level 124
God Stats
4W - 5L
1,187 SR
Queue Stats
178W - 240L
1,244 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CrabMango0n
Gilgamesh
16
1 / 1 / 3
10,606
589
7,540
12,673
6,652
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Baron Samedi
Scruffy2012
Baron Samedi
18
2 / 0 / 3
11,632
646
13,400
7,346
3,174
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Swindlr
Izanami
17
2 / 4 / 3
11,749
653
9,453
11,003
4,317
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 1 / 5
10,532
585
7,384
6,968
3,115
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
1 / 2 / 4
10,078
560
6,440
16,761
15,212
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Medusa
SC_EAZY74
Medusa
17
4 / 2 / 1
11,429
635
8,810
12,170
6,191
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
15
5
Kills
5
5
Deaths
5
9
Assists
10
Player
Kills
Deaths
Assists
KDA
L
0
1
5
2.5
W
Gilgamesh
CrabMango0n
Gilgamesh
1
1
3
2.5
L
1
2
4
1.5
L
Medusa
SC_EAZY74
Medusa
4
2
1
2.25
W
Baron Samedi
Scruffy2012
Baron Samedi
2
0
3
3.5
W
Izanami
Swindlr
Izanami
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,393
Damage
22,634
31,022
Taken
35,899
14,143
Mitigated
24,518
14,357
Healing
10,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,384
2,115
1,378
1,644
6,968
3,115
0
3,579
3,389
50,924
0
W
Gilgamesh
CrabMango0n
Gilgamesh
7,540
1,145
469
4,970
12,673
6,652
320
2,917
9,447
0
23,429
L
6,440
1,132
1,201
2,237
16,761
15,212
0
5,029
11,732
0
9,344
L
Medusa
SC_EAZY74
Medusa
8,810
3,476
0
3,553
12,170
6,191
0
5,491
6,679
0
48,999
W
Baron Samedi
Scruffy2012
Baron Samedi
13,400
426
1,260
4,435
7,346
3,174
884
2,369
4,727
50,272
0
W
Izanami
Swindlr
Izanami
9,453
6,134
0
3,223
11,003
4,317
1,393
2,610
8,283
0
65,560

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,987
Gold Earned
32,039
233
Minions Killed
195
9
Camps Cleared
5
910,658
Distance Traveled
967,581
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
10,532
585
85
5
5
335,251
3
W
Gilgamesh
10,606
589
26
1
2
312,900
4
L
Shiva
10,078
560
14
1
0
302,923
5
L
Medusa
11,429
635
96
5
0
329,407
5
W
Baron Samedi
11,632
646
71
4
2
335,522
0
W
Izanami
11,749
653
136
8
5
262,236
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role