Player Matchup

Amaterasu
Amaterasu
 
Amaterasu
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
BlazeK1B
Gilgamesh
Level 129
God Stats
1W - 0L
1,843 SR
Queue Stats
10W - 11L
1,724 Elo+
Solo
Janus
Janus
Flashlight22
Janus
Level 144
God Stats
5W - 2L
1,328 SR
Queue Stats
293W - 277L
1,148 Elo+
Solo
Chiron
Chiron
LickmyDitka
Chiron
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
223W - 208L
1,617 Elo+
Solo
Vamana
Vamana
xXOne-OfA-KindXx
Vamana
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 27L
1,597 Elo+
Solo
Team Averages
Level 133
1,534 SR
1,517 Elo+

VS

Team Averages
Level 142
1,453 SR
1,580 Elo+
Serqet
Serqet
BrahzBruv
Serqet
Level 146
God Stats
1W - 2L
1,500 SR
Queue Stats
145W - 119L
1,584 Elo+
Party 1
Medusa
Medusa
Grahamble
Medusa
Level 160
God Stats
12W - 9L
1,454 SR
Queue Stats
685W - 725L
1,539 Elo+
Solo
Charybdis
Charybdis
JellyO
Charybdis
Level 154
God Stats
0W - 3L
1,314 SR
Queue Stats
4W - 6L
1,603 Elo+
Solo
Neith
Neith
LoNEWolV3zs
Neith
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 59L
1,604 Elo+
Party 1
He Bo
He Bo
dynamitewonder
He Bo
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
196W - 206L
1,573 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
17
5 / 7 / 16
12,541
784
14,192
27,405
25,545
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Gilgamesh
BlazeK1B
Gilgamesh
20
4 / 2 / 14
11,984
749
14,660
22,581
32,421
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

17
4 / 5 / 7
11,190
699
17,137
12,857
4,712
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chiron
20
9 / 1 / 10
12,590
787
17,448
13,017
6,355
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

19
3 / 3 / 14
12,426
777
13,736
27,451
20,415
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
BrahzBruv
Serqet
17
3 / 4 / 9
11,186
699
11,689
18,140
23,552
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Medusa
Grahamble
Medusa
19
5 / 4 / 7
11,582
724
20,064
14,392
7,107
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charybdis
JellyO
Charybdis
17
3 / 4 / 11
10,428
652
18,264
15,853
7,590
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
0 / 5 / 13
10,362
648
19,326
18,453
8,916
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

18
6 / 8 / 7
11,330
708
18,169
16,179
6,972
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
64
25
Kills
17
18
Deaths
25
61
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
 
Amaterasu
5
7
16
1.86
W
Gilgamesh
BlazeK1B
Gilgamesh
4
2
14
5.5
L
Serqet
BrahzBruv
Serqet
3
4
9
1.88
W
4
5
7
1.5
L
Medusa
Grahamble
Medusa
5
4
7
2.13
L
Charybdis
JellyO
Charybdis
3
4
11
2.13
W
Chiron
9
1
10
14
L
0
5
13
1.3
L
6
8
7
1.19
W
3
3
14
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,173
Damage
87,512
103,311
Taken
83,017
89,448
Mitigated
54,137
48,209
Healing
30,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
 
Amaterasu
14,192
6,490
4,130
8,523
27,405
25,545
0
5,809
21,287
0
20,487
W
Gilgamesh
BlazeK1B
Gilgamesh
14,660
2,944
1,899
6,171
22,581
32,421
896
3,912
18,669
0
32,285
L
Serqet
BrahzBruv
Serqet
11,689
729
2,818
4,267
18,140
23,552
106
4,685
13,455
0
14,134
W
17,137
259
1,034
572
12,857
4,712
809
1,698
10,832
36,363
0
L
Medusa
Grahamble
Medusa
20,064
7,801
1,661
3,407
14,392
7,107
1,204
2,148
12,244
0
50,823
L
Charybdis
JellyO
Charybdis
18,264
8,285
883
4,725
15,853
7,590
1,361
3,582
12,271
0
32,768
W
Chiron
17,448
5,345
3,496
4,968
13,017
6,355
2,938
2,052
10,965
0
42,804
L
19,326
3,430
1,944
5,784
18,453
8,916
325
3,453
15,000
0
38,377
L
18,169
547
2,121
2,562
16,179
6,972
410
3,269
12,910
28,174
0
W
13,736
4,250
5,571
11,845
27,451
20,415
647
4,698
22,128
0
30,332

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,731
Gold Earned
54,888
170
Minions Killed
172
0
Camps Cleared
0
1,598,022
Distance Traveled
1,460,052
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
12,541
784
9
1
0
306,467
0
W
Gilgamesh
11,984
749
27
2
0
349,292
5
L
Serqet
11,186
699
11
1
0
317,200
2
W
Janus
11,190
699
47
3
0
318,555
0
L
Medusa
11,582
724
56
4
0
321,772
2
L
Charybdis
10,428
652
43
3
0
284,613
4
W
Chiron
12,590
787
52
3
0
306,632
1
L
Neith
10,362
648
32
2
0
284,701
0
L
He Bo
11,330
708
30
2
0
251,766
0
W
Vamana
12,426
777
35
2
0
317,076
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role