Player Matchup

Tyr
Tyr
 
Tyr
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
facundo_lopez10
Kukulkan
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 4L
1,601 Elo+
Party 2
Ra
Ra
twitch_alex320
Ra
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 8L
1,565 Elo+
Party 2
Team Averages
Level 69
1,500 SR
1,555 Elo+

VS

Team Averages
Level 80
1,411 SR
1,331 Elo+
Ao Kuang
Ao Kuang
Lil_Mclovin5782
Ao Kuang
Level 24
God Stats
3W - 1L
1,500 SR
Queue Stats
122W - 163L
1,291 Elo+
Party 1
Pele
Pele
ninjaGOkiller
Pele
Level 88
God Stats
9W - 9L
1,188 SR
Queue Stats
119W - 148L
1,291 Elo+
Party 1
Neith
Neith
uneemployed
Neith
Level 128
God Stats
233W - 213L
1,545 SR
Queue Stats
681W - 765L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
14
3 / 4 / 2
9,152
654
8,419
10,213
8,774
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Kukulkan
13
1 / 9 / 2
8,500
607
5,968
12,038
4,292
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
1 / 7 / 2
9,016
644
4,110
10,667
3,180
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
14
5 / 2 / 9
10,246
732
3,703
8,323
3,149
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
8 / 3 / 7
10,857
776
9,788
10,940
4,453
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
7 / 0 / 11
10,703
765
16,524
7,440
2,883
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
47
5
Kills
20
20
Deaths
5
6
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
3
4
2
1
W
Ao Kuang
5
2
9
4.75
L
Kukulkan
1
9
2
0.22
W
8
3
7
3.83
L
1
7
2
0.29
W
7
0
11
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,497
Damage
30,015
32,918
Taken
26,703
16,246
Mitigated
10,485
5,123
Healing
7,782
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
8,419
87
0
1,416
10,213
8,774
0
979
9,234
0
18,222
W
Ao Kuang
3,703
209
0
1,086
8,323
3,149
585
3,376
4,947
15,642
0
L
Kukulkan
5,968
612
0
502
12,038
4,292
0
2,495
9,543
31,598
0
W
9,788
930
0
3,185
10,940
4,453
272
4,123
6,817
0
45,094
L
4,110
144
820
2,385
10,667
3,180
0
748
9,919
29,093
0
W
16,524
5,352
109
3,402
7,440
2,883
526
3,203
4,237
0
39,224

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,668
Gold Earned
31,806
157
Minions Killed
161
5
Camps Cleared
8
713,962
Distance Traveled
788,882
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
9,152
654
21
2
1
272,643
3
W
Ao Kuang
10,246
732
29
2
2
249,147
5
L
Kukulkan
8,500
607
57
4
3
207,822
2
W
Pele
10,857
776
72
5
5
286,180
0
L
Ra
9,016
644
79
6
1
233,497
2
W
Neith
10,703
765
60
4
1
253,555
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role