Player Matchup

Osiris
Osiris
BraiannnFSS
Osiris
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
101W - 103L
1,466 Elo+
Party 2
Neith
Neith
Gabudebera
Neith
Level 23
God Stats
14W - 32L
1,468 SR
Queue Stats
75W - 134L
1,320 Elo+
Party 2
The Morrigan
The Morrigan
GodKiill
The Morrigan
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
fab2213
Tsukuyomi
Level 39
God Stats
27W - 23L
1,245 SR
Queue Stats
97W - 119L
1,353 Elo+
Solo
Baron Samedi
Baron Samedi
night_soul_nz
Baron Samedi
Level 101
God Stats
9W - 9L
1,589 SR
Queue Stats
113W - 116L
1,382 Elo+
Party 2
Team Averages
Level 64
1,460 SR
1,404 Elo+

VS

Team Averages
Level 60
1,377 SR
1,349 Elo+
Chaac
Chaac
 
Chaac
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
Elitepandabear4
Ymir
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,214 Elo+
Party 1
Kumbhakarna
Kumbhakarna
I__N__305
Kumbhakarna
Level 25
God Stats
4W - 2L
1,284 SR
Queue Stats
71W - 106L
1,402 Elo+
Party 3
Charybdis
Charybdis
Mad_Boomer305
Charybdis
Level 109
God Stats
19W - 14L
1,102 SR
Queue Stats
113W - 126L
1,415 Elo+
Party 3
Zhong Kui
Zhong Kui
The_GOAT_Slayer7
Zhong Kui
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,214 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
9
0 / 1 / 0
4,972
497
2,744
4,450
3,511
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Neith
5
0 / 2 / 0
3,944
394
1,113
3,202
914
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Morrigan
GodKiill
The Morrigan
5
0 / 4 / 0
4,091
409
1,025
3,374
685
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
fab2213
Tsukuyomi
9
2 / 1 / 0
5,281
528
1,276
6,246
1,636
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
night_soul_nz
Baron Samedi
10
2 / 2 / 0
5,620
562
5,358
5,792
2,193
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
10
1 / 1 / 1
5,569
557
3,949
6,457
4,647
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

9
3 / 1 / 0
5,393
539
2,104
6,474
2,385
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kumbhakarna
I__N__305
Kumbhakarna
9
3 / 0 / 5
6,339
634
2,943
6,726
4,436
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Charybdis
Mad_Boomer305
Charybdis
10
3 / 0 / 5
5,954
595
3,396
3,354
897
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Zhong Kui
9
0 / 2 / 1
4,989
499
1,458
5,456
3,433
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
22
4
Kills
10
10
Deaths
4
0
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
1
1
1
1.5
L
Osiris
0
1
0
0
W
3
1
0
3
L
Neith
0
2
0
0
L
The Morrigan
GodKiill
The Morrigan
0
4
0
0
W
Kumbhakarna
I__N__305
Kumbhakarna
3
0
5
5.5
W
Charybdis
Mad_Boomer305
Charybdis
3
0
5
5.5
W
Zhong Kui
0
2
1
0.25
L
Tsukuyomi
fab2213
Tsukuyomi
2
1
0
2
L
Baron Samedi
night_soul_nz
Baron Samedi
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,516
Damage
13,850
23,064
Taken
28,467
8,939
Mitigated
15,798
7,496
Healing
13,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
3,949
339
0
3,042
6,457
4,647
0
396
6,061
2,280
23,491
L
Osiris
2,744
878
0
1,120
4,450
3,511
0
310
3,771
0
21,405
W
2,104
390
0
2,740
6,474
2,385
0
1,879
4,595
22,384
0
L
Neith
1,113
409
0
329
3,202
914
0
1,409
1,793
0
10,661
L
The Morrigan
GodKiill
The Morrigan
1,025
273
0
260
3,374
685
0
1,201
2,173
10,733
0
W
Kumbhakarna
I__N__305
Kumbhakarna
2,943
422
294
2,819
6,726
4,436
89
1,120
5,606
20,119
0
W
Charybdis
Mad_Boomer305
Charybdis
3,396
2,052
0
2,070
3,354
897
1,849
803
2,551
0
30,477
W
Zhong Kui
1,458
112
0
2,159
5,456
3,433
0
2,185
3,271
20,175
0
L
Tsukuyomi
fab2213
Tsukuyomi
1,276
371
0
3,486
6,246
1,636
0
729
5,489
0
21,051
L
Baron Samedi
night_soul_nz
Baron Samedi
5,358
271
57
2,244
5,792
2,193
721
3,210
2,547
29,871
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,908
Gold Earned
28,244
173
Minions Killed
249
0
Camps Cleared
0
785,549
Distance Traveled
927,602
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
5,569
557
41
4
0
198,502
2
L
Osiris
4,972
497
34
3
0
191,648
2
W
Ymir
5,393
539
61
6
0
193,512
2
L
Neith
3,944
394
12
1
0
113,540
0
L
The Morrigan
4,091
409
25
3
0
107,927
0
W
Kumbhakarna
6,339
634
34
3
0
186,943
3
W
Charybdis
5,954
595
74
7
0
172,815
2
W
Zhong Kui
4,989
499
39
4
0
175,830
0
L
Tsukuyomi
5,281
528
49
5
0
212,424
1
L
Baron Samedi
5,620
562
53
5
0
160,010
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role