Player Matchup

Cabrakan
Cabrakan
CamoLIV
Cabrakan
Level 127
God Stats
5W - 8L
1,427 SR
Queue Stats
87W - 71L
1,552 Elo+
Party 1
Arachne
Arachne
Currizmaa
Arachne
Level 122
God Stats
4W - 0L
1,840 SR
Queue Stats
120W - 114L
1,502 Elo+
Party 3
Nu Wa
Nu Wa
MrBlouseIsBack
Nu Wa
Level 29
God Stats
4W - 1L
1,664 SR
Queue Stats
77W - 76L
1,550 Elo+
Party 1
Cthulhu
Cthulhu
SirSchaub
Cthulhu
Level 121
God Stats
8W - 2L
1,655 SR
Queue Stats
93W - 92L
1,532 Elo+
Party 1
Izanami
Izanami
SlickPete21
Izanami
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 17L
1,468 Elo+
Party 3
Team Averages
Level 83
1,617 SR
1,521 Elo+

VS

Team Averages
Level 75
1,444 SR
1,469 Elo+
Charybdis
Charybdis
Bust2Eilish
Charybdis
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 63L
1,348 Elo+
Solo
Geb
Geb
EwWeeb
Geb
Level 29
God Stats
4W - 7L
1,294 SR
Queue Stats
130W - 150L
1,476 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
NiiChan-Im-Stuck
Morgan Le Fay
Level 127
God Stats
13W - 19L
1,138 SR
Queue Stats
163W - 180L
1,476 Elo+
Party 2
Thor
Thor
Sodruz
Thor
Level 36
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Achilles
Achilles
jgjow2
Achilles
Level 136
God Stats
9W - 9L
1,787 SR
Queue Stats
106W - 97L
1,547 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
CamoLIV
Cabrakan
15
8 / 1 / 0
9,355
720
8,251
9,182
6,937
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Arachne
Currizmaa
Arachne
16
6 / 1 / 2
8,735
672
7,048
10,033
3,695
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
0 / 1 / 8
7,385
568
8,989
6,015
1,932
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
SirSchaub
Cthulhu
11
1 / 4 / 6
6,435
495
7,753
11,677
7,889
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
SlickPete21
Izanami
11
1 / 3 / 0
6,308
485
4,686
6,265
1,462
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Bust2Eilish
Charybdis
9
0 / 3 / 6
5,622
432
4,345
8,266
2,394
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Geb
EwWeeb
Geb
9
0 / 2 / 6
5,862
451
5,425
13,416
6,578
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Morgan Le Fay
NiiChan-Im-Stuck
Morgan Le Fay
11
0 / 3 / 1
6,386
491
6,448
10,425
3,177
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thor
Sodruz
Thor
12
1 / 7 / 1
6,779
521
3,254
10,573
5,116
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Achilles
jgjow2
Achilles
12
9 / 1 / 0
7,675
590
9,454
7,952
3,101
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
24
16
Kills
10
10
Deaths
16
16
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Charybdis
Bust2Eilish
Charybdis
0
3
6
1
W
Cabrakan
CamoLIV
Cabrakan
8
1
0
8
W
Arachne
Currizmaa
Arachne
6
1
2
7
L
Geb
EwWeeb
Geb
0
2
6
1.5
W
0
1
8
4
L
Morgan Le Fay
NiiChan-Im-Stuck
Morgan Le Fay
0
3
1
0.17
W
Cthulhu
SirSchaub
Cthulhu
1
4
6
1
W
Izanami
SlickPete21
Izanami
1
3
0
0.33
L
Thor
Sodruz
Thor
1
7
1
0.21
L
Achilles
jgjow2
Achilles
9
1
0
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,727
Damage
28,926
43,172
Taken
50,632
21,915
Mitigated
20,366
16,202
Healing
11,454
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
Bust2Eilish
Charybdis
4,345
2,485
302
1,393
8,266
2,394
94
3,693
4,527
0
23,761
W
Cabrakan
CamoLIV
Cabrakan
8,251
856
0
4,568
9,182
6,937
312
120
9,062
59,012
0
W
Arachne
Currizmaa
Arachne
7,048
4,429
0
5,126
10,033
3,695
0
2,363
7,594
0
74,914
L
Geb
EwWeeb
Geb
5,425
712
170
3,809
13,416
6,578
0
5,878
7,380
17,988
0
W
8,989
3,032
0
2,460
6,015
1,932
226
4,633
1,004
47,120
0
L
Morgan Le Fay
NiiChan-Im-Stuck
Morgan Le Fay
6,448
538
0
3,665
10,425
3,177
354
5,071
5,070
43,179
0
W
Cthulhu
SirSchaub
Cthulhu
7,753
658
882
1,764
11,677
7,889
0
2,327
9,316
25,283
0
W
Izanami
SlickPete21
Izanami
4,686
3,111
0
1,402
6,265
1,462
263
1,942
4,323
0
35,708
L
Thor
Sodruz
Thor
3,254
713
0
375
10,573
5,116
0
6,188
4,363
0
36,000
L
Achilles
jgjow2
Achilles
9,454
2,603
0
1,740
7,952
3,101
0
3,537
4,299
0
42,233

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,218
Gold Earned
32,324
452
Minions Killed
333
0
Camps Cleared
0
1,294,394
Distance Traveled
1,254,689
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
5,622
432
37
3
0
207,273
0
W
Cabrakan
9,355
720
117
9
0
241,187
2
W
Arachne
8,735
672
128
10
0
341,115
2
L
Geb
5,862
451
19
1
0
269,987
3
W
Nu Wa
7,385
568
102
8
0
242,088
4
L
Morgan Le Fay
6,386
491
97
7
0
240,336
3
W
Cthulhu
6,435
495
35
3
0
234,572
0
W
Izanami
6,308
485
70
5
0
235,432
0
L
Thor
6,779
521
89
7
0
234,421
4
L
Achilles
7,675
590
91
7
0
302,672
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role