Player Matchup

Shiva
Shiva
N1n9teenn
Shiva
Level 63
God Stats
3W - 2L
1,777 SR
Queue Stats
22W - 13L
1,742 Elo+
Party 1
Zhong Kui
Zhong Kui
blackmood1999
Zhong Kui
Level 3
God Stats
1W - 1L
1,313 SR
Queue Stats
2W - 5L
1,513 Elo+
Party 1
Olorun
Olorun
chipsanddip69
Olorun
Level 125
God Stats
5W - 2L
1,742 SR
Queue Stats
187W - 178L
1,543 Elo+
Party 4
Ares
Ares
efan1738z
Ares
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
87W - 70L
1,572 Elo+
Party 4
Thanatos
Thanatos
iDrinkBeerHD
Thanatos
Level 40
God Stats
3W - 2L
1,500 SR
Queue Stats
29W - 13L
1,686 Elo+
Party 4
Team Averages
Level 56
1,566 SR
1,611 Elo+

VS

Team Averages
Level 38
1,647 SR
1,705 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Thor
Thor
Dan1The2Man3
Thor
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,698 Elo+
Party 3
Hades
Hades
Dan3The2Man1
Hades
Level 14
God Stats
4W - 8L
1,613 SR
Queue Stats
24W - 38L
1,698 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
jokerswild0
Ah Muzen Cab
Level 7
God Stats
6W - 10L
1,856 SR
Queue Stats
61W - 87L
1,801 Elo+
Party 2
Bellona
Bellona
kimbosliced69
Bellona
Level 31
God Stats
12W - 16L
1,768 SR
Queue Stats
151W - 168L
1,828 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
N1n9teenn
Shiva
15
4 / 0 / 3
8,858
633
7,273
8,425
7,207
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Zhong Kui
blackmood1999
Zhong Kui
12
1 / 4 / 5
7,531
538
7,172
8,401
5,802
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

12
1 / 3 / 4
6,947
496
4,996
8,289
2,946
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ares
10
0 / 2 / 3
6,657
476
3,537
9,201
6,579
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thanatos
iDrinkBeerHD
Thanatos
14
13 / 2 / 2
9,189
656
12,139
11,587
4,767
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
11
3 / 2 / 4
7,572
541
8,960
9,095
7,264
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Talisman

Talisman

+75
Health
+15
Magical Protection

11
1 / 5 / 4
6,526
466
1,913
9,284
2,148
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
5 / 4 / 2
6,981
499
7,702
10,715
4,294
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ah Muzen Cab
jokerswild0
Ah Muzen Cab
10
2 / 4 / 2
6,775
484
5,250
9,456
2,187
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bellona
11
0 / 4 / 1
6,469
462
4,867
11,667
8,321
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
24
19
Kills
11
11
Deaths
19
17
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
3
2
4
2.5
L
1
5
4
0.6
L
5
4
2
1.5
W
Shiva
N1n9teenn
Shiva
4
0
3
5.5
W
Zhong Kui
blackmood1999
Zhong Kui
1
4
5
0.88
W
1
3
4
1
W
Ares
0
2
3
0.75
W
Thanatos
iDrinkBeerHD
Thanatos
13
2
2
7
L
Ah Muzen Cab
jokerswild0
Ah Muzen Cab
2
4
2
0.75
L
Bellona
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,117
Damage
28,692
45,903
Taken
50,217
27,301
Mitigated
24,214
22,782
Healing
12,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
8,960
690
0
2,601
9,095
7,264
0
4,455
4,640
27,789
0
L
1,913
361
0
100
9,284
2,148
357
969
8,315
0
37,723
L
7,702
984
398
2,729
10,715
4,294
416
4,081
6,634
29,081
0
W
Shiva
N1n9teenn
Shiva
7,273
2,824
381
4,035
8,425
7,207
0
350
8,075
0
49,077
W
Zhong Kui
blackmood1999
Zhong Kui
7,172
540
0
2,629
8,401
5,802
795
4,621
3,780
30,502
12,050
W
4,996
2,075
424
3,217
8,289
2,946
516
4,272
4,017
38,903
6,550
W
Ares
3,537
294
113
2,263
9,201
6,579
322
3,521
5,680
16,087
0
W
Thanatos
iDrinkBeerHD
Thanatos
12,139
5,064
0
9,720
11,587
4,767
0
3,898
7,689
0
50,872
L
Ah Muzen Cab
jokerswild0
Ah Muzen Cab
5,250
2,956
0
3,349
9,456
2,187
926
4,318
5,138
0
31,262
L
Bellona
4,867
2,585
0
3,067
11,667
8,321
0
419
11,248
0
37,978

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,182
Gold Earned
34,323
411
Minions Killed
315
0
Camps Cleared
0
1,348,055
Distance Traveled
1,219,835
17
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
7,572
541
37
3
0
255,491
2
L
Thor
6,526
466
76
5
0
231,046
5
L
Hades
6,981
499
47
3
0
226,092
0
W
Shiva
8,858
633
127
9
0
297,054
0
W
Zhong Kui
7,531
538
79
6
0
259,803
5
W
Olorun
6,947
496
99
7
0
241,569
3
W
Ares
6,657
476
28
2
0
256,012
2
W
Thanatos
9,189
656
78
6
0
293,617
7
L
Ah Muzen Cab
6,775
484
68
5
0
255,374
0
L
Bellona
6,469
462
87
6
0
251,832
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role