Player Matchup

Atlas
Atlas
Drakanator
Atlas
Level 125
God Stats
5W - 3L
1,486 SR
Queue Stats
24W - 29L
1,577 Elo+
Party 2
Fafnir
Fafnir
PirateHunter1234
Fafnir
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 14L
1,459 Elo+
Party 2
Hercules
Hercules
Risk Squidlet
Hercules
Level 45
God Stats
3W - 0L
1,500 SR
Queue Stats
16W - 19L
1,459 Elo+
Party 2
Team Averages
Level 59
1,495 SR
1,498 Elo+

VS

Team Averages
Level 63
1,410 SR
1,284 Elo+
Medusa
Medusa
Acryliikk
Medusa
Level 63
God Stats
5W - 4L
1,554 SR
Queue Stats
5W - 4L
1,502 Elo+
Party 1
Anubis
Anubis
SandBagOfBadLuck
Anubis
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 16L
1,175 Elo+
Party 1
Nemesis
Nemesis
maybeempire
Nemesis
Level 18
God Stats
3W - 16L
1,176 SR
Queue Stats
3W - 16L
1,175 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
16
17 / 2 / 6
11,959
920
14,157
10,503
4,695
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
6 / 4 / 18
10,953
843
10,397
18,132
15,672
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hercules
Risk Squidlet
Hercules
14
3 / 1 / 16
10,880
837
4,927
8,380
8,646
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Acryliikk
Medusa
12
1 / 9 / 4
8,468
651
7,523
11,612
4,389
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
3 / 5 / 3
9,554
735
10,274
10,378
5,386
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
maybeempire
Nemesis
11
3 / 12 / 3
8,600
662
7,282
15,991
6,079
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
17
26
Kills
7
7
Deaths
26
40
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Medusa
Acryliikk
Medusa
1
9
4
0.33
W
Atlas
17
2
6
10
W
6
4
18
3.75
W
Hercules
Risk Squidlet
Hercules
3
1
16
11
L
3
5
3
0.9
L
Nemesis
maybeempire
Nemesis
3
12
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,481
Damage
25,079
37,015
Taken
37,981
29,013
Mitigated
15,854
10,816
Healing
4,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Acryliikk
Medusa
7,523
3,779
87
222
11,612
4,389
0
8,672
2,940
0
29,389
W
Atlas
14,157
2,648
0
1,075
10,503
4,695
799
2,108
8,395
41,560
0
W
10,397
2,927
0
5,876
18,132
15,672
1,055
5,808
12,324
24,097
0
W
Hercules
Risk Squidlet
Hercules
4,927
1,011
600
3,265
8,380
8,646
245
2,629
5,751
84
15,006
L
10,274
89
63
2,437
10,378
5,386
0
6,568
3,810
36,510
0
L
Nemesis
maybeempire
Nemesis
7,282
3,654
0
1,998
15,991
6,079
0
9,807
6,184
0
13,105

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,792
Gold Earned
26,622
100
Minions Killed
96
3
Camps Cleared
7
720,222
Distance Traveled
626,580
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,468
651
45
3
4
209,944
0
W
Atlas
11,959
920
43
3
1
243,423
2
W
Fafnir
10,953
843
30
2
2
222,172
0
W
Hercules
10,880
837
27
2
0
254,627
0
L
Anubis
9,554
735
45
3
3
200,172
0
L
Nemesis
8,600
662
6
0
0
216,464
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role