Player Matchup

Neith
Neith
 
Neith
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ganesha
Ganesha
DragonSaviour
Ganesha
Level 138
God Stats
2W - 1L
1,500 SR
Queue Stats
95W - 85L
1,317 Elo+
Party 2
Zhong Kui
Zhong Kui
HannibalSmith409
Zhong Kui
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 16L
1,500 Elo+
Party 1
Izanami
Izanami
KnightAstaroth
Izanami
Level 84
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 10L
1,500 Elo+
Party 1
Ra
Ra
TheGHOST BOSS87
Ra
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,124 Elo+
Solo
Team Averages
Level 56
1,500 SR
1,388 Elo+

VS

Team Averages
Level 62
1,452 SR
1,459 Elo+
Gilgamesh
Gilgamesh
BUTTERZ117
Gilgamesh
Level 157
God Stats
8W - 12L
1,482 SR
Queue Stats
465W - 420L
1,522 Elo+
Party 3
Ra
Ra
Ironace4231
Ra
Level 26
God Stats
1W - 1L
1,277 SR
Queue Stats
256W - 269L
1,486 Elo+
Party 3
Heimdallr
Heimdallr
Noctis095
Heimdallr
Level 63
God Stats
2W - 1L
1,500 SR
Queue Stats
75W - 68L
1,514 Elo+
Solo
The Morrigan
The Morrigan
PainKiIIer51
The Morrigan
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,347 Elo+
Solo
Ao Kuang
Ao Kuang
Schludachris
Ao Kuang
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
18
8 / 5 / 6
10,785
899
13,200
11,233
4,867
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Ganesha
17
0 / 5 / 16
9,215
768
7,438
16,846
16,088
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Zhong Kui
13
0 / 5 / 8
8,245
687
6,330
10,337
6,400
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
5 / 4 / 6
10,137
845
8,534
11,893
4,856
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
5 / 8 / 7
10,241
853
5,278
10,991
5,125
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BUTTERZ117
Gilgamesh
18
9 / 3 / 14
11,005
917
13,602
15,419
17,311
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

18
2 / 2 / 14
10,033
836
10,117
6,673
1,820
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Heimdallr
Noctis095
Heimdallr
17
7 / 5 / 6
10,284
857
14,363
11,259
3,907
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

The Morrigan
PainKiIIer51
The Morrigan
14
1 / 6 / 8
8,617
718
5,038
9,155
2,542
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ao Kuang
Schludachris
Ao Kuang
18
8 / 3 / 10
10,911
909
7,524
8,630
4,993
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
79
18
Kills
27
27
Deaths
19
43
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
8
5
6
2.2
W
Gilgamesh
BUTTERZ117
Gilgamesh
9
3
14
5.33
L
Ganesha
0
5
16
1.6
L
Zhong Kui
0
5
8
0.8
W
2
2
14
4.5
L
5
4
6
2
W
Heimdallr
Noctis095
Heimdallr
7
5
6
2
W
The Morrigan
PainKiIIer51
The Morrigan
1
6
8
0.83
W
Ao Kuang
Schludachris
Ao Kuang
8
3
10
4.33
L
5
8
7
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,780
Damage
50,644
61,300
Taken
51,136
37,336
Mitigated
30,573
16,604
Healing
15,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
13,200
4,131
1,037
1,508
11,233
4,867
842
4,584
6,649
0
23,282
W
Gilgamesh
BUTTERZ117
Gilgamesh
13,602
2,615
800
3,464
15,419
17,311
606
4,891
10,528
0
24,008
L
Ganesha
7,438
631
1,768
4,141
16,846
16,088
253
4,495
12,345
18,793
0
L
Zhong Kui
6,330
2,069
47
1,877
10,337
6,400
325
4,374
5,963
9,058
0
W
10,117
800
2,720
1,844
6,673
1,820
1,101
3,692
2,981
25,121
0
L
8,534
5,510
177
3,690
11,893
4,856
2,320
4,111
7,774
0
25,795
W
Heimdallr
Noctis095
Heimdallr
14,363
7,031
811
1,927
11,259
3,907
629
3,938
7,321
0
28,182
W
The Morrigan
PainKiIIer51
The Morrigan
5,038
1,300
11
494
9,155
2,542
557
3,652
5,503
13,753
864
W
Ao Kuang
Schludachris
Ao Kuang
7,524
2,317
351
2,893
8,630
4,993
477
2,873
5,757
12,732
0
L
5,278
1,341
1,743
616
10,991
5,125
152
4,251
6,740
17,444
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,623
Gold Earned
50,850
117
Minions Killed
114
0
Camps Cleared
0
1,091,340
Distance Traveled
1,120,033
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,785
899
26
2
0
209,850
0
W
Gilgamesh
11,005
917
17
1
0
242,035
0
L
Ganesha
9,215
768
0
0
0
285,888
0
L
Zhong Kui
8,245
687
9
1
0
177,703
0
W
Ra
10,033
836
40
3
0
247,446
0
L
Izanami
10,137
845
45
4
0
240,399
0
W
Heimdallr
10,284
857
23
2
0
216,697
0
W
The Morrigan
8,617
718
22
2
0
180,170
0
W
Ao Kuang
10,911
909
12
1
0
233,685
0
L
Ra
10,241
853
37
3
0
177,500
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role