Player Matchup

Morgan Le Fay
Morgan Le Fay
BILLS300
Morgan Le Fay
Level 129
God Stats
3W - 1L
1,618 SR
Queue Stats
116W - 99L
1,575 Elo+
Party 1
Bellona
Bellona
CoboltTurtle
Bellona
Level 99
God Stats
1W - 1L
1,121 SR
Queue Stats
84W - 77L
1,559 Elo+
Party 3
Apollo
Apollo
Da Zebulon
Apollo
Level 152
God Stats
10W - 10L
1,699 SR
Queue Stats
117W - 113L
1,616 Elo+
Party 3
Erlang Shen
Erlang Shen
MoreEgoThanElo
Erlang Shen
Level 159
God Stats
2W - 1L
1,273 SR
Queue Stats
162W - 160L
1,551 Elo+
Party 1
Bacchus
Bacchus
PorkWizard
Bacchus
Level 84
God Stats
14W - 17L
1,588 SR
Queue Stats
68W - 65L
1,645 Elo+
Solo
Team Averages
Level 125
1,460 SR
1,589 Elo+

VS

Team Averages
Level 135
1,682 SR
1,639 Elo+
Sylvanus
Sylvanus
Ablueduck
Sylvanus
Level 135
God Stats
9W - 7L
1,826 SR
Queue Stats
187W - 172L
1,626 Elo+
Solo
Shiva
Shiva
Budokai1
Shiva
Level 129
God Stats
13W - 12L
1,493 SR
Queue Stats
126W - 89L
1,653 Elo+
Party 2
Hou Yi
Hou Yi
CarthDelwynn
Hou Yi
Level 129
God Stats
2W - 3L
1,732 SR
Queue Stats
104W - 73L
1,659 Elo+
Party 2
Scylla
Scylla
Zman010
Scylla
Level 132
God Stats
0W - 2L
1,746 SR
Queue Stats
50W - 35L
1,663 Elo+
Party 2
Nemesis
Nemesis
helrazr44
Nemesis
Level 148
God Stats
0W - 3L
1,611 SR
Queue Stats
34W - 42L
1,594 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BILLS300
Morgan Le Fay
20
4 / 3 / 4
14,091
542
17,022
13,356
4,390
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bellona
CoboltTurtle
Bellona
20
5 / 3 / 5
15,261
587
19,063
21,142
27,593
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Apollo
Da Zebulon
Apollo
20
3 / 5 / 5
15,222
585
10,333
20,406
6,626
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Erlang Shen
MoreEgoThanElo
Erlang Shen
20
5 / 3 / 9
14,996
577
18,736
23,028
15,077
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bacchus
PorkWizard
Bacchus
18
4 / 3 / 8
11,970
460
11,527
18,832
20,987
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Ablueduck
Sylvanus
17
2 / 3 / 7
11,319
435
6,975
18,496
24,296
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Shiva
Budokai1
Shiva
20
4 / 4 / 5
13,708
527
21,966
31,323
38,101
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hou Yi
20
7 / 4 / 3
13,444
517
20,847
20,012
7,772
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Scylla
Zman010
Scylla
18
1 / 6 / 2
11,730
451
7,644
15,235
5,233
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
helrazr44
Nemesis
20
3 / 4 / 1
12,362
475
10,215
20,257
10,339
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
35
21
Kills
17
17
Deaths
21
31
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Ablueduck
Sylvanus
2
3
7
1.83
W
Morgan Le Fay
BILLS300
Morgan Le Fay
4
3
4
2
L
Shiva
Budokai1
Shiva
4
4
5
1.63
L
Hou Yi
7
4
3
2.13
W
Bellona
CoboltTurtle
Bellona
5
3
5
2.5
W
Apollo
Da Zebulon
Apollo
3
5
5
1.1
W
Erlang Shen
MoreEgoThanElo
Erlang Shen
5
3
9
3.17
W
Bacchus
PorkWizard
Bacchus
4
3
8
2.67
L
Scylla
Zman010
Scylla
1
6
2
0.33
L
Nemesis
helrazr44
Nemesis
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,681
Damage
67,647
96,764
Taken
105,323
74,673
Mitigated
85,741
23,609
Healing
32,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Ablueduck
Sylvanus
6,975
1,589
3,110
5,331
18,496
24,296
36
6,370
11,915
43,897
0
W
Morgan Le Fay
BILLS300
Morgan Le Fay
17,022
1,262
0
1,292
13,356
4,390
1,638
4,312
8,820
114,589
0
L
Shiva
Budokai1
Shiva
21,966
3,429
59
12,716
31,323
38,101
416
4,184
26,958
0
103,563
L
Hou Yi
20,847
11,760
0
7,261
20,012
7,772
615
2,760
17,043
0
119,666
W
Bellona
CoboltTurtle
Bellona
19,063
6,820
0
8,512
21,142
27,593
4,133
2,249
18,893
0
109,186
W
Apollo
Da Zebulon
Apollo
10,333
5,475
0
7,050
20,406
6,626
982
1,870
18,201
0
136,695
W
Erlang Shen
MoreEgoThanElo
Erlang Shen
18,736
8,597
0
4,794
23,028
15,077
0
3,118
19,746
0
151,744
W
Bacchus
PorkWizard
Bacchus
11,527
1,281
0
1,961
18,832
20,987
0
3,128
15,049
26,730
5,725
L
Scylla
Zman010
Scylla
7,644
873
0
2,088
15,235
5,233
37
6,719
8,367
95,257
0
L
Nemesis
helrazr44
Nemesis
10,215
4,705
0
2,415
20,257
10,339
0
6,804
13,288
0
103,433

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,540
Gold Earned
62,563
802
Minions Killed
753
0
Camps Cleared
0
2,555,714
Distance Traveled
2,451,178
51
Wards Purchased
42
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
11,319
435
53
2
0
482,818
10
W
Morgan Le Fay
14,091
542
177
7
0
514,409
5
L
Shiva
13,708
527
205
8
0
496,460
11
L
Hou Yi
13,444
517
170
7
0
453,265
12
W
Bellona
15,261
587
183
7
0
515,396
11
W
Apollo
15,222
585
230
9
0
457,669
9
W
Erlang Shen
14,996
577
180
7
0
548,822
8
W
Bacchus
11,970
460
32
1
0
519,418
18
L
Scylla
11,730
451
171
7
0
464,898
9
L
Nemesis
12,362
475
154
6
0
553,737
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role