Player Matchup

Chang'e
Chang'e
Silver I
Dustbot300
Chang'e
Silver I
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 78L
1,240 MMR
Solo
King Arthur
King Arthur
Bronze IV
Dustìn
King Arthur
Bronze IV
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,269 MMR
Party 2
Geb
Geb
Gold V
JustStrong
Geb
Gold V
Level 127
God Stats
17W - 8L
1,696 SR
Queue Stats
498W - 509L
1,197 MMR
Solo
Freya
Freya
Silver I
SaitanX
Freya
Silver I
Level 160
God Stats
258W - 285L
1,621 SR
Queue Stats
1,030W - 1,061L
1,222 MMR
Solo
Rama
Rama
Bronze IV
Wriqht
Rama
Bronze IV
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,269 MMR
Party 2
Team Averages
Silver IV
Silver IV
Average Tier
Level 120
1,563 SR
1,239 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 108
1,591 SR
1,232 MMR
Fenrir
Fenrir
Gold IV
BugabugLive
Fenrir
Gold IV
Level 100
God Stats
4W - 2L
1,285 SR
Queue Stats
478W - 462L
1,272 MMR
Party 1
Agni
Agni
Gold IV
EcstraEcstra
Agni
Gold IV
Level 140
God Stats
15W - 9L
1,668 SR
Queue Stats
478W - 462L
1,272 MMR
Party 1
Cernunnos
Cernunnos
Silver II
Hakzuu
Cernunnos
Silver II
Level 146
God Stats
5W - 3L
1,620 SR
Queue Stats
102W - 94L
1,149 MMR
Party 3
Sun Wukong
Sun Wukong
Silver II
Sexyboy101
Sun Wukong
Silver II
Level 62
God Stats
19W - 8L
1,883 SR
Queue Stats
111W - 110L
1,244 MMR
Solo
Ares
Ares
Silver V
dustinisgai
Ares
Silver V
Level 94
God Stats
2W - 1L
1,500 SR
Queue Stats
10W - 12L
1,224 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Dustbot300
Chang'e
18
6 / 8 / 4
11,854
515
16,651
20,149
8,186
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

King Arthur
Dustìn
King Arthur
18
1 / 6 / 5
11,700
509
12,922
26,680
21,742
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
4 / 5 / 4
10,318
449
10,086
21,869
27,059
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Freya
SaitanX
Freya
18
4 / 7 / 7
11,559
503
11,722
26,234
9,280
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Rama
Wriqht
Rama
17
2 / 2 / 3
11,052
481
10,557
16,620
5,030
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
ArachneAchillesGilgameshCharybdis

VS

Bans
AtlasHou YiAmaterasuBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
20
6 / 6 / 7
13,294
578
15,033
22,582
14,362
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
5 / 6 / 9
13,397
582
16,542
14,176
5,541
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cernunnos
Hakzuu
Cernunnos
20
3 / 3 / 6
12,694
552
16,851
18,339
8,143
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
Sexyboy101
Sun Wukong
19
12 / 1 / 7
13,315
579
22,887
26,484
27,518
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

17
2 / 1 / 16
11,485
499
15,417
21,407
28,966
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
73
17
Kills
28
28
Deaths
17
23
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Fenrir
6
6
7
1.58
L
Chang'e
Dustbot300
Chang'e
6
8
4
1
L
King Arthur
Dustìn
King Arthur
1
6
5
0.58
W
5
6
9
1.58
W
Cernunnos
Hakzuu
Cernunnos
3
3
6
2
L
4
5
4
1.2
L
Freya
SaitanX
Freya
4
7
7
1.07
W
Sun Wukong
Sexyboy101
Sun Wukong
12
1
7
15.5
L
Rama
Wriqht
Rama
2
2
3
1.75
W
2
1
16
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,938
Damage
86,730
111,552
Taken
102,988
71,297
Mitigated
84,530
28,348
Healing
32,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
15,033
3,982
0
8,098
22,582
14,362
813
8,593
13,989
0
122,636
L
Chang'e
Dustbot300
Chang'e
16,651
1,206
2,162
7,362
20,149
8,186
28
5,320
14,665
88,810
0
L
King Arthur
Dustìn
King Arthur
12,922
1,353
0
680
26,680
21,742
105
4,296
22,312
0
70,030
W
16,542
966
0
2,087
14,176
5,541
1,864
7,133
6,293
108,504
0
W
Cernunnos
Hakzuu
Cernunnos
16,851
9,914
0
9,199
18,339
8,143
3,620
7,594
10,745
0
110,345
L
10,086
1,907
0
2,470
21,869
27,059
0
6,491
15,210
25,736
0
L
Freya
SaitanX
Freya
11,722
5,035
0
6,633
26,234
9,280
78
11,531
14,425
84,137
0
W
Sun Wukong
Sexyboy101
Sun Wukong
22,887
5,527
0
11,838
26,484
27,518
915
7,717
18,767
2,004
84,131
L
Rama
Wriqht
Rama
10,557
9,149
0
9,041
16,620
5,030
826
2,609
14,009
0
75,290
W
15,417
1,005
0
1,606
21,407
28,966
1,252
7,422
13,985
35,645
12,035

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,483
Gold Earned
64,185
558
Minions Killed
667
0
Camps Cleared
0
2,125,316
Distance Traveled
2,265,945
34
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
13,294
578
140
6
0
467,196
3
L
Chang'e
11,854
515
138
6
0
408,579
8
L
King Arthur
11,700
509
131
6
0
424,513
2
W
Agni
13,397
582
172
7
0
438,857
2
W
Cernunnos
12,694
552
157
7
0
416,648
7
L
Geb
10,318
449
29
1
0
455,637
10
L
Freya
11,559
503
114
5
0
402,978
5
W
Sun Wukong
13,315
579
137
6
0
474,643
5
L
Rama
11,052
481
146
6
0
433,609
9
W
Ares
11,485
499
61
3
0
468,601
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role