Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Skadi
Skadi
AirMaux-710
Skadi
Level 57
God Stats
0W - 3L
1,177 SR
Queue Stats
37W - 47L
1,505 Elo+
Solo
Fenrir
Fenrir
GhostofMex
Fenrir
Level 89
God Stats
10W - 6L
1,565 SR
Queue Stats
384W - 345L
1,544 Elo+
Solo
Hades
Hades
Leonidas-XVI
Hades
Level 158
God Stats
43W - 15L
1,458 SR
Queue Stats
299W - 274L
1,514 Elo+
Party 2
Shiva
Shiva
Sistrum23
Shiva
Level 101
God Stats
0W - 3L
1,500 SR
Queue Stats
434W - 436L
1,525 Elo+
Solo
Team Averages
Level 104
1,440 SR
1,517 Elo+

VS

Team Averages
Level 103
1,609 SR
1,507 Elo+
Agni
Agni
Alaskan_Piplin23
Agni
Level 100
God Stats
2W - 0L
1,824 SR
Queue Stats
222W - 233L
1,461 Elo+
Party 1
Shiva
Shiva
OpCodplayer20
Shiva
Level 104
God Stats
3W - 2L
1,722 SR
Queue Stats
148W - 146L
1,441 Elo+
Party 1
Fenrir
Fenrir
josem741
Fenrir
Level 83
God Stats
1W - 1L
1,500 SR
Queue Stats
75W - 71L
1,513 Elo+
Solo
Chiron
Chiron
mavmatt694life
Chiron
Level 78
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 11L
1,722 Elo+
Party 1
Yemoja
Yemoja
wimpy25
Yemoja
Level 152
God Stats
1W - 1L
1,500 SR
Queue Stats
119W - 101L
1,397 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
12
0 / 3 / 9
7,755
431
4,458
13,477
12,432
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

15
1 / 6 / 4
8,764
487
4,816
12,203
3,689
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
GhostofMex
Fenrir
15
9 / 5 / 5
10,351
575
11,076
16,660
7,054
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

16
9 / 5 / 7
10,414
579
14,499
16,539
7,963
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shiva
Sistrum23
Shiva
15
6 / 4 / 3
9,926
551
13,463
18,860
19,745
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 6 / 8
9,060
503
8,810
8,668
2,448
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

17
6 / 6 / 5
10,337
574
17,680
20,994
15,637
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
josem741
Fenrir
16
7 / 5 / 5
10,111
562
9,877
14,558
5,249
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

18
9 / 3 / 1
10,922
607
8,748
11,663
3,612
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Yemoja
wimpy25
Yemoja
13
0 / 5 / 16
8,346
464
8,651
12,575
8,859
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
58
25
Kills
23
23
Deaths
25
28
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
0
3
9
1.5
L
1
6
4
0.5
W
1
6
8
0.83
L
Fenrir
GhostofMex
Fenrir
9
5
5
2.3
L
9
5
7
2.5
W
6
6
5
1.42
L
Shiva
Sistrum23
Shiva
6
4
3
1.88
W
Fenrir
josem741
Fenrir
7
5
5
1.9
W
9
3
1
3.17
W
Yemoja
wimpy25
Yemoja
0
5
16
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,312
Damage
53,766
77,739
Taken
68,458
50,883
Mitigated
35,805
22,077
Healing
16,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
4,458
585
1,492
3,614
13,477
12,432
62
3,930
9,262
16,992
0
L
4,816
1,227
0
1,675
12,203
3,689
1,016
2,518
9,577
0
60,446
W
8,810
567
0
2,167
8,668
2,448
560
2,647
6,021
58,631
0
L
Fenrir
GhostofMex
Fenrir
11,076
2,059
0
4,082
16,660
7,054
0
3,657
12,567
0
53,011
L
14,499
1,714
650
6,789
16,539
7,963
412
3,826
12,387
67,185
0
W
17,680
3,876
187
3,372
20,994
15,637
185
3,322
17,672
5,237
64,395
L
Shiva
Sistrum23
Shiva
13,463
1,563
494
3,281
18,860
19,745
0
4,095
13,878
0
63,250
W
Fenrir
josem741
Fenrir
9,877
2,888
0
1,364
14,558
5,249
495
7,573
6,985
0
56,975
W
8,748
3,867
612
4,579
11,663
3,612
591
1,629
10,034
0
63,396
W
Yemoja
wimpy25
Yemoja
8,651
2,530
1,987
2,469
12,575
8,859
340
3,920
8,655
25,667
4,698

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,210
Gold Earned
48,776
431
Minions Killed
489
0
Camps Cleared
0
1,726,081
Distance Traveled
1,712,227
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
7,755
431
21
1
0
350,633
4
L
Skadi
8,764
487
90
5
0
337,980
1
W
Agni
9,060
503
115
6
0
338,466
0
L
Fenrir
10,351
575
78
4
0
376,524
3
L
Hades
10,414
579
124
7
0
307,838
2
W
Shiva
10,337
574
129
7
0
334,711
0
L
Shiva
9,926
551
118
7
0
353,106
3
W
Fenrir
10,111
562
82
5
0
374,766
0
W
Chiron
10,922
607
118
7
0
339,923
4
W
Yemoja
8,346
464
45
3
0
324,361
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role