Player Matchup

Danzaburou
Danzaburou
Guhdersh
Danzaburou
Level 66
God Stats
14W - 8L
1,497 SR
Queue Stats
348W - 315L
1,590 Elo+
Solo
Hera
Hera
PretzelDracula
Hera
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 35L
1,543 Elo+
Solo
Tsukuyomi
Tsukuyomi
RogueXS
Tsukuyomi
Level 154
God Stats
3W - 4L
1,830 SR
Queue Stats
42W - 41L
1,621 Elo+
Party 3
Cthulhu
Cthulhu
SpecialGoat
Cthulhu
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
142W - 115L
1,671 Elo+
Party 3
Athena
Athena
smallch1ld
Athena
Level 128
God Stats
7W - 2L
1,913 SR
Queue Stats
133W - 109L
1,671 Elo+
Party 3
Team Averages
Level 131
1,648 SR
1,620 Elo+

VS

Team Averages
Level 118
1,559 SR
1,651 Elo+
Jing Wei
Jing Wei
BudLarvae
Jing Wei
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 47L
1,729 Elo+
Party 2
Jormungandr
Jormungandr
GunSlinger5561
Jormungandr
Level 128
God Stats
6W - 6L
1,810 SR
Queue Stats
70W - 63L
1,646 Elo+
Party 1
Vamana
Vamana
MorriBodyPillow
Vamana
Level 144
God Stats
5W - 10L
1,671 SR
Queue Stats
242W - 230L
1,556 Elo+
Party 1
Shiva
Shiva
TheCrimsonFerret
Shiva
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 38L
1,694 Elo+
Solo
Vulcan
Vulcan
VelthAkabra
Vulcan
Level 137
God Stats
0W - 5L
1,312 SR
Queue Stats
192W - 194L
1,632 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Guhdersh
Danzaburou
19
9 / 1 / 1
12,511
658
18,655
13,045
6,875
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

17
4 / 1 / 2
10,892
573
13,996
6,906
2,730
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
RogueXS
Tsukuyomi
18
2 / 3 / 7
10,634
560
7,153
11,987
4,655
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
SpecialGoat
Cthulhu
17
3 / 1 / 4
10,910
574
10,405
13,224
13,288
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Athena
smallch1ld
Athena
15
2 / 1 / 10
10,188
536
6,321
18,226
17,245
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
BudLarvae
Jing Wei
15
0 / 2 / 1
8,670
456
5,546
12,694
2,595
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
GunSlinger5561
Jormungandr
13
2 / 3 / 3
8,714
459
9,971
15,335
14,882
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

17
3 / 4 / 1
10,640
560
7,883
17,520
9,504
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

16
1 / 5 / 3
9,158
482
8,328
20,563
8,319
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Vulcan
15
1 / 7 / 3
9,165
482
7,495
13,603
3,995
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
18
20
Kills
7
7
Deaths
21
24
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
BudLarvae
Jing Wei
0
2
1
0.25
W
Danzaburou
Guhdersh
Danzaburou
9
1
1
9.5
L
Jormungandr
GunSlinger5561
Jormungandr
2
3
3
1.17
L
3
4
1
0.88
W
4
1
2
5
W
Tsukuyomi
RogueXS
Tsukuyomi
2
3
7
1.83
W
Cthulhu
SpecialGoat
Cthulhu
3
1
4
5
L
1
5
3
0.5
L
Vulcan
1
7
3
0.36
W
Athena
smallch1ld
Athena
2
1
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,530
Damage
39,223
63,388
Taken
79,715
44,793
Mitigated
39,295
21,179
Healing
19,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
BudLarvae
Jing Wei
5,546
4,393
0
5,946
12,694
2,595
68
1,820
10,836
0
64,045
W
Danzaburou
Guhdersh
Danzaburou
18,655
9,002
0
6,534
13,045
6,875
4,292
2,017
11,028
0
117,930
L
Jormungandr
GunSlinger5561
Jormungandr
9,971
2,068
522
3,899
15,335
14,882
0
4,917
10,145
40,322
0
L
7,883
3,739
0
3,448
17,520
9,504
166
7,143
9,727
0
76,343
W
13,996
2,746
0
690
6,906
2,730
0
2,540
4,295
72,157
0
W
Tsukuyomi
RogueXS
Tsukuyomi
7,153
1,653
0
5,080
11,987
4,655
337
2,965
8,949
0
87,975
W
Cthulhu
SpecialGoat
Cthulhu
10,405
1,140
66
3,492
13,224
13,288
16
2,518
10,656
59,032
0
L
8,328
3,502
426
2,710
20,563
8,319
0
7,094
13,042
0
75,412
L
Vulcan
7,495
1,615
244
1,944
13,603
3,995
0
7,017
6,318
57,101
0
W
Athena
smallch1ld
Athena
6,321
1,596
2,384
2,933
18,226
17,245
61
7,204
9,652
23,021
3,197

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,135
Gold Earned
46,347
629
Minions Killed
597
0
Camps Cleared
0
1,955,340
Distance Traveled
1,866,920
35
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
8,670
456
133
7
0
375,916
4
W
Danzaburou
12,511
658
172
9
0
349,734
6
L
Jormungandr
8,714
459
67
4
0
373,168
4
L
Vamana
10,640
560
156
8
0
390,821
7
W
Hera
10,892
573
155
8
0
389,248
7
W
Tsukuyomi
10,634
560
133
7
0
435,297
6
W
Cthulhu
10,910
574
127
7
0
376,761
4
L
Shiva
9,158
482
112
6
0
363,254
3
L
Vulcan
9,165
482
129
7
0
363,761
5
W
Athena
10,188
536
42
2
0
404,300
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role