Player Matchup

Kali
Kali
 
Kali
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Shiva
Shiva
Creative2023
Shiva
Level 129
God Stats
4W - 1L
1,443 SR
Queue Stats
122W - 116L
1,448 Elo+
Solo
Sol
Sol
MrsFirepower
Sol
Level 42
God Stats
5W - 10L
1,020 SR
Queue Stats
150W - 271L
1,258 Elo+
Party 2
Team Averages
Level 80
1,321 SR
1,402 Elo+

VS

Team Averages
Level 79
1,496 SR
1,304 Elo+
Raijin
Raijin
FurmentedSox
Raijin
Level 149
God Stats
4W - 4L
2,058 SR
Queue Stats
439W - 473L
1,585 Elo+
Solo
Loki
Loki
Uxmanzor_S1OG
Loki
Level 71
God Stats
0W - 3L
1,141 SR
Queue Stats
52W - 69L
1,255 Elo+
Party 1
Cthulhu
Cthulhu
playdohboy34
Cthulhu
Level 16
God Stats
0W - 2L
1,288 SR
Queue Stats
2W - 8L
1,072 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
16
6 / 3 / 15
12,583
786
11,535
14,080
5,324
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

17
12 / 2 / 9
12,611
788
19,741
22,662
15,844
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

17
5 / 0 / 16
12,021
751
15,046
11,530
3,855
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
17
3 / 6 / 2
12,149
759
18,580
22,678
8,955
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
2 / 7 / 2
9,941
621
7,577
11,986
4,002
Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Cthulhu
playdohboy34
Cthulhu
11
0 / 10 / 3
9,260
579
5,563
18,671
13,984
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
12
23
Kills
5
5
Deaths
23
40
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Kali
 
Kali
6
3
15
4.5
W
12
2
9
8.25
L
Raijin
3
6
2
0.67
W
5
0
16
13
L
2
7
2
0.43
L
Cthulhu
playdohboy34
Cthulhu
0
10
3
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,322
Damage
31,720
48,272
Taken
53,335
25,023
Mitigated
26,941
18,951
Healing
9,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
 
Kali
11,535
6,772
1,170
5,461
14,080
5,324
1,101
6,351
7,729
0
32,367
W
19,741
7,575
1,661
5,427
22,662
15,844
353
10,655
12,007
2,277
42,108
L
Raijin
18,580
1,018
264
7,615
22,678
8,955
0
5,597
16,224
81,118
0
W
15,046
3,942
470
4,762
11,530
3,855
1,826
7,554
3,976
58,045
0
L
7,577
1,249
133
804
11,986
4,002
0
2,202
9,408
0
22,226
L
Cthulhu
playdohboy34
Cthulhu
5,563
992
0
374
18,671
13,984
0
7,624
10,385
13,937
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,215
Gold Earned
31,350
178
Minions Killed
158
9
Camps Cleared
5
871,506
Distance Traveled
743,875
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
12,583
786
39
2
2
264,303
1
W
Shiva
12,611
788
44
3
4
309,523
0
L
Raijin
12,149
759
118
7
4
275,540
2
W
Sol
12,021
751
95
6
3
297,680
1
L
Loki
9,941
621
25
2
1
264,772
0
L
Cthulhu
9,260
579
15
1
0
203,563
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role