Player Matchup

Medusa
Medusa
Eggmmuffin2
Medusa
Level 14
God Stats
7W - 5L
1,325 SR
Queue Stats
96W - 65L
1,589 Elo+
Party 1
Ah Puch
Ah Puch
UCantBeadsDeath
Ah Puch
Level 160
God Stats
9W - 8L
1,500 SR
Queue Stats
279W - 229L
1,607 Elo+
Party 1
Artio
Artio
highsmyname
Artio
Level 160
God Stats
9W - 3L
1,801 SR
Queue Stats
550W - 382L
1,596 Elo+
Party 1
Team Averages
Level 111
1,542 SR
1,597 Elo+

VS

Team Averages
Level 92
1,500 SR
1,543 Elo+
Achilles
Achilles
Baker9797
Achilles
Level 151
God Stats
12W - 4L
1,501 SR
Queue Stats
395W - 391L
1,628 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Rogue Tater 69
Morgan Le Fay
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,500 Elo+
Party 2
Yemoja
Yemoja
SemiColored
Yemoja
Level 107
God Stats
2W - 1L
1,500 SR
Queue Stats
25W - 35L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
12
4 / 4 / 1
8,505
709
8,265
10,176
2,664
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

12
1 / 7 / 4
8,117
676
13,898
11,863
3,005
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
1 / 3 / 3
7,770
648
3,363
13,971
13,404
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Baker9797
Achilles
14
5 / 4 / 9
9,448
787
13,258
13,610
13,286
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Morgan Le Fay
Rogue Tater 69
Morgan Le Fay
15
8 / 1 / 4
9,995
833
15,013
9,372
2,951
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
13
1 / 1 / 10
8,379
698
4,312
9,165
3,417
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
37
6
Kills
14
14
Deaths
6
8
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Achilles
Baker9797
Achilles
5
4
9
2.38
L
Medusa
4
4
1
1.13
W
Morgan Le Fay
Rogue Tater 69
Morgan Le Fay
8
1
4
10
W
Yemoja
1
1
10
6
L
1
7
4
0.43
L
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,526
Damage
32,583
36,010
Taken
32,147
19,073
Mitigated
19,654
7,437
Healing
8,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Baker9797
Achilles
13,258
3,475
0
1,067
13,610
13,286
0
4,768
8,842
0
26,197
L
Medusa
8,265
2,854
150
720
10,176
2,664
0
6,224
3,656
0
26,637
W
Morgan Le Fay
Rogue Tater 69
Morgan Le Fay
15,013
1,230
0
1,275
9,372
2,951
767
5,715
3,657
52,281
0
W
Yemoja
4,312
469
4,555
1,966
9,165
3,417
376
7,047
2,118
10,296
0
L
13,898
268
88
2,034
11,863
3,005
0
6,061
5,592
35,339
0
L
3,363
497
716
3,729
13,971
13,404
0
6,813
6,784
17,262
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,392
Gold Earned
27,822
120
Minions Killed
134
3
Camps Cleared
8
658,446
Distance Traveled
674,829
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
9,448
787
35
3
2
225,762
4
L
Medusa
8,505
709
32
3
2
240,653
2
W
Morgan Le Fay
9,995
833
80
7
5
225,443
5
W
Yemoja
8,379
698
19
2
1
223,624
1
L
Ah Puch
8,117
676
52
4
1
187,988
5
L
Artio
7,770
648
36
3
0
229,805
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role