Player Matchup

Chiron
Chiron
Shannon223
Chiron
Level 65
God Stats
33W - 26L
1,593 SR
Queue Stats
168W - 136L
1,498 Elo+
Party 1
Zeus
Zeus
XxFARMBOY88xX
Zeus
Level 49
God Stats
165W - 230L
1,456 SR
Queue Stats
362W - 485L
1,317 Elo+
Solo
Chaac
Chaac
joethecod
Chaac
Level 83
God Stats
13W - 11L
1,599 SR
Queue Stats
123W - 113L
1,496 Elo+
Party 1
Team Averages
Level 66
1,549 SR
1,437 Elo+

VS

Team Averages
Level 76
1,435 SR
1,443 Elo+
Nu Wa
Nu Wa
CPTBeery
Nu Wa
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 13L
1,360 Elo+
Party 2
Shiva
Shiva
HDEATH123456789
Shiva
Level 63
God Stats
10W - 17L
1,572 SR
Queue Stats
224W - 351L
1,472 Elo+
Solo
Awilix
Awilix
In2TheAether
Awilix
Level 83
God Stats
1W - 2L
1,231 SR
Queue Stats
14W - 15L
1,497 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Shannon223
Chiron
18
8 / 1 / 11
13,693
761
17,557
12,856
3,672
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

18
8 / 6 / 12
13,739
763
21,091
11,294
3,095
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chaac
joethecod
Chaac
18
7 / 3 / 13
13,243
736
14,086
23,309
23,394
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
CPTBeery
Nu Wa
16
2 / 5 / 6
10,949
608
11,180
13,212
4,194
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
3 / 9 / 4
11,557
642
13,466
26,999
20,038
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Awilix
16
5 / 9 / 3
11,795
655
11,853
18,321
7,038
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
23
23
Kills
10
10
Deaths
23
36
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
CPTBeery
Nu Wa
2
5
6
1
L
3
9
4
0.56
L
Awilix
5
9
3
0.72
W
Chiron
Shannon223
Chiron
8
1
11
13.5
W
8
6
12
2.33
W
Chaac
joethecod
Chaac
7
3
13
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,734
Damage
36,499
47,459
Taken
58,532
30,161
Mitigated
31,270
20,223
Healing
9,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
CPTBeery
Nu Wa
11,180
4,180
265
3,183
13,212
4,194
201
3,934
8,976
35,060
0
L
13,466
1,477
1,199
2,501
26,999
20,038
0
10,608
15,742
0
33,682
L
Awilix
11,853
6,349
0
1,886
18,321
7,038
0
5,826
12,187
0
35,324
W
Chiron
Shannon223
Chiron
17,557
4,486
1,822
5,887
12,856
3,672
765
3,367
9,271
0
83,138
W
21,091
530
449
729
11,294
3,095
538
2,693
8,398
51,211
0
W
Chaac
joethecod
Chaac
14,086
1,777
80
11,256
23,309
23,394
877
6,063
16,819
75
62,777

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,675
Gold Earned
34,301
282
Minions Killed
129
10
Camps Cleared
3
917,186
Distance Traveled
864,169
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
10,949
608
39
2
1
266,094
0
L
Shiva
11,557
642
48
3
0
298,181
0
L
Awilix
11,795
655
42
2
2
299,894
3
W
Chiron
13,693
761
120
7
6
312,815
1
W
Zeus
13,739
763
84
5
0
257,234
1
W
Chaac
13,243
736
78
4
4
347,137
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role