Player Matchup

Chang'e
Chang'e
Gold IV
 
Chang'e
Gold IV
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Izanami
Izanami
Silver III
Lulkingz
Izanami
Silver III
Level 109
God Stats
3W - 4L
1,427 SR
Queue Stats
7W - 10L
1,345 MMR
Solo
Cerberus
Cerberus
Bronze IV
MoodyAnubis
Cerberus
Bronze IV
Level 66
God Stats
2W - 4L
1,419 SR
Queue Stats
30W - 65L
1,362 MMR
Solo
Ne Zha
Ne Zha
Gold V
Radical_Skidadle
Ne Zha
Gold V
Level 146
God Stats
2W - 4L
1,412 SR
Queue Stats
117W - 114L
1,372 MMR
Solo
Gilgamesh
Gilgamesh
Gold II
popheads215
Gilgamesh
Gold II
Level 109
God Stats
18W - 16L
1,500 SR
Queue Stats
477W - 471L
1,426 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 107
1,452 SR
1,401 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 106
1,671 SR
1,368 MMR
Artio
Artio
Gold V
Bahamut-Lunar
Artio
Gold V
Level 117
God Stats
29W - 26L
1,594 SR
Queue Stats
114W - 126L
1,378 MMR
Solo
Pele
Pele
Silver II
DeeCoalition
Pele
Silver II
Level 145
God Stats
4W - 0L
1,917 SR
Queue Stats
25W - 30L
1,376 MMR
Solo
Medusa
Medusa
Gold V
JRoxURboX
Medusa
Gold V
Level 55
God Stats
15W - 5L
1,574 SR
Queue Stats
88W - 81L
1,354 MMR
Solo
King Arthur
King Arthur
Silver II
TheyCallMeDivine
King Arthur
Silver II
Level 55
God Stats
4W - 0L
1,770 SR
Queue Stats
43W - 36L
1,344 MMR
Solo
Janus
Janus
Silver I
ants02
Janus
Silver I
Level 158
God Stats
8W - 7L
1,500 SR
Queue Stats
200W - 187L
1,388 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
6
0 / 1 / 0
3,396
679
241
2,378
519
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Lulkingz
Izanami
5
0 / 1 / 0
3,149
630
1,509
2,071
414
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
MoodyAnubis
Cerberus
4
0 / 2 / 0
2,819
564
443
3,546
1,431
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

1
0 / 0 / 0
909
182
0
0
0
Gilgamesh
popheads215
Gilgamesh
6
0 / 1 / 0
3,121
624
1,052
3,786
1,340
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
GebAtlasBastetCliodhna

VS

Bans
ChaacCharybdisArachneAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
2 / 0 / 2
3,368
674
1,172
2,988
1,973
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

6
1 / 0 / 0
3,437
687
469
1,847
405
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Medusa
JRoxURboX
Medusa
6
1 / 0 / 2
3,672
734
2,652
1,711
278
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

King Arthur
TheyCallMeDivine
King Arthur
7
1 / 0 / 0
4,007
801
1,480
2,415
699
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Janus
ants02
Janus
6
0 / 0 / 1
3,434
687
0
1,346
274
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
10
0
Kills
5
5
Deaths
0
0
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
0
1
0
0
W
2
0
2
3
W
1
0
0
1
W
Medusa
JRoxURboX
Medusa
1
0
2
2
L
Izanami
Lulkingz
Izanami
0
1
0
0
L
Cerberus
MoodyAnubis
Cerberus
0
2
0
0
L
0
0
0
0
W
King Arthur
TheyCallMeDivine
King Arthur
1
0
0
1
W
Janus
ants02
Janus
0
0
1
0.5
L
Gilgamesh
popheads215
Gilgamesh
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,245
Damage
5,773
11,781
Taken
10,307
3,704
Mitigated
3,629
4,008
Healing
4,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
241
41
0
1,271
2,378
519
0
0
2,378
12,542
0
W
1,172
138
120
948
2,988
1,973
0
337
2,651
5,386
0
W
469
166
0
1,082
1,847
405
350
200
1,617
0
11,160
W
Medusa
JRoxURboX
Medusa
2,652
1,355
0
1,228
1,711
278
0
76
1,635
0
17,458
L
Izanami
Lulkingz
Izanami
1,509
1,129
0
725
2,071
414
0
423
1,648
0
15,231
L
Cerberus
MoodyAnubis
Cerberus
443
25
0
487
3,546
1,431
0
749
2,797
3,713
0
L
0
0
0
0
0
0
0
0
0
0
0
W
King Arthur
TheyCallMeDivine
King Arthur
1,480
133
0
839
2,415
699
0
0
2,415
0
17,153
W
Janus
ants02
Janus
0
0
0
0
1,346
274
0
41
1,305
18,925
0
L
Gilgamesh
popheads215
Gilgamesh
1,052
485
0
1,525
3,786
1,340
0
0
3,786
0
10,523

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

13,394
Gold Earned
17,918
98
Minions Killed
163
0
Camps Cleared
0
364,079
Distance Traveled
507,960
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
3,396
679
35
7
0
85,979
2
W
Artio
3,368
674
1
0
0
107,236
1
W
Pele
3,437
687
30
6
0
107,681
0
W
Medusa
3,672
734
45
9
0
92,318
0
L
Izanami
3,149
630
35
7
0
83,043
2
L
Cerberus
2,819
564
9
2
0
86,533
0
L
Ne Zha
909
182
0
0
0
0
0
W
King Arthur
4,007
801
45
9
0
101,363
0
W
Janus
3,434
687
42
8
0
99,362
2
L
Gilgamesh
3,121
624
19
4
0
108,524
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role