Player Matchup

Discordia
Discordia
Arenatus
Discordia
Level 16
God Stats
1W - 1L
1,734 SR
Queue Stats
8W - 11L
1,453 Elo+
Solo
Thoth
Thoth
GatorDiq
Thoth
Level 49
God Stats
4W - 6L
1,395 SR
Queue Stats
163W - 154L
1,541 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Gatorcliq
Morgan Le Fay
Level 17
God Stats
1W - 2L
1,500 SR
Queue Stats
71W - 68L
1,485 Elo+
Party 2
Cthulhu
Cthulhu
Skilletjones284
Cthulhu
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,218 Elo+
Solo
Ra
Ra
ssherrill85
Ra
Level 82
God Stats
1W - 2L
1,500 SR
Queue Stats
228W - 200L
1,539 Elo+
Party 2
Team Averages
Level 36
1,526 SR
1,447 Elo+

VS

Team Averages
Level 69
1,589 SR
1,509 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Freya
Freya
Carmel_Strangler
Freya
Level 86
God Stats
3W - 4L
1,629 SR
Queue Stats
46W - 40L
1,481 Elo+
Party 1
Izanami
Izanami
Cup_of_JOE397
Izanami
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 25L
1,588 Elo+
Party 1
Bastet
Bastet
TESTUBEBABIES
Bastet
Level 115
God Stats
3W - 1L
1,816 SR
Queue Stats
45W - 40L
1,475 Elo+
Party 1
Atlas
Atlas
dark-stage099
Atlas
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Arenatus
Discordia
18
5 / 5 / 7
11,296
869
10,796
10,759
2,949
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thoth
GatorDiq
Thoth
18
6 / 5 / 8
10,084
776
15,352
10,338
3,211
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Morgan Le Fay
Gatorcliq
Morgan Le Fay
16
2 / 7 / 7
9,038
695
6,158
11,585
3,787
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

8
1 / 4 / 1
6,869
528
1,425
5,032
1,804
18
5 / 8 / 7
10,715
824
9,724
13,133
4,687
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
18
1 / 2 / 14
11,058
851
6,486
13,004
18,851
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
4 / 4 / 9
10,492
807
7,170
10,804
3,261
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
19
4 / 4 / 11
11,424
879
7,658
11,800
4,023
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

20
19 / 3 / 5
12,482
960
19,978
12,314
5,334
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

12
1 / 6 / 4
8,699
669
3,062
10,686
6,904
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
72
19
Kills
29
29
Deaths
19
30
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
1
2
14
4
L
Discordia
Arenatus
Discordia
5
5
7
1.7
W
4
4
9
2.13
W
Izanami
4
4
11
2.38
L
Thoth
GatorDiq
Thoth
6
5
8
2
L
Morgan Le Fay
Gatorcliq
Morgan Le Fay
2
7
7
0.79
L
1
4
1
0.38
W
19
3
5
7.17
W
1
6
4
0.5
L
5
8
7
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,455
Damage
44,354
50,847
Taken
58,608
16,438
Mitigated
38,373
10,830
Healing
22,219
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
6,486
349
4,797
6,604
13,004
18,851
303
9,170
3,834
12,891
0
L
Discordia
Arenatus
Discordia
10,796
584
507
3,251
10,759
2,949
0
2,791
7,968
21,082
0
W
7,170
2,755
1,472
2,545
10,804
3,261
1,277
7,671
3,133
21,005
0
W
Izanami
7,658
4,032
564
2,089
11,800
4,023
3,134
9,053
2,747
0
30,286
L
Thoth
GatorDiq
Thoth
15,352
685
361
1,104
10,338
3,211
0
3,296
7,042
31,888
0
L
Morgan Le Fay
Gatorcliq
Morgan Le Fay
6,158
1,200
0
235
11,585
3,787
59
3,970
7,615
14,503
0
L
1,425
182
0
0
5,032
1,804
0
2,391
2,641
2,092
0
W
19,978
4,355
727
2,501
12,314
5,334
724
9,251
3,063
0
30,330
W
3,062
597
126
794
10,686
6,904
0
8,310
2,376
9,189
0
L
9,724
1,236
2,458
2,914
13,133
4,687
172
4,270
8,863
34,068
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,002
Gold Earned
54,155
127
Minions Killed
112
0
Camps Cleared
0
906,667
Distance Traveled
1,128,432
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
11,058
851
14
1
0
171,960
0
L
Discordia
11,296
869
37
3
0
249,967
1
W
Freya
10,492
807
21
2
0
237,195
0
W
Izanami
11,424
879
52
4
0
241,692
0
L
Thoth
10,084
776
25
2
0
209,262
0
L
Morgan Le Fay
9,038
695
18
1
0
207,263
0
L
Cthulhu
6,869
528
1
0
0
57,480
1
W
Bastet
12,482
960
19
1
0
243,582
1
W
Atlas
8,699
669
6
0
0
234,003
2
L
Ra
10,715
824
46
4
0
182,695
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role