Player Matchup

Cerberus
Cerberus
Aesev
Cerberus
Level 85
God Stats
4W - 2L
1,620 SR
Queue Stats
216W - 226L
1,504 Elo+
Solo
Charybdis
Charybdis
Jamaican2739
Charybdis
Level 145
God Stats
4W - 3L
1,285 SR
Queue Stats
1,018W - 1,038L
1,537 Elo+
Solo
Geb
Geb
Mythic69
Geb
Level 62
God Stats
1W - 1L
1,500 SR
Queue Stats
407W - 417L
1,525 Elo+
Solo
Hades
Hades
SchorchAssassin
Hades
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
76W - 70L
1,488 Elo+
Party 1
Ullr
Ullr
TAN00K1E
Ullr
Level 142
God Stats
3W - 6L
1,500 SR
Queue Stats
259W - 246L
1,603 Elo+
Party 1
Team Averages
Level 113
1,481 SR
1,532 Elo+

VS

Team Averages
Level 104
1,547 SR
1,468 Elo+
Xing Tian
Xing Tian
Bs Julio 98
Xing Tian
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 108L
1,434 Elo+
Party 2
Osiris
Osiris
MBox459
Osiris
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 96L
1,500 Elo+
Solo
Ullr
Ullr
Terrygod3410
Ullr
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 14L
1,471 Elo+
Party 2
Xbalanque
Xbalanque
bootydrip
Xbalanque
Level 55
God Stats
5W - 2L
1,735 SR
Queue Stats
304W - 333L
1,559 Elo+
Solo
Zeus
Zeus
xRodvann
Zeus
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
45W - 62L
1,378 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Aesev
Cerberus
18
3 / 4 / 11
12,048
753
9,721
17,181
22,634
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Charybdis
Jamaican2739
Charybdis
16
2 / 3 / 7
10,029
627
9,903
10,763
4,224
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

19
3 / 2 / 8
11,922
745
7,876
20,633
23,457
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

16
0 / 2 / 10
9,657
604
7,079
14,776
11,411
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ullr
20
8 / 2 / 7
12,595
787
11,328
15,355
7,488
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Bs Julio 98
Xing Tian
19
4 / 5 / 7
11,343
709
13,040
18,823
24,892
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Osiris
MBox459
Osiris
1
0 / 0 / 0
4,156
260
0
0
0
20
5 / 4 / 4
11,573
723
10,393
14,476
6,673
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Xbalanque
bootydrip
Xbalanque
14
1 / 2 / 3
8,946
559
12,321
6,438
2,155
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Zeus
19
2 / 6 / 7
11,168
698
25,126
11,438
4,517
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
33
16
Kills
12
13
Deaths
17
43
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Aesev
Cerberus
3
4
11
2.13
L
Xing Tian
Bs Julio 98
Xing Tian
4
5
7
1.5
W
Charybdis
Jamaican2739
Charybdis
2
3
7
1.83
L
Osiris
MBox459
Osiris
0
0
0
0
W
3
2
8
3.5
W
0
2
10
2.5
W
Ullr
8
2
7
5.75
L
5
4
4
1.75
L
Xbalanque
bootydrip
Xbalanque
1
2
3
1.25
L
Zeus
2
6
7
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,907
Damage
60,880
78,708
Taken
51,175
69,214
Mitigated
38,237
22,591
Healing
13,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Aesev
Cerberus
9,721
525
1,693
3,082
17,181
22,634
713
6,433
10,532
25,128
0
L
Xing Tian
Bs Julio 98
Xing Tian
13,040
458
1,240
2,465
18,823
24,892
0
7,498
11,325
19,936
0
W
Charybdis
Jamaican2739
Charybdis
9,903
3,771
1,546
1,560
10,763
4,224
1,185
4,267
6,372
0
22,302
L
Osiris
MBox459
Osiris
0
0
0
0
0
0
0
0
0
0
0
W
7,876
785
3,290
4,799
20,633
23,457
560
8,565
11,852
24,295
0
W
7,079
648
926
2,034
14,776
11,411
1,784
9,329
5,209
18,662
0
W
Ullr
11,328
4,032
1,302
2,359
15,355
7,488
2,249
8,668
6,577
0
34,288
L
10,393
4,492
1,412
3,627
14,476
6,673
0
7,108
7,368
0
33,071
L
Xbalanque
bootydrip
Xbalanque
12,321
3,799
523
1,284
6,438
2,155
1,045
3,341
3,097
0
24,773
L
Zeus
25,126
2,126
1,557
1,880
11,438
4,517
561
6,729
4,709
46,087
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,251
Gold Earned
47,186
164
Minions Killed
150
0
Camps Cleared
0
1,388,902
Distance Traveled
944,111
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
12,048
753
38
2
0
283,871
0
L
Xing Tian
11,343
709
12
1
0
274,114
2
W
Charybdis
10,029
627
21
1
0
288,297
2
L
Osiris
4,156
260
0
0
0
0
0
W
Geb
11,922
745
29
2
0
294,551
0
W
Hades
9,657
604
29
2
0
250,126
1
W
Ullr
12,595
787
47
3
0
272,057
4
L
Ullr
11,573
723
40
3
0
246,478
0
L
Xbalanque
8,946
559
37
2
0
174,945
0
L
Zeus
11,168
698
61
4
0
248,574
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role