Player Matchup

Yemoja
Yemoja
SSJGCharwizzle
Yemoja
Level 89
God Stats
117W - 130L
1,523 SR
Queue Stats
170W - 232L
1,424 Elo+
Solo
Shiva
Shiva
THE SMALL SZU
Shiva
Level 103
God Stats
8W - 4L
1,653 SR
Queue Stats
126W - 142L
1,445 Elo+
Solo
Baron Samedi
Baron Samedi
dead_bug_
Baron Samedi
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 16L
1,322 Elo+
Solo
Team Averages
Level 89
1,559 SR
1,397 Elo+

VS

Team Averages
Level 53
1,482 SR
1,395 Elo+
Sol
Sol
Dyeson187
Sol
Level 68
God Stats
43W - 50L
1,419 SR
Queue Stats
108W - 125L
1,411 Elo+
Solo
Guan Yu
Guan Yu
Shadii_20
Guan Yu
Level 47
God Stats
6W - 0L
1,598 SR
Queue Stats
547W - 666L
1,391 Elo+
Party 1
Anhur
Anhur
mochaa1211
Anhur
Level 43
God Stats
12W - 14L
1,430 SR
Queue Stats
589W - 685L
1,382 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 2 / 9
13,158
627
8,846
19,704
16,909
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
8 / 6 / 5
14,899
709
26,579
27,944
27,297
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Baron Samedi
dead_bug_
Baron Samedi
17
3 / 4 / 5
13,444
640
11,447
9,755
3,748
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 7 / 4
15,485
737
27,221
21,825
8,812
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Guan Yu
Shadii_20
Guan Yu
17
0 / 3 / 11
13,100
624
4,580
24,453
30,460
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anhur
20
4 / 3 / 7
14,375
685
8,948
14,310
5,425
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
34
13
Kills
12
12
Deaths
13
19
Assists
22
Player
Kills
Deaths
Assists
KDA
W
8
7
4
1.43
L
2
2
9
3.25
W
Guan Yu
Shadii_20
Guan Yu
0
3
11
1.83
L
8
6
5
1.75
L
Baron Samedi
dead_bug_
Baron Samedi
3
4
5
1.38
W
Anhur
4
3
7
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,872
Damage
40,749
57,403
Taken
60,588
47,954
Mitigated
44,697
19,833
Healing
22,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
27,221
9,260
0
7,329
21,825
8,812
1,512
6,162
15,217
82,819
5,419
L
8,846
760
2,860
3,362
19,704
16,909
1,490
8,759
10,945
28,729
0
W
Guan Yu
Shadii_20
Guan Yu
4,580
463
3,549
9,115
24,453
30,460
286
10,266
13,370
0
39,706
L
26,579
4,207
387
7,451
27,944
27,297
609
13,076
14,868
0
66,649
L
Baron Samedi
dead_bug_
Baron Samedi
11,447
733
3,683
2,090
9,755
3,748
795
4,695
5,060
63,104
0
W
Anhur
8,948
5,208
245
2,335
14,310
5,425
1,338
4,137
9,758
0
63,615

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,501
Gold Earned
42,960
202
Minions Killed
243
8
Camps Cleared
8
1,137,016
Distance Traveled
1,058,280
17
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
15,485
737
114
5
5
325,873
3
L
Yemoja
13,158
627
26
1
1
364,322
7
W
Guan Yu
13,100
624
54
3
0
383,642
0
L
Shiva
14,899
709
62
3
4
442,441
6
L
Baron Samedi
13,444
640
114
5
3
330,253
4
W
Anhur
14,375
685
75
4
3
348,765
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role