Player Matchup

Fafnir
Fafnir
Birsan27
Fafnir
Level 47
God Stats
1W - 2L
1,500 SR
Queue Stats
276W - 298L
1,364 Elo+
Solo
Bastet
Bastet
GirBrahmus
Bastet
Level 54
God Stats
3W - 7L
1,197 SR
Queue Stats
100W - 105L
1,349 Elo+
Party 1
Neith
Neith
LuizJedi
Neith
Level 25
God Stats
19W - 29L
1,283 SR
Queue Stats
68W - 94L
1,287 Elo+
Party 1
Achilles
Achilles
Yawshu
Achilles
Level 61
God Stats
50W - 60L
1,516 SR
Queue Stats
278W - 279L
1,383 Elo+
Solo
Eset
Eset
wickdwitchy
Eset
Level 132
God Stats
5W - 16L
1,185 SR
Queue Stats
164W - 194L
1,338 Elo+
Solo
Team Averages
Level 64
1,336 SR
1,344 Elo+

VS

Team Averages
Level 74
1,473 SR
1,391 Elo+
Arachne
Arachne
K1024Gladiator
Arachne
Level 63
God Stats
18W - 26L
1,356 SR
Queue Stats
202W - 201L
1,388 Elo+
Solo
Charybdis
Charybdis
L0urd3s-1b4n3z
Charybdis
Level 109
God Stats
2W - 5L
1,212 SR
Queue Stats
61W - 67L
1,406 Elo+
Party 2
Achilles
Achilles
VCol_19
Achilles
Level 69
God Stats
16W - 18L
1,604 SR
Queue Stats
63W - 76L
1,415 Elo+
Party 2
Ymir
Ymir
ronchokill
Ymir
Level 80
God Stats
369W - 402L
1,406 SR
Queue Stats
387W - 438L
1,310 Elo+
Solo
Anubis
Anubis
xfrost99
Anubis
Level 49
God Stats
4W - 1L
1,787 SR
Queue Stats
76W - 78L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Birsan27
Fafnir
13
1 / 6 / 5
9,132
435
6,096
17,671
14,115
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bastet
GirBrahmus
Bastet
17
7 / 3 / 5
10,957
522
12,944
14,709
5,273
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
LuizJedi
Neith
16
4 / 4 / 3
9,792
466
9,240
14,791
5,061
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Achilles
Yawshu
Achilles
15
2 / 7 / 4
8,988
428
10,800
18,923
16,426
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

17
5 / 6 / 4
10,562
503
6,600
15,585
5,680
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 2 / 9
10,777
513
11,643
16,582
5,614
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charybdis
L0urd3s-1b4n3z
Charybdis
17
3 / 3 / 7
10,942
521
12,200
11,032
3,405
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Achilles
VCol_19
Achilles
18
7 / 2 / 4
11,064
527
10,673
14,707
16,897
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
7 / 3 / 9
11,139
530
13,217
15,662
12,443
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Anubis
xfrost99
Anubis
17
5 / 9 / 5
10,652
507
13,172
14,973
6,078
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
60
19
Kills
26
26
Deaths
19
21
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Fafnir
Birsan27
Fafnir
1
6
5
0.58
L
Bastet
GirBrahmus
Bastet
7
3
5
3.17
W
4
2
9
4.25
W
Charybdis
L0urd3s-1b4n3z
Charybdis
3
3
7
2.17
L
Neith
LuizJedi
Neith
4
4
3
1.38
W
Achilles
VCol_19
Achilles
7
2
4
4.5
L
Achilles
Yawshu
Achilles
2
7
4
0.57
W
7
3
9
3.83
L
5
6
4
1.17
W
Anubis
xfrost99
Anubis
5
9
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,680
Damage
60,905
81,679
Taken
72,956
46,555
Mitigated
44,437
18,959
Healing
16,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
Birsan27
Fafnir
6,096
2,553
110
2,603
17,671
14,115
0
5,137
12,534
28,673
0
L
Bastet
GirBrahmus
Bastet
12,944
3,169
224
4,412
14,709
5,273
504
7,540
7,169
0
55,184
W
11,643
7,961
0
6,261
16,582
5,614
0
2,598
13,895
0
69,247
W
Charybdis
L0urd3s-1b4n3z
Charybdis
12,200
6,829
0
1,500
11,032
3,405
3,012
1,431
9,601
0
76,509
L
Neith
LuizJedi
Neith
9,240
2,885
144
5,686
14,791
5,061
560
1,821
12,970
0
62,780
W
Achilles
VCol_19
Achilles
10,673
2,186
0
1,703
14,707
16,897
523
946
13,709
451
51,714
L
Achilles
Yawshu
Achilles
10,800
2,874
0
3,055
18,923
16,426
0
4,494
14,429
0
39,790
W
13,217
2,743
25
3,877
15,662
12,443
0
4,284
11,253
44,006
0
L
6,600
439
0
2,725
15,585
5,680
558
7,596
7,989
67,152
0
W
Anubis
xfrost99
Anubis
13,172
345
0
3,480
14,973
6,078
975
2,881
11,802
70,922
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,431
Gold Earned
54,574
438
Minions Killed
478
0
Camps Cleared
0
1,858,663
Distance Traveled
1,988,914
16
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
9,132
435
43
2
0
333,729
5
L
Bastet
10,957
522
97
5
0
461,660
0
W
Arachne
10,777
513
113
5
0
445,651
6
W
Charybdis
10,942
521
122
6
0
385,419
5
L
Neith
9,792
466
108
5
0
323,930
4
W
Achilles
11,064
527
86
4
0
408,357
2
L
Achilles
8,988
428
74
4
0
382,594
0
W
Ymir
11,139
530
47
2
0
417,413
3
L
Eset
10,562
503
116
6
0
356,750
7
W
Anubis
10,652
507
110
5
0
332,074
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role