Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
NubVrbada
Gilgamesh
Level 105
God Stats
0W - 1L
1,241 SR
Queue Stats
3W - 14L
1,676 Elo+
Party 1
Kukulkan
Kukulkan
XxXPrimataXxX
Kukulkan
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 1
Team Averages
Level 74
1,414 SR
1,559 Elo+

VS

Team Averages
Level 53
1,663 SR
1,620 Elo+
Chaac
Chaac
jaynitz4
Chaac
Level 108
God Stats
30W - 15L
1,733 SR
Queue Stats
198W - 135L
1,597 Elo+
Party 2
Sol
Sol
lfontanot
Sol
Level 44
God Stats
1W - 0L
1,470 SR
Queue Stats
25W - 56L
1,558 Elo+
Solo
Neith
Neith
rjmadison246
Neith
Level 7
God Stats
7W - 4L
1,787 SR
Queue Stats
151W - 126L
1,706 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
13
4 / 6 / 4
9,403
672
9,117
12,541
4,914
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
NubVrbada
Gilgamesh
14
4 / 6 / 4
10,092
721
11,589
12,739
8,296
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kukulkan
XxXPrimataXxX
Kukulkan
13
0 / 3 / 5
8,735
624
3,288
6,473
2,025
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
jaynitz4
Chaac
16
8 / 1 / 7
11,400
814
13,787
13,918
9,768
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

14
5 / 1 / 7
10,271
734
7,505
6,733
1,898
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

14
2 / 6 / 10
10,199
729
6,988
9,192
2,745
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
39
8
Kills
15
15
Deaths
8
13
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
4
6
4
1
L
Gilgamesh
NubVrbada
Gilgamesh
4
6
4
1
L
Kukulkan
XxXPrimataXxX
Kukulkan
0
3
5
0.83
W
Chaac
jaynitz4
Chaac
8
1
7
11.5
W
5
1
7
8.5
W
2
6
10
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,994
Damage
28,280
31,753
Taken
29,843
15,235
Mitigated
14,411
887
Healing
8,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
9,117
2,050
0
0
12,541
4,914
0
2,135
10,406
0
28,165
L
Gilgamesh
NubVrbada
Gilgamesh
11,589
2,127
155
477
12,739
8,296
0
4,182
8,557
3,485
18,229
L
Kukulkan
XxXPrimataXxX
Kukulkan
3,288
182
0
255
6,473
2,025
0
1,555
4,918
21,392
0
W
Chaac
jaynitz4
Chaac
13,787
1,069
0
5,359
13,918
9,768
420
2,621
11,297
75
48,304
W
7,505
2,151
0
2,445
6,733
1,898
784
1,260
5,473
33,830
0
W
6,988
3,721
0
1,024
9,192
2,745
635
1,336
7,856
0
24,743

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,230
Gold Earned
31,870
108
Minions Killed
163
3
Camps Cleared
10
758,892
Distance Traveled
757,698
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
9,403
672
42
3
2
249,923
3
L
Gilgamesh
10,092
721
21
2
1
265,220
4
L
Kukulkan
8,735
624
45
3
0
243,749
0
W
Chaac
11,400
814
65
5
4
297,496
1
W
Sol
10,271
734
62
4
4
219,698
3
W
Neith
10,199
729
36
3
2
240,504
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role