Player Matchup

Ares
Ares
KhrnosMS
Ares
Level 8
God Stats
1W - 1L
1,668 SR
Queue Stats
13W - 60L
1,148 Elo+
Party 1
Thor
Thor
SebaEndless
Thor
Level 5
God Stats
0W - 9L
1,078 SR
Queue Stats
2W - 22L
1,145 Elo+
Party 1
Cernunnos
Cernunnos
Silver083
Cernunnos
Level 63
God Stats
6W - 6L
1,638 SR
Queue Stats
60W - 106L
1,390 Elo+
Party 1
Kukulkan
Kukulkan
SonYamuri
Kukulkan
Level 11
God Stats
4W - 16L
1,309 SR
Queue Stats
11W - 56L
1,209 Elo+
Party 1
Agni
Agni
wuakilex
Agni
Level 103
God Stats
10W - 7L
1,904 SR
Queue Stats
23W - 21L
1,560 Elo+
Solo
Team Averages
Level 38
1,519 SR
1,290 Elo+

VS

Team Averages
Level 60
1,552 SR
1,690 Elo+
Janus
Janus
BlackPiñera
Janus
Level 28
God Stats
7W - 2L
1,545 SR
Queue Stats
69W - 31L
1,662 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Daryoxx
Tsukuyomi
Level 67
God Stats
2W - 0L
1,500 SR
Queue Stats
107W - 45L
1,759 Elo+
Party 2
Cernunnos
Cernunnos
ElMaflaa
Cernunnos
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
41W - 29L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
Flugget
Gilgamesh
Level 49
God Stats
2W - 2L
1,715 SR
Queue Stats
101W - 44L
1,763 Elo+
Party 2
Ra
Ra
gomitienz
Ra
Level 29
God Stats
3W - 5L
1,500 SR
Queue Stats
39W - 23L
1,764 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
17
1 / 8 / 5
11,479
1,148
4,221
24,731
31,075
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
5 / 15 / 6
13,063
1,306
12,955
25,244
9,554
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cernunnos
Silver083
Cernunnos
18
3 / 14 / 7
12,594
1,259
16,190
27,173
10,608
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
SonYamuri
Kukulkan
17
1 / 7 / 5
11,931
1,193
7,474
13,496
4,502
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Agni
17
2 / 8 / 2
11,081
1,108
13,070
17,776
5,724
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

0

VS

Team 2 Tickets

258

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 0 / 24
13,867
1,387
17,922
7,356
2,233
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tsukuyomi
Daryoxx
Tsukuyomi
20
16 / 4 / 20
15,180
1,518
30,327
11,890
4,799
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cernunnos
ElMaflaa
Cernunnos
20
16 / 3 / 22
15,376
1,538
32,601
14,943
5,543
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Gilgamesh
Flugget
Gilgamesh
20
6 / 2 / 28
13,570
1,357
14,638
16,091
21,833
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

20
7 / 3 / 22
13,566
1,357
8,349
8,433
2,881
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
168
12
Kills
52
52
Deaths
12
25
Assists
116
Player
Kills
Deaths
Assists
KDA
W
7
0
24
19
W
Tsukuyomi
Daryoxx
Tsukuyomi
16
4
20
6.5
W
Cernunnos
ElMaflaa
Cernunnos
16
3
22
9
W
Gilgamesh
Flugget
Gilgamesh
6
2
28
10
L
Ares
1
8
5
0.44
L
5
15
6
0.53
L
Cernunnos
Silver083
Cernunnos
3
14
7
0.46
L
Kukulkan
SonYamuri
Kukulkan
1
7
5
0.5
W
7
3
22
6
L
Agni
2
8
2
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,910
Damage
103,837
108,420
Taken
58,713
61,463
Mitigated
37,289
4,306
Healing
8,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,922
2,166
0
565
7,356
2,233
0
4,495
2,861
34,070
0
W
Tsukuyomi
Daryoxx
Tsukuyomi
30,327
9,413
0
825
11,890
4,799
0
5,407
6,483
0
46,218
W
Cernunnos
ElMaflaa
Cernunnos
32,601
23,280
0
3,015
14,943
5,543
0
5,935
9,008
0
53,808
W
Gilgamesh
Flugget
Gilgamesh
14,638
3,521
0
466
16,091
21,833
0
5,541
10,550
1,926
23,179
L
Ares
4,221
644
0
580
24,731
31,075
0
6,858
17,873
7,418
0
L
12,955
4,207
0
0
25,244
9,554
0
6,456
18,788
0
25,454
L
Cernunnos
Silver083
Cernunnos
16,190
10,269
0
2,911
27,173
10,608
0
7,000
20,173
0
38,507
L
Kukulkan
SonYamuri
Kukulkan
7,474
82
21
78
13,496
4,502
0
1,539
11,957
37,406
0
W
8,349
943
2,293
1,173
8,433
2,881
0
3,387
5,046
34,200
0
L
Agni
13,070
648
93
623
17,776
5,724
0
6,215
11,561
30,647
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,148
Gold Earned
71,559
170
Minions Killed
204
4
Camps Cleared
14
880,575
Distance Traveled
1,025,702
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
13,867
1,387
46
5
2
203,221
0
W
Tsukuyomi
15,180
1,518
21
2
5
211,168
1
W
Cernunnos
15,376
1,538
45
5
3
197,338
0
W
Gilgamesh
13,570
1,357
19
2
2
218,197
2
L
Ares
11,479
1,148
3
0
0
135,794
0
L
Thor
13,063
1,306
22
2
1
168,689
0
L
Cernunnos
12,594
1,259
38
4
1
172,193
0
L
Kukulkan
11,931
1,193
66
7
2
199,154
0
W
Ra
13,566
1,357
73
7
2
195,778
2
L
Agni
11,081
1,108
41
4
0
204,745
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role