Player Matchup

Erlang Shen
Erlang Shen
DiamondFire67
Erlang Shen
Level 83
God Stats
10W - 12L
1,783 SR
Queue Stats
100W - 118L
1,506 Elo+
Party 1
Nemesis
Nemesis
Getoff207
Nemesis
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 12L
1,727 Elo+
Party 1
Nu Wa
Nu Wa
dinonoogie
Nu Wa
Level 24
God Stats
7W - 5L
1,692 SR
Queue Stats
22W - 26L
1,488 Elo+
Party 1
Team Averages
Level 82
1,658 SR
1,574 Elo+

VS

Team Averages
Level 63
1,754 SR
1,643 Elo+
Hercules
Hercules
CJ3R2
Hercules
Level 94
God Stats
0W - 2L
1,561 SR
Queue Stats
18W - 24L
1,559 Elo+
Party 2
Hades
Hades
Rhyneer4515
Hades
Level 69
God Stats
1W - 1L
1,883 SR
Queue Stats
141W - 96L
1,644 Elo+
Party 2
Fenrir
Fenrir
YourePoopyTrash
Fenrir
Level 27
God Stats
2W - 2L
1,819 SR
Queue Stats
39W - 28L
1,727 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
DiamondFire67
Erlang Shen
15
2 / 3 / 14
10,380
692
8,452
16,860
16,562
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nemesis
Getoff207
Nemesis
17
10 / 2 / 9
12,186
812
18,853
16,986
9,493
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Nu Wa
16
7 / 6 / 9
11,646
776
13,539
12,202
3,927
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
CJ3R2
Hercules
14
2 / 5 / 5
9,805
654
9,190
15,928
12,488
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
5 / 6 / 3
10,453
697
18,323
14,047
6,134
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
3 / 8 / 5
9,815
654
7,658
16,969
13,383
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
23
19
Kills
10
11
Deaths
19
32
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Hercules
CJ3R2
Hercules
2
5
5
0.9
W
Erlang Shen
DiamondFire67
Erlang Shen
2
3
14
3
W
Nemesis
Getoff207
Nemesis
10
2
9
7.25
L
5
6
3
1.08
L
3
8
5
0.69
W
Nu Wa
7
6
9
1.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,844
Damage
35,171
46,048
Taken
46,944
29,982
Mitigated
32,005
10,178
Healing
7,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
CJ3R2
Hercules
9,190
3,061
0
1,516
15,928
12,488
0
6,062
9,866
0
35,304
W
Erlang Shen
DiamondFire67
Erlang Shen
8,452
3,225
0
2,049
16,860
16,562
1,030
5,171
11,689
0
31,760
W
Nemesis
Getoff207
Nemesis
18,853
9,522
0
4,300
16,986
9,493
932
7,733
9,253
64
43,650
L
18,323
810
1,158
3,840
14,047
6,134
0
3,855
10,192
44,397
0
L
7,658
1,494
0
1,050
16,969
13,383
0
3,940
13,029
0
17,256
W
Nu Wa
13,539
3,605
1,134
2,695
12,202
3,927
628
5,862
6,340
38,525
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,212
Gold Earned
30,073
147
Minions Killed
141
6
Camps Cleared
7
844,364
Distance Traveled
784,018
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
9,805
654
51
3
2
273,010
3
W
Erlang Shen
10,380
692
35
2
1
302,811
2
W
Nemesis
12,186
812
61
4
4
300,399
5
L
Hades
10,453
697
78
5
2
245,074
0
L
Fenrir
9,815
654
12
1
3
265,934
6
W
Nu Wa
11,646
776
51
3
1
241,154
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role