Player Matchup

Loki
Loki
 
Loki
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
KKbandit
Erlang Shen
Level 107
God Stats
0W - 2L
1,500 SR
Queue Stats
179W - 145L
1,579 Elo+
Solo
Hachiman
Hachiman
Lunfail
Hachiman
Level 129
God Stats
2W - 2L
1,863 SR
Queue Stats
37W - 31L
1,500 Elo+
Party 1
Cerberus
Cerberus
ackuu
Cerberus
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 19L
1,500 Elo+
Party 1
Hera
Hera
danstg
Hera
Level 159
God Stats
6W - 9L
1,476 SR
Queue Stats
88W - 85L
1,527 Elo+
Solo
Team Averages
Level 140
1,568 SR
1,521 Elo+

VS

Team Averages
Level 116
1,560 SR
1,606 Elo+
Shiva
Shiva
Budokai1
Shiva
Level 129
God Stats
13W - 12L
1,362 SR
Queue Stats
126W - 89L
1,635 Elo+
Party 2
Cupid
Cupid
CarthDelwynn
Cupid
Level 129
God Stats
3W - 2L
1,500 SR
Queue Stats
104W - 73L
1,639 Elo+
Party 2
Kuzenbo
Kuzenbo
Lethql
Kuzenbo
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
106W - 102L
1,580 Elo+
Solo
Awilix
Awilix
Zman010
Awilix
Level 131
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 35L
1,641 Elo+
Party 2
Agni
Agni
norelio
Agni
Level 106
God Stats
32W - 24L
1,939 SR
Queue Stats
104W - 96L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
10
1 / 3 / 0
5,939
540
3,397
5,663
2,032
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Erlang Shen
KKbandit
Erlang Shen
11
1 / 1 / 1
6,352
577
2,045
7,305
3,075
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hachiman
Lunfail
Hachiman
9
0 / 3 / 0
5,329
484
5,297
6,891
1,209
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
ackuu
Cerberus
7
0 / 4 / 0
4,876
443
3,180
9,743
4,312
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hera
danstg
Hera
8
1 / 2 / 1
5,213
474
2,412
3,120
834
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Budokai1
Shiva
14
2 / 1 / 0
7,826
711
3,272
7,710
4,971
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

12
3 / 0 / 3
7,582
689
5,352
5,284
1,182
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kuzenbo
Lethql
Kuzenbo
10
3 / 0 / 5
6,793
618
6,284
8,965
7,548
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Awilix
Zman010
Awilix
11
3 / 0 / 3
6,618
602
3,812
6,231
1,966
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Agni
norelio
Agni
11
2 / 2 / 3
6,545
595
3,461
4,136
1,088
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
27
3
Kills
13
13
Deaths
3
2
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
1
3
0
0.33
W
Shiva
Budokai1
Shiva
2
1
0
2
W
3
0
3
4.5
L
Erlang Shen
KKbandit
Erlang Shen
1
1
1
1.5
W
Kuzenbo
Lethql
Kuzenbo
3
0
5
5.5
L
Hachiman
Lunfail
Hachiman
0
3
0
0
W
Awilix
Zman010
Awilix
3
0
3
4.5
L
Cerberus
ackuu
Cerberus
0
4
0
0
L
Hera
danstg
Hera
1
2
1
0.75
W
Agni
norelio
Agni
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,331
Damage
22,181
32,722
Taken
32,326
11,462
Mitigated
16,755
5,144
Healing
12,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
3,397
502
0
768
5,663
2,032
0
578
5,085
0
29,078
W
Shiva
Budokai1
Shiva
3,272
257
0
2,933
7,710
4,971
91
0
7,710
0
46,186
W
5,352
3,805
41
3,213
5,284
1,182
0
580
4,704
0
54,259
L
Erlang Shen
KKbandit
Erlang Shen
2,045
849
0
845
7,305
3,075
0
1,762
5,543
0
37,240
W
Kuzenbo
Lethql
Kuzenbo
6,284
2,617
538
2,509
8,965
7,548
297
2,083
6,816
19,342
5,885
L
Hachiman
Lunfail
Hachiman
5,297
3,316
0
1,410
6,891
1,209
0
1,248
5,643
0
32,160
W
Awilix
Zman010
Awilix
3,812
1,100
0
2,986
6,231
1,966
0
1,241
4,954
0
32,563
L
Cerberus
ackuu
Cerberus
3,180
286
0
1,643
9,743
4,312
0
3,831
5,912
16,735
0
L
Hera
danstg
Hera
2,412
603
0
478
3,120
834
0
1,304
1,816
20,262
0
W
Agni
norelio
Agni
3,461
155
0
280
4,136
1,088
0
1,542
2,550
33,502
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,709
Gold Earned
35,364
306
Minions Killed
357
0
Camps Cleared
0
1,077,420
Distance Traveled
1,187,463
15
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
5,939
540
72
7
0
212,863
1
W
Shiva
7,826
711
104
9
0
236,760
6
W
Cupid
7,582
689
102
9
0
214,837
3
L
Erlang Shen
6,352
577
95
9
0
290,702
4
W
Kuzenbo
6,793
618
27
2
0
229,611
5
L
Hachiman
5,329
484
57
5
0
199,035
2
W
Awilix
6,618
602
66
6
0
283,412
5
L
Cerberus
4,876
443
34
3
0
230,708
5
L
Hera
5,213
474
48
4
0
144,112
3
W
Agni
6,545
595
58
5
0
222,843
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role