Player Matchup

Mulan
Mulan
Badcats25
Mulan
Level 23
God Stats
1W - 1L
1,763 SR
Queue Stats
14W - 8L
1,622 Elo+
Party 2
Artio
Artio
Skeleychris
Artio
Level 144
God Stats
2W - 6L
1,500 SR
Queue Stats
612W - 674L
1,465 Elo+
Party 4
Vulcan
Vulcan
Tenacious Snail
Vulcan
Level 107
God Stats
13W - 3L
1,763 SR
Queue Stats
296W - 265L
1,458 Elo+
Party 2
Medusa
Medusa
Tiny Itachi
Medusa
Level 87
God Stats
10W - 6L
1,543 SR
Queue Stats
332W - 295L
1,542 Elo+
Party 2
Nemesis
Nemesis
VersaceHottie500
Nemesis
Level 42
God Stats
11W - 9L
1,518 SR
Queue Stats
223W - 267L
1,433 Elo+
Party 4
Team Averages
Level 81
1,617 SR
1,504 Elo+

VS

Team Averages
Level 58
1,501 SR
1,507 Elo+
Danzaburou
Danzaburou
Breadidot
Danzaburou
Level 29
God Stats
2W - 3L
1,412 SR
Queue Stats
105W - 96L
1,544 Elo+
Party 3
Shiva
Shiva
CalamityofHades
Shiva
Level 109
God Stats
11W - 10L
1,612 SR
Queue Stats
107W - 87L
1,575 Elo+
Party 3
Aphrodite
Aphrodite
Frenchiesss8768
Aphrodite
Level 66
God Stats
101W - 75L
1,619 SR
Queue Stats
217W - 211L
1,502 Elo+
Party 1
Loki
Loki
ShivaPlayz
Loki
Level 20
God Stats
14W - 16L
1,477 SR
Queue Stats
62W - 52L
1,522 Elo+
Party 1
Yemoja
Yemoja
SouthernDoc
Yemoja
Level 67
God Stats
16W - 34L
1,385 SR
Queue Stats
16W - 34L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Badcats25
Mulan
15
6 / 2 / 3
8,784
586
11,281
12,630
5,141
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
1 / 3 / 5
7,070
471
5,313
11,815
8,423
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
3 / 5 / 0
8,164
544
5,871
7,590
2,511
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
13
1 / 1 / 5
7,427
495
9,250
9,212
2,611
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 3 / 0
6,992
466
1,863
8,707
4,292
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Breadidot
Danzaburou
12
1 / 4 / 1
7,214
481
6,053
11,797
3,610
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
8 / 0 / 1
9,329
622
11,225
8,141
6,334
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Aphrodite
Frenchiesss8768
Aphrodite
13
0 / 2 / 4
7,483
499
977
6,081
1,835
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
5 / 4 / 2
8,532
569
9,072
12,468
3,625
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Yemoja
11
0 / 1 / 3
6,736
449
3,715
11,819
7,898
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
25
11
Kills
14
14
Deaths
11
13
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Mulan
Badcats25
Mulan
6
2
3
3.75
W
Danzaburou
Breadidot
Danzaburou
1
4
1
0.38
W
8
0
1
8.5
W
Aphrodite
Frenchiesss8768
Aphrodite
0
2
4
1
W
5
4
2
1.5
L
1
3
5
1.17
W
Yemoja
0
1
3
1.5
L
3
5
0
0.6
L
Medusa
1
1
5
3.5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,578
Damage
31,042
49,954
Taken
50,306
22,978
Mitigated
23,302
20,921
Healing
21,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
Badcats25
Mulan
11,281
2,383
0
6,377
12,630
5,141
0
391
12,204
0
62,327
W
Danzaburou
Breadidot
Danzaburou
6,053
2,389
0
3,270
11,797
3,610
0
2,110
9,687
0
55,285
W
11,225
2,672
115
2,536
8,141
6,334
139
1,163
6,932
0
54,924
W
Aphrodite
Frenchiesss8768
Aphrodite
977
176
941
3,516
6,081
1,835
63
3,180
2,747
43,672
0
W
9,072
1,728
0
4,302
12,468
3,625
0
2,097
10,303
0
55,585
L
5,313
613
1,239
5,300
11,815
8,423
0
1,034
10,657
23,327
0
W
Yemoja
3,715
611
2,103
4,379
11,819
7,898
282
2,366
9,453
15,420
0
L
5,871
1,762
0
750
7,590
2,511
0
407
7,071
53,756
0
L
Medusa
9,250
4,151
0
4,041
9,212
2,611
708
2,860
6,352
0
48,629
L
1,863
725
0
3,214
8,707
4,292
0
0
8,298
0
31,245

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,437
Gold Earned
39,294
400
Minions Killed
421
0
Camps Cleared
0
1,494,163
Distance Traveled
1,434,680
17
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
8,784
586
95
6
0
325,373
2
W
Danzaburou
7,214
481
101
7
0
234,244
0
W
Shiva
9,329
622
116
8
0
283,744
2
W
Aphrodite
7,483
499
96
6
0
311,423
2
W
Loki
8,532
569
86
6
0
334,488
1
L
Artio
7,070
471
28
2
0
293,022
1
W
Yemoja
6,736
449
22
1
0
270,781
6
L
Vulcan
8,164
544
106
7
0
275,637
6
L
Medusa
7,427
495
90
6
0
292,262
0
L
Nemesis
6,992
466
81
5
0
307,869
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role