Player Matchup

King Arthur
King Arthur
Almighty3905
King Arthur
Level 84
God Stats
1W - 5L
1,500 SR
Queue Stats
263W - 273L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
BuckSlayer1018
Heimdallr
Level 28
God Stats
7W - 9L
1,500 SR
Queue Stats
21W - 35L
1,500 Elo+
Party 2
Ao Kuang
Ao Kuang
RelaxedRainstorm
Ao Kuang
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 110L
1,500 Elo+
Party 2
Ah Puch
Ah Puch
RelaxedReaper
Ah Puch
Level 95
God Stats
3W - 6L
1,500 SR
Queue Stats
118W - 104L
1,500 Elo+
Party 2
Ymir
Ymir
porkchop7912015
Ymir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 2
Team Averages
Level 52
1,500 SR
1,500 Elo+

VS

Team Averages
Level 49
1,519 SR
1,488 Elo+
Hera
Hera
DayamondDeSade
Hera
Level 62
God Stats
12W - 7L
1,632 SR
Queue Stats
54W - 67L
1,463 Elo+
Solo
Anhur
Anhur
FurtiveNip
Anhur
Level 51
God Stats
5W - 8L
1,381 SR
Queue Stats
257W - 241L
1,503 Elo+
Party 1
Nemesis
Nemesis
SlayerofNips
Nemesis
Level 42
God Stats
28W - 32L
1,399 SR
Queue Stats
237W - 220L
1,498 Elo+
Party 1
Cerberus
Cerberus
TangerineTiddy
Cerberus
Level 27
God Stats
26W - 18L
1,521 SR
Queue Stats
104W - 90L
1,474 Elo+
Party 1
Tsukuyomi
Tsukuyomi
oThirdEyexx
Tsukuyomi
Level 63
God Stats
29W - 19L
1,663 SR
Queue Stats
218W - 183L
1,504 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Almighty3905
King Arthur
14
2 / 8 / 1
9,278
442
5,571
14,766
9,113
Heimdallr
BuckSlayer1018
Heimdallr
13
1 / 8 / 2
8,094
385
3,701
11,061
2,545
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

16
5 / 5 / 5
10,423
496
8,192
20,800
6,691
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Puch
18
6 / 2 / 2
11,780
561
19,826
7,985
3,038
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
0 / 10 / 2
7,377
351
3,231
15,858
8,383
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 5 / 3
9,933
473
3,269
9,110
3,772
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Anhur
20
18 / 2 / 6
13,494
643
22,388
17,782
7,834
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nemesis
SlayerofNips
Nemesis
19
5 / 5 / 5
11,124
530
8,054
16,705
8,161
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cerberus
15
1 / 2 / 10
10,276
489
6,109
16,698
19,942
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Tsukuyomi
oThirdEyexx
Tsukuyomi
18
7 / 0 / 6
11,555
550
12,769
10,608
7,680
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
63
14
Kills
33
33
Deaths
14
12
Assists
30
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Almighty3905
King Arthur
2
8
1
0.31
L
Heimdallr
BuckSlayer1018
Heimdallr
1
8
2
0.25
W
2
5
3
0.7
W
Anhur
18
2
6
10.5
L
5
5
5
1.5
L
Ah Puch
6
2
2
3.5
W
Nemesis
SlayerofNips
Nemesis
5
5
5
1.5
W
Cerberus
1
2
10
3
W
Tsukuyomi
oThirdEyexx
Tsukuyomi
7
0
6
10
L
0
10
2
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,521
Damage
52,589
70,470
Taken
70,903
29,770
Mitigated
47,389
13,827
Healing
20,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Almighty3905
King Arthur
5,571
244
0
0
14,766
9,113
0
2,626
12,109
0
47,561
L
Heimdallr
BuckSlayer1018
Heimdallr
3,701
1,250
0
708
11,061
2,545
0
768
10,253
0
40,183
W
3,269
852
0
1,292
9,110
3,772
2,481
3,948
5,125
60,741
0
W
Anhur
22,388
12,863
0
10,789
17,782
7,834
1,698
8,954
8,632
0
110,926
L
8,192
2,596
0
9,378
20,800
6,691
1,436
2,256
18,544
48,580
0
L
Ah Puch
19,826
188
0
3,468
7,985
3,038
234
1,138
6,807
87,548
0
W
Nemesis
SlayerofNips
Nemesis
8,054
4,035
0
1,752
16,705
8,161
264
3,941
12,542
0
92,623
W
Cerberus
6,109
471
219
3,857
16,698
19,942
676
11,274
5,020
31,551
3,271
W
Tsukuyomi
oThirdEyexx
Tsukuyomi
12,769
3,948
0
2,281
10,608
7,680
990
2,139
8,335
112
73,512
L
3,231
942
135
138
15,858
8,383
296
2,168
13,610
10,585
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,952
Gold Earned
56,382
437
Minions Killed
602
0
Camps Cleared
0
1,891,908
Distance Traveled
2,011,513
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
9,278
442
92
4
0
391,251
2
L
Heimdallr
8,094
385
81
4
0
387,485
3
W
Hera
9,933
473
110
5
0
349,400
4
W
Anhur
13,494
643
168
8
0
367,084
0
L
Ao Kuang
10,423
496
81
4
0
421,101
0
L
Ah Puch
11,780
561
172
8
0
344,436
2
W
Nemesis
11,124
530
131
6
0
435,210
1
W
Cerberus
10,276
489
58
3
0
399,152
0
W
Tsukuyomi
11,555
550
135
6
0
460,667
7
L
Ymir
7,377
351
11
1
0
347,635
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role