Player Matchup

Odin
Odin
BaileyJBathWater
Odin
Level 143
God Stats
10W - 2L
1,944 SR
Queue Stats
269W - 276L
1,532 Elo+
Party 1
Chaac
Chaac
CrudestFan3
Chaac
Level 126
God Stats
3W - 2L
1,558 SR
Queue Stats
171W - 159L
1,558 Elo+
Solo
Athena
Athena
Jickets
Athena
Level 160
God Stats
1W - 1L
1,290 SR
Queue Stats
138W - 143L
1,594 Elo+
Party 1
Medusa
Medusa
ZombieHobo113
Medusa
Level 68
God Stats
2W - 0L
1,715 SR
Queue Stats
41W - 43L
1,564 Elo+
Party 1
Jormungandr
Jormungandr
shädr
Jormungandr
Level 129
God Stats
2W - 1L
1,533 SR
Queue Stats
77W - 71L
1,596 Elo+
Party 1
Team Averages
Level 125
1,608 SR
1,569 Elo+

VS

Team Averages
Level 121
1,524 SR
1,548 Elo+
Tyr
Tyr
Balance55
Tyr
Level 155
God Stats
1W - 2L
1,255 SR
Queue Stats
36W - 39L
1,465 Elo+
Solo
Khepri
Khepri
CQMoistBoi19
Khepri
Level 122
God Stats
1W - 1L
1,776 SR
Queue Stats
40W - 29L
1,536 Elo+
Solo
Chiron
Chiron
Juanesw
Chiron
Level 47
God Stats
0W - 1L
1,764 SR
Queue Stats
7W - 5L
1,647 Elo+
Party 2
Persephone
Persephone
Rikudou1228
Persephone
Level 154
God Stats
1W - 1L
1,326 SR
Queue Stats
38W - 25L
1,519 Elo+
Party 2
Cernunnos
Cernunnos
SCA-DOUCH
Cernunnos
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
155W - 149L
1,575 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 5 / 22
11,412
815
10,722
25,552
18,431
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

20
8 / 5 / 16
11,755
840
17,906
23,077
28,427
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Athena
Jickets
Athena
16
3 / 5 / 21
10,882
777
8,329
16,233
15,148
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

19
12 / 4 / 10
11,900
850
15,951
11,649
4,720
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
shädr
Jormungandr
19
2 / 4 / 26
10,989
785
19,074
12,800
13,031
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 6 / 15
10,584
756
8,010
16,233
23,432
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Khepri
18
3 / 5 / 18
11,048
789
6,089
16,739
26,530
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Chiron
Juanesw
Chiron
16
3 / 7 / 9
9,894
707
13,817
13,348
6,128
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Persephone
Rikudou1228
Persephone
17
8 / 7 / 10
11,597
828
30,434
14,299
6,631
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
SCA-DOUCH
Cernunnos
17
5 / 5 / 9
10,227
731
13,528
15,899
7,984
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
84
30
Kills
23
23
Deaths
30
95
Assists
61
Player
Kills
Deaths
Assists
KDA
W
5
5
22
3.2
L
4
6
15
1.92
L
Khepri
3
5
18
2.4
W
8
5
16
3.2
W
Athena
Jickets
Athena
3
5
21
2.7
L
Chiron
Juanesw
Chiron
3
7
9
1.07
L
Persephone
Rikudou1228
Persephone
8
7
10
1.86
L
Cernunnos
SCA-DOUCH
Cernunnos
5
5
9
1.9
W
12
4
10
4.25
W
Jormungandr
shädr
Jormungandr
2
4
26
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,982
Damage
71,878
89,311
Taken
76,518
79,757
Mitigated
70,705
32,205
Healing
19,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,722
1,814
1,095
6,999
25,552
18,431
871
9,717
15,835
4,555
13,434
L
8,010
660
378
2,988
16,233
23,432
90
6,574
9,659
222
19,431
L
Khepri
6,089
671
1,623
2,070
16,739
26,530
208
6,321
10,418
10,804
0
W
17,906
1,326
2,864
8,531
23,077
28,427
1,135
9,384
13,693
2,419
35,017
W
Athena
Jickets
Athena
8,329
1,424
154
2,863
16,233
15,148
826
4,930
11,303
12,942
0
L
Chiron
Juanesw
Chiron
13,817
4,072
1,530
1,545
13,348
6,128
286
5,510
7,799
0
21,445
L
Persephone
Rikudou1228
Persephone
30,434
1,144
2,776
1,935
14,299
6,631
550
6,305
7,987
49,352
0
L
Cernunnos
SCA-DOUCH
Cernunnos
13,528
4,973
1,199
3,789
15,899
7,984
476
5,832
10,067
0
34,785
W
15,951
4,997
1,863
1,695
11,649
4,720
1,988
6,034
5,615
0
29,726
W
Jormungandr
shädr
Jormungandr
19,074
3,123
2,707
3,434
12,800
13,031
1,033
6,640
6,160
46,450
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,938
Gold Earned
53,350
143
Minions Killed
149
0
Camps Cleared
0
1,273,662
Distance Traveled
1,180,052
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
11,412
815
19
1
0
253,663
0
L
Tyr
10,584
756
16
1
0
249,726
1
L
Khepri
11,048
789
7
1
0
258,429
2
W
Chaac
11,755
840
37
3
0
268,296
0
W
Athena
10,882
777
13
1
0
248,891
0
L
Chiron
9,894
707
19
1
0
204,195
2
L
Persephone
11,597
828
50
4
0
237,193
0
L
Cernunnos
10,227
731
57
4
0
230,509
2
W
Medusa
11,900
850
24
2
0
264,905
0
W
Jormungandr
10,989
785
50
4
0
237,907
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role