Player Matchup

Artio
Artio
Chublito
Artio
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,202 Elo+
Party 1
Pele
Pele
Mrhightimes365
Pele
Level 39
God Stats
0W - 1L
1,398 SR
Queue Stats
17W - 32L
1,246 Elo+
Party 1
Bellona
Bellona
Pacmobfl
Bellona
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,130 Elo+
Party 1
Nu Wa
Nu Wa
TheRealMatalo
Nu Wa
Level 109
God Stats
3W - 9L
1,356 SR
Queue Stats
22W - 44L
1,263 Elo+
Party 1
Skadi
Skadi
Wavvyboii139
Skadi
Level 97
God Stats
5W - 7L
1,326 SR
Queue Stats
23W - 32L
1,294 Elo+
Party 1
Team Averages
Level 54
1,416 SR
1,227 Elo+

VS

Team Averages
Level 91
1,462 SR
1,410 Elo+
Artio
Artio
 
Artio
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
HELbytheTON
Zeus
Level 103
God Stats
1W - 2L
1,500 SR
Queue Stats
248W - 263L
1,532 Elo+
Solo
Cupid
Cupid
Joe_Musashi86
Cupid
Level 113
God Stats
4W - 6L
1,308 SR
Queue Stats
354W - 424L
1,415 Elo+
Solo
Mulan
Mulan
SHUTUPWoMAN4742
Mulan
Level 96
God Stats
5W - 6L
1,500 SR
Queue Stats
50W - 54L
1,292 Elo+
Solo
Serqet
Serqet
x_Miss-Vanjie_x
Serqet
Level 37
God Stats
16W - 20L
1,500 SR
Queue Stats
138W - 147L
1,312 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Chublito
Artio
11
0 / 5 / 0
7,190
378
5,932
19,113
16,710
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
0 / 5 / 0
7,622
401
5,633
12,996
4,182
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
Pacmobfl
Bellona
12
0 / 6 / 0
7,536
397
3,242
15,241
14,721
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
2 / 4 / 0
9,513
501
15,275
10,011
3,663
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 6 / 0
6,850
361
6,085
12,987
3,795
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
16
3 / 0 / 6
10,157
535
10,974
20,562
20,419
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
3 / 1 / 4
10,385
547
10,588
10,319
3,394
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
1 / 0 / 6
9,641
507
6,513
8,269
2,920
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

18
15 / 0 / 2
11,951
629
22,064
18,439
14,497
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cudgel

Cudgel

+10
Physical Power
+50
Health

17
4 / 1 / 5
10,060
529
5,330
14,554
5,187
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
49
2
Kills
26
26
Deaths
2
0
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
3
0
6
6
L
Artio
Chublito
Artio
0
5
0
0
W
3
1
4
5
W
1
0
6
4
L
0
5
0
0
L
Bellona
Pacmobfl
Bellona
0
6
0
0
W
15
0
2
16
L
2
4
0
0.5
L
0
6
0
0
W
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,167
Damage
55,469
70,348
Taken
72,143
43,071
Mitigated
46,417
12,825
Healing
30,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
10,974
1,026
1,050
6,682
20,562
20,419
152
7,565
12,801
58,623
0
L
Artio
Chublito
Artio
5,932
1,092
954
3,702
19,113
16,710
0
9,132
9,575
23,126
0
W
10,588
2,330
242
4,250
10,319
3,394
2,694
5,242
4,797
70,150
0
W
6,513
2,990
1,451
4,290
8,269
2,920
4,074
1,609
6,570
0
67,546
L
5,633
401
0
2,007
12,996
4,182
0
3,425
8,919
0
44,926
L
Bellona
Pacmobfl
Bellona
3,242
518
0
2,641
15,241
14,721
88
0
15,241
6,455
28,160
W
22,064
3,271
0
11,286
18,439
14,497
681
3,975
14,354
0
80,394
L
15,275
4,147
0
2,163
10,011
3,663
44
5,053
4,958
81,998
0
L
6,085
3,148
0
1,358
12,987
3,795
310
3,952
8,802
0
34,794
W
5,330
1,111
159
1,187
14,554
5,187
0
3,644
10,740
0
76,464

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,711
Gold Earned
52,194
402
Minions Killed
627
0
Camps Cleared
0
1,714,180
Distance Traveled
1,792,489
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
10,157
535
88
5
0
391,229
6
L
Artio
7,190
378
39
2
0
356,853
4
W
Zeus
10,385
547
146
8
0
328,866
0
W
Cupid
9,641
507
127
7
0
321,607
6
L
Pele
7,622
401
93
5
0
404,690
3
L
Bellona
7,536
397
80
4
0
303,398
4
W
Mulan
11,951
629
144
8
0
339,179
3
L
Nu Wa
9,513
501
136
7
0
339,332
0
L
Skadi
6,850
361
54
3
0
309,907
1
W
Serqet
10,060
529
122
6
0
411,608
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role