Player Matchup

Olorun
Olorun
Silver I
 
Olorun
Silver I
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chaac
Chaac
Silver II
Aobos
Chaac
Silver II
Level 127
God Stats
7W - 5L
1,616 SR
Queue Stats
104W - 104L
1,383 MMR
Solo
Poseidon
Poseidon
Gold III
DAL_760
Poseidon
Gold III
Level 128
God Stats
1W - 2L
1,804 SR
Queue Stats
104W - 96L
1,407 MMR
Solo
Sun Wukong
Sun Wukong
Silver I
DivineAi3
Sun Wukong
Silver I
Level 107
God Stats
12W - 5L
1,629 SR
Queue Stats
48W - 46L
1,370 MMR
Solo
Susano
Susano
Silver I
X6 ZER0 9X
Susano
Silver I
Level 76
God Stats
0W - 2L
1,500 SR
Queue Stats
22W - 27L
1,319 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 113
1,610 SR
1,396 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 112
1,548 SR
1,399 MMR
Ao Kuang
Ao Kuang
Gold IV
 
Ao Kuang
Gold IV
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ra
Ra
Silver IV
MEGABUSSY69
Ra
Silver IV
Level 83
God Stats
21W - 16L
1,733 SR
Queue Stats
102W - 111L
1,318 MMR
Solo
Tyr
Tyr
Gold III
Redpanda181
Tyr
Gold III
Level 109
God Stats
24W - 22L
1,603 SR
Queue Stats
52W - 51L
1,419 MMR
Solo
Atlas
Atlas
Gold IV
T-O-O-M-B-Z
Atlas
Gold IV
Level 120
God Stats
5W - 3L
1,404 SR
Queue Stats
133W - 142L
1,354 MMR
Solo
Izanami
Izanami
Gold IV
thejorchh
Izanami
Gold IV
Level 146
God Stats
7W - 6L
1,500 SR
Queue Stats
391W - 402L
1,406 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
14
5 / 3 / 1
8,194
546
7,449
8,277
3,381
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chaac
Aobos
Chaac
10
1 / 4 / 1
6,559
437
7,059
13,608
8,692
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Poseidon
DAL_760
Poseidon
13
2 / 3 / 4
7,551
503
10,167
11,208
3,488
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
DivineAi3
Sun Wukong
11
1 / 1 / 4
6,818
455
7,348
10,095
8,897
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Susano
X6 ZER0 9X
Susano
13
2 / 3 / 2
7,369
491
4,757
11,708
3,984
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bans
AchillesKaliArachneCliodhna

VS

Bans
ZeusGebArtioBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
15
8 / 1 / 2
8,914
594
8,393
8,955
3,869
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
1 / 4 / 3
7,438
496
7,991
7,878
3,072
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
4 / 0 / 3
8,848
590
9,544
10,850
9,824
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

10
0 / 2 / 7
6,743
450
4,211
14,111
9,589
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
thejorchh
Izanami
14
0 / 4 / 5
8,064
538
3,136
8,837
2,764
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
33
11
Kills
13
14
Deaths
11
12
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
5
3
1
1.83
W
Ao Kuang
 
Ao Kuang
8
1
2
9
L
Chaac
Aobos
Chaac
1
4
1
0.38
L
Poseidon
DAL_760
Poseidon
2
3
4
1.33
L
Sun Wukong
DivineAi3
Sun Wukong
1
1
4
3
W
1
4
3
0.63
W
4
0
3
5.5
W
0
2
7
1.75
L
Susano
X6 ZER0 9X
Susano
2
3
2
1
W
Izanami
thejorchh
Izanami
0
4
5
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,780
Damage
33,275
54,896
Taken
50,631
28,442
Mitigated
29,118
17,245
Healing
15,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
7,449
3,667
238
2,815
8,277
3,381
1,158
2,995
5,282
43,883
12,075
W
Ao Kuang
 
Ao Kuang
8,393
2,348
0
3,304
8,955
3,869
485
2,412
6,415
46,316
7,990
L
Chaac
Aobos
Chaac
7,059
1,417
0
4,125
13,608
8,692
0
4,074
9,534
0
30,377
L
Poseidon
DAL_760
Poseidon
10,167
1,295
144
2,433
11,208
3,488
0
5,924
5,284
60,057
0
L
Sun Wukong
DivineAi3
Sun Wukong
7,348
1,441
0
2,707
10,095
8,897
0
3,836
6,259
0
38,826
W
7,991
125
925
2,818
7,878
3,072
1,503
3,862
3,984
51,644
0
W
9,544
1,490
0
4,805
10,850
9,824
639
1,578
8,755
0
57,342
W
4,211
1,357
0
1,666
14,111
9,589
0
4,717
9,394
12,500
0
L
Susano
X6 ZER0 9X
Susano
4,757
1,506
0
4,783
11,708
3,984
0
2,934
8,774
0
38,928
W
Izanami
thejorchh
Izanami
3,136
1,754
0
2,033
8,837
2,764
0
3,621
5,216
0
61,626

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,491
Gold Earned
40,007
398
Minions Killed
449
0
Camps Cleared
0
1,392,950
Distance Traveled
1,495,071
20
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
8,194
546
109
7
0
245,506
3
W
Ao Kuang
8,914
594
89
6
0
306,917
4
L
Chaac
6,559
437
53
4
0
254,015
2
L
Poseidon
7,551
503
101
7
0
287,160
5
L
Sun Wukong
6,818
455
52
3
0
299,907
4
W
Ra
7,438
496
98
7
0
295,014
3
W
Tyr
8,848
590
106
7
0
319,512
8
W
Atlas
6,743
450
18
1
0
315,109
3
L
Susano
7,369
491
83
6
0
306,362
6
W
Izanami
8,064
538
138
9
0
258,519
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role