Player Matchup

Medusa
Medusa
Bolinhus
Medusa
Level 122
God Stats
1W - 3L
1,500 SR
Queue Stats
13W - 23L
1,413 Elo+
Party 2
Arachne
Arachne
FatRichCat
Arachne
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 13L
1,287 Elo+
Party 3
Neith
Neith
RafinhaSidney
Neith
Level 94
God Stats
10W - 14L
1,594 SR
Queue Stats
46W - 76L
1,360 Elo+
Party 2
Olorun
Olorun
X-RAY-MAN_NG
Olorun
Level 23
God Stats
1W - 3L
1,711 SR
Queue Stats
3W - 4L
1,180 Elo+
Party 3
Scylla
Scylla
Yagzinha
Scylla
Level 127
God Stats
0W - 1L
1,301 SR
Queue Stats
71W - 103L
1,389 Elo+
Party 2
Team Averages
Level 88
1,521 SR
1,326 Elo+

VS

Team Averages
Level 82
1,388 SR
1,426 Elo+
Discordia
Discordia
 
Discordia
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charybdis
Charybdis
B00MSTiX75
Charybdis
Level 127
God Stats
1W - 0L
1,195 SR
Queue Stats
55W - 85L
1,385 Elo+
Party 1
Kukulkan
Kukulkan
Rawtrinity1008
Kukulkan
Level 69
God Stats
16W - 19L
1,296 SR
Queue Stats
89W - 115L
1,357 Elo+
Solo
Loki
Loki
S1 Hoon
Loki
Level 86
God Stats
65W - 70L
1,452 SR
Queue Stats
200W - 209L
1,386 Elo+
Solo
Xing Tian
Xing Tian
TheBigXing
Xing Tian
Level 26
God Stats
14W - 12L
1,496 SR
Queue Stats
380W - 309L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Bolinhus
Medusa
16
2 / 1 / 3
9,098
700
8,674
6,400
2,610
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arachne
FatRichCat
Arachne
15
2 / 5 / 0
8,623
663
6,695
12,670
5,158
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
1 / 2 / 3
9,351
719
8,604
8,309
2,903
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Olorun
15
0 / 5 / 2
8,453
650
4,882
11,558
4,100
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Scylla
Yagzinha
Scylla
16
2 / 2 / 2
9,142
703
7,270
5,201
1,526
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
16
2 / 2 / 4
8,921
686
6,120
8,322
2,907
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
B00MSTiX75
Charybdis
17
4 / 2 / 5
9,640
742
12,259
13,593
5,106
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
16
3 / 2 / 4
9,224
710
8,549
7,791
2,863
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Loki
S1 Hoon
Loki
14
2 / 1 / 2
8,107
624
3,956
4,789
1,543
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Xing Tian
TheBigXing
Xing Tian
16
3 / 0 / 9
9,701
746
5,218
10,763
11,773
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
38
7
Kills
14
15
Deaths
7
10
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
2
2
4
2
W
Charybdis
B00MSTiX75
Charybdis
4
2
5
3.25
L
Medusa
Bolinhus
Medusa
2
1
3
3.5
L
Arachne
FatRichCat
Arachne
2
5
0
0.4
L
1
2
3
1.25
W
Kukulkan
3
2
4
2.5
W
Loki
S1 Hoon
Loki
2
1
2
3
W
Xing Tian
TheBigXing
Xing Tian
3
0
9
7.5
L
Olorun
0
5
2
0.2
L
Scylla
Yagzinha
Scylla
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,125
Damage
36,102
44,138
Taken
45,258
16,297
Mitigated
24,192
11,454
Healing
8,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
6,120
678
0
482
8,322
2,907
77
1,312
6,930
35,340
0
W
Charybdis
B00MSTiX75
Charybdis
12,259
6,486
0
3,086
13,593
5,106
0
3,492
9,915
0
44,433
L
Medusa
Bolinhus
Medusa
8,674
2,729
0
2,483
6,400
2,610
308
2,840
3,560
0
34,723
L
Arachne
FatRichCat
Arachne
6,695
3,740
215
2,110
12,670
5,158
178
5,899
6,771
0
18,811
L
8,604
3,085
140
2,810
8,309
2,903
831
2,545
5,764
0
44,514
W
Kukulkan
8,549
921
0
251
7,791
2,863
204
3,362
4,336
32,787
0
W
Loki
S1 Hoon
Loki
3,956
627
0
738
4,789
1,543
0
1,433
3,278
0
16,929
W
Xing Tian
TheBigXing
Xing Tian
5,218
341
347
3,734
10,763
11,773
124
2,028
8,647
12,091
0
L
Olorun
4,882
2,065
300
3,377
11,558
4,100
275
7,197
4,361
22,871
0
L
Scylla
Yagzinha
Scylla
7,270
285
0
19
5,201
1,526
216
1,406
3,795
31,355
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,667
Gold Earned
45,593
258
Minions Killed
253
0
Camps Cleared
0
1,235,415
Distance Traveled
1,214,092
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
8,921
686
56
4
0
270,281
4
W
Charybdis
9,640
742
91
7
0
270,611
1
L
Medusa
9,098
700
60
5
0
268,202
1
L
Arachne
8,623
663
27
2
0
254,652
0
L
Neith
9,351
719
74
6
0
249,228
2
W
Kukulkan
9,224
710
63
5
0
237,511
1
W
Loki
8,107
624
23
2
0
168,424
3
W
Xing Tian
9,701
746
20
2
0
267,265
0
L
Olorun
8,453
650
38
3
0
201,069
0
L
Scylla
9,142
703
59
5
0
262,264
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role