Player Matchup

Erlang Shen
Erlang Shen
DiamondFire67
Erlang Shen
Level 83
God Stats
10W - 12L
1,711 SR
Queue Stats
100W - 118L
1,500 Elo+
Party 1
Hachiman
Hachiman
Getoff207
Hachiman
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 12L
1,721 Elo+
Party 1
Nu Wa
Nu Wa
dinonoogie
Nu Wa
Level 24
God Stats
7W - 5L
1,500 SR
Queue Stats
22W - 26L
1,466 Elo+
Party 1
Team Averages
Level 82
1,570 SR
1,562 Elo+

VS

Team Averages
Level 77
1,426 SR
1,308 Elo+
Bacchus
Bacchus
N00BMAST3RR69
Bacchus
Level 83
God Stats
0W - 3L
1,277 SR
Queue Stats
11W - 10L
1,252 Elo+
Solo
Khepri
Khepri
TREEBRANCH117
Khepri
Level 69
God Stats
4W - 3L
1,500 SR
Queue Stats
56W - 69L
1,347 Elo+
Party 2
Neith
Neith
UncertainClock
Neith
Level 80
God Stats
2W - 5L
1,500 SR
Queue Stats
61W - 78L
1,325 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
DiamondFire67
Erlang Shen
13
1 / 0 / 8
7,230
723
5,869
7,721
7,603
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hachiman
Getoff207
Hachiman
13
5 / 1 / 4
7,761
776
8,337
5,291
2,447
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Nu Wa
11
3 / 1 / 5
7,325
733
4,599
3,444
1,140
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
10
1 / 3 / 1
6,544
654
2,097
8,605
6,533
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 3 / 1
6,539
654
3,798
7,768
8,151
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

9
0 / 3 / 2
5,824
582
4,455
5,958
1,932
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
6
9
Kills
2
2
Deaths
9
17
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
DiamondFire67
Erlang Shen
1
0
8
5
W
Hachiman
Getoff207
Hachiman
5
1
4
7
L
Bacchus
1
3
1
0.5
L
1
3
1
0.5
L
0
3
2
0.33
W
Nu Wa
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,805
Damage
10,350
16,456
Taken
22,331
11,190
Mitigated
16,616
5,337
Healing
3,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
DiamondFire67
Erlang Shen
5,869
2,221
0
2,336
7,721
7,603
181
2,991
4,730
0
20,598
W
Hachiman
Getoff207
Hachiman
8,337
3,627
0
2,474
5,291
2,447
1,663
1,481
3,810
0
29,213
L
Bacchus
2,097
581
64
1,520
8,605
6,533
0
1,498
7,107
8,508
0
L
3,798
217
0
547
7,768
8,151
0
1,670
6,098
12,135
0
L
4,455
1,996
0
1,648
5,958
1,932
0
1,574
4,384
0
17,245
W
Nu Wa
4,599
780
287
240
3,444
1,140
412
1,748
1,696
13,053
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,316
Gold Earned
18,907
108
Minions Killed
62
8
Camps Cleared
0
530,717
Distance Traveled
511,501
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
7,230
723
33
3
0
194,926
2
W
Hachiman
7,761
776
51
5
8
169,889
4
L
Bacchus
6,544
654
17
2
0
186,474
0
L
Khepri
6,539
654
7
1
0
176,075
2
L
Neith
5,824
582
38
4
0
148,952
3
W
Nu Wa
7,325
733
24
2
0
165,902
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role