Player Matchup

Medusa
Medusa
 
Medusa
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Shiva
Shiva
IIIPKIII
Shiva
Level 108
God Stats
17W - 15L
1,666 SR
Queue Stats
137W - 156L
1,617 Elo+
Party 1
Agni
Agni
lIlAK-47lIl
Agni
Level 83
God Stats
2W - 2L
1,744 SR
Queue Stats
8W - 5L
1,617 Elo+
Party 1
Team Averages
Level 93
1,637 SR
1,578 Elo+

VS

Team Averages
Level 113
1,681 SR
1,547 Elo+
Anubis
Anubis
KingRilakkuma
Anubis
Level 146
God Stats
22W - 12L
1,758 SR
Queue Stats
229W - 278L
1,598 Elo+
Party 2
Cthulhu
Cthulhu
SubAnimis
Cthulhu
Level 129
God Stats
22W - 19L
1,784 SR
Queue Stats
62W - 95L
1,534 Elo+
Party 2
Hou Yi
Hou Yi
vI Ghost lv
Hou Yi
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 57L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
15
5 / 5 / 4
10,338
689
8,294
13,631
5,529
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Shiva
IIIPKIII
Shiva
14
2 / 3 / 8
9,563
638
12,908
15,023
12,343
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

16
5 / 5 / 5
11,201
747
8,559
10,522
4,336
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 5 / 5
11,073
738
8,494
10,760
4,857
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
SubAnimis
Cthulhu
16
2 / 4 / 10
10,443
696
9,780
18,470
18,925
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hou Yi
16
7 / 3 / 4
11,366
758
10,591
8,774
3,534
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
32
12
Kills
13
13
Deaths
12
17
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
5
5
4
1.4
L
Shiva
IIIPKIII
Shiva
2
3
8
2
W
4
5
5
1.3
W
Cthulhu
SubAnimis
Cthulhu
2
4
10
1.75
L
5
5
5
1.5
W
Hou Yi
7
3
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,761
Damage
28,865
39,176
Taken
38,004
22,208
Mitigated
27,316
8,059
Healing
6,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
8,294
3,140
0
3,806
13,631
5,529
633
7,063
6,296
0
37,887
L
Shiva
IIIPKIII
Shiva
12,908
3,237
393
2,711
15,023
12,343
0
6,113
8,660
0
31,041
W
8,494
838
0
3,800
10,760
4,857
706
2,010
8,585
48,251
0
W
Cthulhu
SubAnimis
Cthulhu
9,780
0
0
1,266
18,470
18,925
0
4,900
13,296
21,802
0
L
8,559
935
509
640
10,522
4,336
420
4,986
5,306
30,467
0
W
Hou Yi
10,591
3,451
0
1,824
8,774
3,534
1,806
1,911
6,772
0
35,604

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,102
Gold Earned
32,882
136
Minions Killed
179
7
Camps Cleared
6
778,322
Distance Traveled
718,427
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
10,338
689
66
4
6
255,682
3
L
Shiva
9,563
638
24
2
0
271,710
0
W
Anubis
11,073
738
80
5
3
187,270
0
W
Cthulhu
10,443
696
40
3
2
284,962
0
L
Agni
11,201
747
46
3
1
250,930
2
W
Hou Yi
11,366
758
59
4
1
246,195
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role