Player Matchup

Cabrakan
Cabrakan
Silver III
 
Cabrakan
Silver III
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Silver III
Diehardamerican
Fenrir
Silver III
Level 103
God Stats
1W - 4L
1,554 SR
Queue Stats
54W - 75L
932 MMR
Solo
Medusa
Medusa
Silver III
TaxTheRich
Medusa
Silver III
Level 143
God Stats
6W - 10L
1,074 SR
Queue Stats
73W - 94L
928 MMR
Solo
Mulan
Mulan
Silver III
UncleFlintyPoo
Mulan
Silver III
Level 130
God Stats
5W - 11L
1,487 SR
Queue Stats
112W - 128L
899 MMR
Solo
Kukulkan
Kukulkan
Silver III
spagdretti
Kukulkan
Silver III
Level 141
God Stats
24W - 18L
1,656 SR
Queue Stats
132W - 149L
994 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 129
1,454 SR
1,051 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 124
1,449 SR
1,060 MMR
Gilgamesh
Gilgamesh
Silver III
 
Gilgamesh
Silver III
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Olorun
Olorun
Silver III
Clipsahoii
Olorun
Silver III
Level 107
God Stats
4W - 8L
1,105 SR
Queue Stats
528W - 575L
935 MMR
Solo
Danzaburou
Danzaburou
Silver IV
DimitrisKerkyra
Danzaburou
Silver IV
Level 92
God Stats
110W - 99L
1,617 SR
Queue Stats
254W - 253L
994 MMR
Solo
Bacchus
Bacchus
Silver III
Zfrom350
Bacchus
Silver III
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 52L
889 MMR
Solo
Tsukuyomi
Tsukuyomi
Silver I
ibylink
Tsukuyomi
Silver I
Level 140
God Stats
46W - 36L
1,523 SR
Queue Stats
365W - 391L
979 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
11
1 / 7 / 3
7,691
405
6,991
16,787
16,244
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
8 / 4 / 4
10,201
537
12,500
12,682
5,207
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Medusa
TaxTheRich
Medusa
15
1 / 5 / 3
9,167
482
6,984
11,608
4,266
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
1 / 2 / 1
9,589
505
9,355
13,477
14,089
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
spagdretti
Kukulkan
17
4 / 8 / 4
10,439
549
9,064
11,682
3,986
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Magic Focus

Magic Focus

+20
Magical Power

Bans
BastetCliodhnaArachne

VS

Bans
OsirisAtlasHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
17
4 / 3 / 5
10,628
559
13,186
19,725
10,126
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Olorun
Clipsahoii
Olorun
15
2 / 5 / 7
9,546
502
3,060
14,660
5,071
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
DimitrisKerkyra
Danzaburou
15
4 / 2 / 9
10,111
532
8,795
11,035
3,377
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bacchus
Zfrom350
Bacchus
14
6 / 1 / 8
10,407
548
7,501
12,691
13,544
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Tsukuyomi
ibylink
Tsukuyomi
17
10 / 4 / 10
11,335
597
17,121
18,850
7,436
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
65
15
Kills
26
26
Deaths
15
15
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
 
Cabrakan
1
7
3
0.36
W
Gilgamesh
 
Gilgamesh
4
3
5
2.17
W
Olorun
Clipsahoii
Olorun
2
5
7
1.1
L
8
4
4
2.5
W
Danzaburou
DimitrisKerkyra
Danzaburou
4
2
9
4.25
L
Medusa
TaxTheRich
Medusa
1
5
3
0.5
L
1
2
1
0.75
W
Bacchus
Zfrom350
Bacchus
6
1
8
10
W
Tsukuyomi
ibylink
Tsukuyomi
10
4
10
3.75
L
Kukulkan
spagdretti
Kukulkan
4
8
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,894
Damage
49,663
66,236
Taken
76,961
43,792
Mitigated
39,554
13,084
Healing
21,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
 
Cabrakan
6,991
418
0
636
16,787
16,244
0
2,930
13,857
32,040
0
W
Gilgamesh
 
Gilgamesh
13,186
4,725
0
4,713
19,725
10,126
217
3,415
16,310
0
75,533
W
Olorun
Clipsahoii
Olorun
3,060
1,184
436
3,234
14,660
5,071
708
5,552
8,614
49,293
0
L
12,500
2,802
0
3,018
12,682
5,207
152
1,185
11,497
0
53,677
W
Danzaburou
DimitrisKerkyra
Danzaburou
8,795
4,110
0
5,037
11,035
3,377
2,376
1,001
9,568
0
53,984
L
Medusa
TaxTheRich
Medusa
6,984
2,605
0
3,323
11,608
4,266
0
2,393
9,215
0
58,224
L
9,355
1,471
0
4,995
13,477
14,089
164
1,067
12,410
0
65,459
W
Bacchus
Zfrom350
Bacchus
7,501
1,300
0
1,572
12,691
13,544
331
1,896
9,821
25,695
9,039
W
Tsukuyomi
ibylink
Tsukuyomi
17,121
5,228
0
6,340
18,850
7,436
1,776
4,191
14,359
0
61,477
L
Kukulkan
spagdretti
Kukulkan
9,064
977
0
1,112
11,682
3,986
129
2,412
9,270
71,496
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,087
Gold Earned
52,027
513
Minions Killed
439
0
Camps Cleared
0
1,757,790
Distance Traveled
1,749,420
29
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
7,691
405
52
3
0
336,676
8
W
Gilgamesh
10,628
559
128
7
0
356,476
5
W
Olorun
9,546
502
91
5
0
320,677
4
L
Fenrir
10,201
537
90
5
0
424,189
3
W
Danzaburou
10,111
532
83
4
0
334,406
7
L
Medusa
9,167
482
103
5
0
307,915
3
L
Mulan
9,589
505
148
8
0
341,155
5
W
Bacchus
10,407
548
54
3
0
375,220
7
W
Tsukuyomi
11,335
597
83
4
0
362,641
3
L
Kukulkan
10,439
549
120
6
0
347,855
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role