Player Matchup

Hou Yi
Hou Yi
CallMeKenshii
Hou Yi
Level 128
God Stats
1W - 1L
1,765 SR
Queue Stats
8W - 10L
1,295 Elo+
Solo
Thoth
Thoth
FalseDilemma
Thoth
Level 129
God Stats
2W - 8L
1,500 SR
Queue Stats
281W - 306L
1,507 Elo+
Solo
Raijin
Raijin
JinjiLeBlanc
Raijin
Level 103
God Stats
0W - 3L
1,500 SR
Queue Stats
115W - 117L
1,455 Elo+
Solo
Cu Chulainn
Cu Chulainn
Jmama
Cu Chulainn
Level 36
God Stats
11W - 9L
1,645 SR
Queue Stats
356W - 284L
1,520 Elo+
Solo
Ares
Ares
Tipsy9
Ares
Level 157
God Stats
7W - 6L
1,500 SR
Queue Stats
615W - 664L
1,568 Elo+
Solo
Team Averages
Level 111
1,582 SR
1,469 Elo+

VS

Team Averages
Level 119
1,405 SR
1,524 Elo+
Sobek
Sobek
 
Sobek
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
BrandyBoy1994
Loki
Level 159
God Stats
5W - 14L
1,237 SR
Queue Stats
676W - 655L
1,596 Elo+
Solo
Pele
Pele
Fluv
Pele
Level 78
God Stats
6W - 3L
1,289 SR
Queue Stats
221W - 239L
1,502 Elo+
Solo
Tsukuyomi
Tsukuyomi
FunkyMonkRH
Tsukuyomi
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 32L
1,533 Elo+
Solo
Ah Puch
Ah Puch
sebastian78
Ah Puch
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 32L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
11 / 8 / 11
12,122
808
20,724
17,224
7,139
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
5 / 9 / 16
11,858
791
16,835
15,482
6,010
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Raijin
19
5 / 7 / 14
11,840
789
14,546
13,404
5,606
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cu Chulainn
Jmama
Cu Chulainn
19
3 / 8 / 19
11,945
796
15,985
29,106
30,926
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ares
Tipsy9
Ares
19
4 / 6 / 18
11,552
770
12,253
21,116
26,060
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
18
5 / 6 / 21
11,875
792
7,472
24,679
31,458
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

19
4 / 6 / 17
11,474
765
13,787
17,811
16,255
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pele
Fluv
Pele
20
6 / 6 / 15
12,163
811
17,029
21,380
10,364
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Tsukuyomi
FunkyMonkRH
Tsukuyomi
20
19 / 6 / 11
14,205
947
27,605
22,369
11,677
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ah Puch
sebastian78
Ah Puch
20
4 / 4 / 17
12,183
812
20,524
15,871
10,303
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
119
28
Kills
38
38
Deaths
28
78
Assists
81
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
5
6
21
2.58
W
4
6
17
2.08
L
11
8
11
2.06
L
5
9
16
1.44
W
Pele
Fluv
Pele
6
6
15
2.25
W
Tsukuyomi
FunkyMonkRH
Tsukuyomi
19
6
11
4.08
L
Raijin
5
7
14
1.71
L
Cu Chulainn
Jmama
Cu Chulainn
3
8
19
1.56
L
Ares
Tipsy9
Ares
4
6
18
2.17
W
Ah Puch
sebastian78
Ah Puch
4
4
17
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,343
Damage
86,417
96,332
Taken
102,110
75,741
Mitigated
80,057
20,189
Healing
37,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
7,472
502
1,691
5,272
24,679
31,458
539
10,461
13,919
14,794
0
W
13,787
1,931
1,386
3,430
17,811
16,255
1,399
8,357
9,225
0
30,281
L
20,724
9,413
226
2,037
17,224
7,139
2,384
3,856
13,368
0
33,193
L
16,835
353
1,197
988
15,482
6,010
722
8,865
6,617
33,895
0
W
Pele
Fluv
Pele
17,029
2,354
935
7,756
21,380
10,364
1,325
11,810
9,448
0
28,972
W
Tsukuyomi
FunkyMonkRH
Tsukuyomi
27,605
7,019
1,600
8,248
22,369
11,677
925
7,858
14,348
0
47,744
L
Raijin
14,546
348
3,077
1,445
13,404
5,606
617
2,666
10,738
30,622
0
L
Cu Chulainn
Jmama
Cu Chulainn
15,985
2,220
1,079
6,805
29,106
30,926
253
6,625
22,481
3,838
23,714
L
Ares
Tipsy9
Ares
12,253
212
1,281
2,054
21,116
26,060
0
5,984
15,132
15,792
0
W
Ah Puch
sebastian78
Ah Puch
20,524
635
650
6,136
15,871
10,303
1,020
7,323
8,357
42,596
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,317
Gold Earned
61,900
153
Minions Killed
161
0
Camps Cleared
0
1,168,446
Distance Traveled
1,367,498
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
11,875
792
12
1
0
281,971
0
W
Loki
11,474
765
41
3
0
271,478
0
L
Hou Yi
12,122
808
36
2
0
203,204
0
L
Thoth
11,858
791
34
2
0
227,541
0
W
Pele
12,163
811
37
2
0
265,935
1
W
Tsukuyomi
14,205
947
27
2
0
278,041
2
L
Raijin
11,840
789
47
3
0
254,205
1
L
Cu Chulainn
11,945
796
29
2
0
238,675
1
L
Ares
11,552
770
7
0
0
244,821
0
W
Ah Puch
12,183
812
44
3
0
270,073
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role